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James

King Of Fighters 2003 (kof2003.zip) News III

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No use for the kof2003 dat... We need a new p1 to make it run on kawaks it seems.

Anyways, back to playing kof2001... No Vanessa on 2003 :~~

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Twenty-six users browsing this forum -- no surprise there! LOL Patience is a virtue, people.

 

Yeah, glad it's out; and it came out much sooner than I'd expected. Um... I'm a complete newbie when it comes to mame and using DOS, so I'll just wait for the kawaks version or NRX -- it's only a matter of time now.

Hahaha there is nothing simpler than Mame32.

Try it!

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Will this work for WinKawaks through a loader on the asr.dat???  :lol:

probably. I'd make the dat myself but this is a whole new type of rom :angry:

 

The whole ROM has 1 V file, 3 P files, 1 M file and 6 C files

uhh what rom do you have?

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It may be simple but these people were having problem with mame...

 

SNK fighter games- the control setting cant be changed....

 

you'll have to play as the settings that emulator has defaulted....

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Well, I just pressed tab (while the game was running) and changed the keys in the settings, that worked fine for me.

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if it helps

here's how to make kawaks 1.46 loader data anything in <these symbols> is an intruction and should not be in your finished loader data:

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

 

System: NEO

RomName: <insert the name of your zip file here>

Game: <insert the title of the game here>

 

[Program]

<if you have a p1 file>

<the p1 filename with extension>,0,600000,<its crc>,0

<if you don't ignore the above line>

<if you have a p1 and a p2 file>

<the p1 filename with extension>,0,100000,<its crc>,0

<the p2 filename with extension>,100000,400000,<its crc>,0

<if you don't ignore the above lines>

 

<if you have a s1 file>

[Text]

<the s1 filename with extension>,0,20000,<its crc>,0

<if you don't ignore the above line>

 

<if you have a m1 file>

[Z80]

<the m1 filename with extension>,0,20000,<its crc>,0

<if you don't ignore the above line>

 

[samples]

<the v1 filename with extension>,0,400000,<its crc>,0

<the v2 filename with extension>,400000,400000,<its crc>,0

<the v3 filename with extension>,800000,400000,<its crc>,0

<the v4 filename with extension>,C00000,400000,<its crc>,0

 

[Graphics]

<the c1 filename with extension>,0,800000,<its crc>,0

<the c2 filename with extension>,1,800000,<its crc>,0

<the c3 filename with extension>,1000000,800000,<its crc>,0

<the c4 filename with extension>,1000001,800000,<its crc>,0

<the c5 filename with extension>,2000000,800000,<its crc>,0

<the c6 filename with extension>,2000001,800000,<its crc>,0

<the c7 filename with extension>,3000000,800000,<its crc>,0

<the c8 filename with extension>,3000001,800000,<its crc>,0

 

[system]

CartridgeID: <insert 3 digit number here>

GfxCrypt: 0

GfxKey: 0

ButLayout: 9

Fix: 0

 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

:and you're done

 

if you're wondering what "<its crc>" means, its means the file's crc32 data, which you find out by downloading this:

http://www.createwindow.com/download/CRCfile.zip

just open the individual ROM files with it and it should give you a 7 or 8 digit code which is its crc.

 

and if you're wondering what "<the <whatever> filename with extension>", it means you put the full name like "kof2k_p1.rom" or "svc-ph2.bin".

Edited by Iori Yagami

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Wow, complicated. So co can someone pls design a loader file for the kof2k3 rom, and also post what extension it should be saved as?

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Wow, complicated. So co can someone pls design a loader file for the kof2k3 rom, and also post what extension it should be saved as?

no its not. if you gimme the file list to your rom I could probably make most of it.

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Well, I just pressed tab (while the game was running) and changed the keys in the settings, that worked fine for me.

there u go..

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anyone have a link for downloading MAME32+?

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