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  1. Today
  2. mamesick

    ARCADE 0.244

    https://git.redump.net/mame/commit/?id=9ce44fa048793de5e14d1e7af98e8b5ca148d0f3 It seems this new commit breaks the possibility to compile for WINDOWS XP 32 BIT, because it sets the minimum version requirement higher (Windows Vista)
  3. Letting everyone know, that as from this commit, https://github.com/mamedev/mame/commit/9ce44fa048793de5e14d1e7af98e8b5ca148d0f3 MAME and all its derivatives will no longer function on XP. The absolute minimum, even with the 32-bit builds, will be Vista.
  4. Robert

    ARCADE 0.244

    You need to read the note in the first post.
  5. Yesterday
  6. StHiryu

    ARCADE 0.244

    Couldn't compile 32bit version of arcade: Z:/Compartida/msys32/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: ../../../../mingw-gcc/obj/x32/Release/generated/mame/arcade/drivlist.o:drivlist.cpp:(.rdata+0x21824): undefined reference to `driver_zortonbr_100' Z:/Compartida/msys32/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: ../../../../mingw-gcc/obj/x32/Release/generated/mame/arcade/drivlist.o:drivlist.cpp:(.rdata+0x21828): undefined reference to `driver_zulu' Z:/Compartida/msys32/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: ../../../../mingw-gcc/obj/x32/Release/generated/mame/arcade/drivlist.o:drivlist.cpp:(.rdata+0x2183c): undefined reference to `driver_zzblock' collect2.exe: error: ld returned 1 exit status mamearcade.make:282: recipe for target '../../../../../arcade32.exe' failed make[2]: *** [../../../../../arcade32.exe] Error 1 makefile:427: recipe for target 'mamearcade' failed make[1]: *** [mamearcade] Error 2 makefile:1133: recipe for target 'windows_x86' failed make: *** [windows_x86] Error 2
  7. Imh0tep

    ARCADE 0.244

    👌 thank you my friend
  8. Robert

    ARCADE 0.244

    It was, because I couldn't get the game to run. But I figured it out now, so it will be back next month.
  9. I just download from ppxclub a arcade mahjong edition 0.243 version and in total they have 543 mahjong games and i have them all, if the people is not interrested to add it in the future. 4spimasy was removed i have it on this chinese emulator, but i know it will come back. For those are interrested to have it, check here: https://www.ppxclub.com/708941-1-1 Maybe this help a bit to complete the original set.
  10. Agard

    ARCADE 0.244

    Thanks Robert for ARCADE 0.244 but I'm on holiday at the moment so will download on 7th June.
  11. Imh0tep

    ARCADE 0.244

    Thanks so much Robert! 😀 It seems that Blazing Lazers (BLAZLAZ), Hudson 1989, was removed from Arcade. Is that by intention? Best greetings from Berlin Sven
  12. MESS, MESSUI and MAMEUI 0.244 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui MESSUI has had all the MESS systems added back, except those that freeze or crash. After this, the major reason for crashes will be the use of unacceptable floppy disk images which instead of giving a harmless message, can bring the whole thing down. Unfortunately this behaviour is outside of my control. Also, there's been the occasional request for GCC 10.1, which it seems has generally become unavailable. I've added a download link on the above sites for you to get 10.1 should you wish to compile your own MESSUI, MAMEUI or HBMAMEUI. The command-line MESS or HBMAME should (in theory) build with the current mamedev GCC 11.2 . We don't recommend anything later than the mamedev GCC, as there seems to be some strange bugs in the newest versions.
  13. Robert

    ARCADE 0.244

    ARCADE64 0.244 is released. Download location: https://arcade.mameworld.info/ There's been some cleaning up for this month. All the broken stuff that snuck in has been removed. Also, more poker and mahjong games have been deactivated. These may return next month depending on the results of the survey (which closes on June 15). If you haven't voted, do it now! For those who compile their own, the new file arcade.txt defines which sources to include - much like messui.txt does for messui. You'll need to update your build script, or you'll get lots of link errors.
  14. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2022-05-25 0.244 Added artwork for Man-Pac. New Games --------------------------------- - [dinore] Cadillacs and Dinosaurs (Readjusted v1.0) - [dkchrte] Donkey Kong Christmas Tournament Edition - [dkongte] Donkey Kong Tournament Edition - [dkspkyte] Donkey Kong Spooky Tournament Edition - [dksprfin] Donkey Kong Springfinity v1.01 (2022-04-29) - [mhavocpex81] Major Havoc - The Promised End (v0.81) - [mslugunity] Metal Slug Unity - [mslug2unity] Metal Slug 2 Unity - [mslug3unity] Metal Slug 3 Unity - [mslug4unity] Metal Slug 4 Unity - [mslug5ast] Metal Slug Asteroids - [mslug5unity] Metal Slug 5 Unity - [mslugxunity] Metal Slug X Unity - [sfa2us05] Street Fighter Alpha 2 (Unlock Hidden Characters) - [sfz3mix11] Street Fighter Zero 3 (Mix 0.11) - [sfz3mix] Street Fighter Zero 3 (Mix 0.12) - [teot] The Eye of Typhoon (Tsunami Edition, beta 4, 2022-05-07) Plus, for this month only, Marble Madness II has been included, before it goes into MAME 0.245 .
  15. The default has been changed to ini. Thanks for letting me know.
  16. Last week
  17. Hi. please fix a little bug for this new rom "Demons of Asteborg" it works well on PC with Genesis Plus GX https://archive.org/download/nointro.md/Demons of Asteborg (World) (En,Fr,De,Es,It,Pt) (v1.1) (Aftermarket) (Unl).7z
  18. Agard

    ARCADE64 0.243

    It looks like Performan is fixed compared to how it was but i'm no expert on Performan Robert but it does say partially guessed video adjustment.
  19. Robert

    ARCADE64 0.243

    He's put in a fix for perfrman, can someone check it? I'm not at home currently.
  20. DuckStation is PlayStation emulator focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. Here are changes for latest development builds: :: Code at Github :: Latest development builds :: DuckStatation related news post at PSEmu.pl
  21. mamesick

    ARCADE64 0.243

    The "fix" is already in the MAMETesters discussion about the bug. It's not the correct one, which is instead set the correct scrolldx/dy offset values in the perfrman VIDEO_START function, but it works for the purpose of a temporary kludge.
  22. Robert

    ARCADE64 0.243

    Seems like the responsible person has taken a business trip and may not get back in time. So, if perfrman is important to you, one of you could come up with a temporary TESTED fix, and I can add it to Arcade during the freeze period.
  23. Earlier
  24. Hello Tux! Thanks for letting us know about this improvement! I may have stumbled upon this issue with one of my game controller adapters but I didn't realize it was a bug and just thought it was the way the unconventional controller worked with Raine. Anyway, thanks again! 😊
  25. * WinArcadia 28.7 [s2650-based] - https://amigan.yatho.com/ * VB81_XuR (2022-05-17) [Sinclair] - http://zx81.vb81.free.fr/ * Classic99 v399.058b [T.I.99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * Ares v128 [Multi-system] - https://ares-emu.net/download * GameEx 18.04 [Frontend] (now free) - https://www.gameex.com/news/
  26. Hey, it took me quite a while to find out because I had only standard game controllers and I had lost my usb adapter for my old ps2 gamepads... But with the heat coming back I suddenly thought again about this old guitar hero guitar which also has an usb adapter... that's the usb adapter I was looking for ! And these ps2 gamepads were not recognized as standard gamepads (what a surprise, my usb adapter appears as "Lakeview Research MP-8888 USB Joypad", no wonder it's not recognized ! So I mapped it using the "controller mapping" command, and button A (which is X on a ps2 gamepad actually) was not recognized in the gui ! Oh well, it's fixed finally, but it was a bug in the gui only, in game it was already perfect. I'll add some info for the "controller mapping" command because the window appeared behind my fullscreen raine window for some reason, so if you don't know there is another window here, you can be lost !
  27. Robert

    Arcade Survey

    Yes that is correct. Mechanical games can never be played properly and so will never be included.
  28. Agard

    Arcade Survey

    Hi Robert when you mean fruit games you only mean those that work on a screen & not the one's that work by motors/mechanical ?
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