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  1. Last week
  2. StHiryu

    Changes for MESSUI

    Why to discard non-working systems in the Gui version? Any impact on performance?
  3. Agard

    ARCADE 0.218

    don't know what was causing the problem but did a fresh download of everything & it fixed it. I have a different problem that is ARCADE keeps disappearing every now & then , i have avg internet & tune up installed does anyone else have this problem ?
  4. * SSF PreviewVer R14 [Sega Saturn] - http://aaaaaaaa.g2.xrea.com/ssf/files/ * WinArcadia 26.3 [s2650-based] - http://amigan.1emu.net/releases/ * mGBA 0.8.1 [GBA] - https://mgba.io/ * Applewin 1.29.10.0 [AppleII] - https://github.com/AppleWin/AppleWin/releases * Bletchmame 1.8 [Frontend] - https://www.bletchmame.org/
  5. Robert

    Changes for MESSUI

    The next release of MESSUI is expected to be 0.220 on or about the 25th of March. It will no longer contain all of MESS; it will be filtered to only contain systems that have been tested to work. The filtering will be done by source code, so even if only one system in that source works, all systems will be included. Further filtering - the system must start up, with working screen and inputs. If the system requires a disk to boot with, a suitable disk must be included in the software list. If the system has BASIC, then it will be included as long as I can type PRINT 123 and get the correct response. If the system is a machine-language monitor or debugger, it must be able to produce readable output to a data dump command or similar (usually D command). If the system is a trainer (usually just 6 LED digits), it must be able to respond as designed. Systems that require mechanical attachments to work (car computers, washing machines, etc) will be omitted. Systems that work but don't actually do anything will be omitted. Some systems are quite complex - if it takes me more than a minute, and I haven't got anywhere, then it will be left out. I don't have all day. Now, it's very likely I will make mistakes, usually because I don't understand a particular system, or just an oversight. All comments are welcome, especially if you know how to get something to work. Sometimes a system doesn't work because of a regression - but check with official MAME first. The command-line version, mess64.exe, will continue to include all systems, working or not.
  6. Robert

    ARCADE 0.218

    You are mistaken, they are all there.
  7. Agard

    ARCADE 0.218

    I took a pic of Arcade 0.217 so there is more missing for zero team
  8. Agard

    ARCADE 0.218

    I found that zero team & zero team usa are missing could be more
  9. Earlier
  10. haynor666

    ARCADE 0.218

    Thanks Robert. I didn't have time to look at it but I'll try to test next version and see what was changed.
  11. WinArcadia 26.3 (Windows): 14 February 2020 AmiArcadia 26.3 (AmigaOS 3): 14 February 2020 AmiArcadia 26.3 (AmigaOS 4): 14 February 2020 AmiArcadia 26.2 (MorphOS): 4 February 2020 Super Bug Advance 1.3 (GBA): 11 September 2009 AmiArcadia and WinArcadia are multi-emulators of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982); * Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978); * Signetics Instructor 50 trainer (1978); * Central Data 2650 computer (1977); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1980); * Chaos 2 computer (1983); * Dolphin trainer (1977); * PHUNSY computer (c. 1980); * AY-3-8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (c. 1976-1977); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * MIKIT 2650 trainer (1978); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, real-time debugger, frame skipping, redefinable keys, save screenshots (7 supported formats), ARexx port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, printer output, artefacting, support for ZIPped games, clipboard support, palette editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM support, Scale2x/3x/4x and HQx filters, animation recording (5 supported formats), sound recording (5 supported formats), horizon dejittering. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V26.2: * Added "Tools|Musical keyboard..." subwindow. * Enhanced "Tools|Sprite editor..." subwindow. * Miscellaneous improvements and bug fixes. http://amigan.1emu.net/releases/ http://amigan.yatho.com/
  12. * SDLMAME 0.218 for Ubuntu - http://sdlmame.wallyweek.org/download/ * Emma 02 v1.35 [cosmac-related] - https://www.emma02.hobby-site.com/download.html * Ootake 2.95 [TG16/PCE] - http://www.ouma.jp/ootake/ * Classic99 399.016 [ti99/4a] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * Cemu 1.17.1 [Wii-U] - http://cemu.info/ * ScummVM 2.1.1 - https://www.scummvm.org/downloads/
  13. WinArcadia 26.2 (Windows): 4 February 2020 AmiArcadia 26.2 (AmigaOS 3): 4 February 2020 AmiArcadia 26.2 (AmigaOS 4): 4 February 2020 AmiArcadia 26.1 (MorphOS): 12 January 2020 Super Bug Advance 1.3 (GBA): 11 September 2009 AmiArcadia and WinArcadia are multi-emulators of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982); * Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978); * Signetics Instructor 50 trainer (1978); * Central Data 2650 computer (1977); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1980); * Chaos 2 computer (1983); * Dolphin trainer (1977); * PHUNSY computer (c. 1980); * AY-3-8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (c. 1976-1977); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * MIKIT 2650 trainer (1978); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, real-time debugger, frame skipping, redefinable keys, save screenshots (7 supported formats), ARexx port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, printer output, artefacting, support for ZIPped games, clipboard support, palette editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM support, Scale2x/3x/4x and HQx filters, animation recording (5 supported formats), sound recording (5 supported formats), horizon dejittering. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V26.1: * Added "Macros|Generate MNG animations?" option. * Miscellaneous improvements and bug fixes. http://amigan.1emu.net/releases/ http://amigan.yatho.com/
  14. pmc2

    MAMEUI 0.218

    st hiryu, thx
  15. Robert

    MAMEUI 0.218

    OK, been fixed for 0.219 To clarify how multiple swpaths work - Multiple paths ONLY work for the SW Files tab. Everywhere else (Media view, Newui, official Mame) - only the first path is used, the remainder being ignored.
  16. Robert

    MAMEUI 0.218

    Yes you are right. I'll work on that now. The reason it worked before is because the 2nd and subsequent folder was totally ignored in the SW Files tab. When that was fixed, seems this other bug appeared.
  17. StHiryu

    MAMEUI 0.218

    Seems to be a little bug in MameUI. Setting more than a single path in swpath at machine.ini, when you want to open a file the explorer opens the snap directory. For example in cpc6128.ini: -Media view, Floppy disk1,Mount file: swpath Z:\Juegos\Amstrad\Disks --> Works great, opens the Disk folder swpath Z:\Juegos\Amstrad\Disks; Z:\Juegos\Amstrad\Tapes --> Opens the snap folder Happened in .0217 as well.
  18. StHiryu

    MAMEUI 0.218

    MAMEUI 0.218 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing No HBMAME and MESS this time
  19. StHiryu

    ARCADE 0.218

    ARCADE32 0.218 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  20. MAME 0.218 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  21. Agard

    ARCADE 0.218

    i think that a list of games that have like gambling , tickets & trivia should be made for people to choose if they want them removed or not. me personally would like all above removed just leaving the true arcade games, if i knew how to compile i would just have an ARCADE build with just the working & working with problems games but i bet that would be hard to compile. THANKS
  22. Hyperscorpio

    ARCADE 0.218

    My apologies about igs_poker.cpp, i check it on the official mame and it's all poker games. PK Tetris looks like a Arcade game but using different buttons as a poker machine in.
  23. MAME 0.218 was released * Official - https://mamedev.org/release.html * ARCADE64 - http://arcade.mameworld.info/ * MAMEUI64 - http://www.mameui.info/ Other releases * Cemu 1.17.0e [Wii-U] - http://cemu.info/ * SSF PreviewVer R13 [Sega Saturn] - http://aaaaaaaa.g2.xrea.com/ssf/files/ * Mesen 0.9.9 [NES] - https://www.mesen.ca/ * Emulicious (2020-02-02) [Multi-system] - http://emulicious.net/news/ * Steem SSE 4.0.1 [Atari ST] - https://sourceforge.net/projects/steemsse/rss?path=/ * Applewin 1.29.9.0 [Apple II] - https://github.com/AppleWin/AppleWin/releases * OpenEmu 2.2.1 - https://github.com/OpenEmu/OpenEmu/releases * ZXDS 2.0.1 [Sinclair emulator for the 3DS/3DS] - http://zxds.raxoft.cz/
  24. Robert

    ARCADE 0.218

    lexizeus is a MESS console - not an arcade game. That's why it isn't included. bigcsino is part of the source code statriv2.cpp - the filtering is done by source code. This source also includes some rather useless trivia games and a hangman game. If you're happy to lose all of that, then yes, statriv2.cpp can be removed. It's up to you though.
  25. Imh0tep

    ARCADE 0.218

    Thank you, your work is really much appreciated! Two questions: I see "lexizeus" is not supported (anymore?), is that by intention? Should "bigcsino" be removed because it's a gambling machine? Thanks again, Sven
  26. Official MAME 0.218 has been released.
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