destronger Posted August 15, 2011 Posted August 15, 2011 In regards of the OUT OF MEMORY error, I see that CPS3 games are in this build but they dont work because of the RAM issue. Is there a planned CPS3 XBE core down road to handle these games ala Cave Shumps? Interesting that you mention that... does this mean that fbl 1.x will be able to play cps3 games soon? ...and cpx3 will be obsolete??
PhilExile Posted August 16, 2011 Posted August 16, 2011 Wow - very impressive. T, I keep forgetting to ask - does FBL take advantage of additional RAM and/or upgraded CPUs if you have them?
darknior Posted August 16, 2011 Posted August 16, 2011 Wow woaw woaw iq_132 ... so impressive :) :o I wish +T+ can add it to the next 1.5 FBL Thanks a lot
Cospefogo Posted August 16, 2011 Posted August 16, 2011 (edited) Well, Out of Memory problem solved here at my side.The solution? I need to keep the emulator under 480p!If I set it to 720p, Metal Slug 3 and few others does not run.Case solved! Let's stick to 480p! Also, I have made a video showing my process of findingthe pixel perfect settings + scanlines in a game. Please note that my camera is not a very modern one,so the video is in low resolution. I just made it to satisfythe curiosity of some friends. Phil, here I show also the darker and brighter scanlines,however I just noticed this is possible only under 720p!In 480p this weird feature does not exist. Ah, sorry for my poor English!Cospefogo. Edited August 16, 2011 by Cospefogo
neoryu Posted August 16, 2011 Posted August 16, 2011 You are officially a robot of some kind. In the old days you'd be burned at the stake for this kind of wizardry! Agreed. iq_132's abilities defy all mortal comprehension. An amazing feat to say the least.
Cospefogo Posted August 16, 2011 Posted August 16, 2011 Hej hej! Just to pay homage to +T+, iq_132 and all othersbehind this great emulator, and also to cheer withall our great friends here at the forum, I am aboutto drink a marvelous Caracu. It is a braziliangreat STOUT/DARK beer. The soundtrack?Herbie Hancock, of course. Cheer with me, guys!Cospefogo.
Bigby Posted August 16, 2011 Posted August 16, 2011 (edited) Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now Does Metal Slug 3 @720P not load at all for you then ? (It did load for me) Edited August 16, 2011 by Bigby
The Raincheck Posted August 16, 2011 Posted August 16, 2011 In regards of the OUT OF MEMORY error, I see that CPS3 games are in this build but they dont work because of the RAM issue. Is there a planned CPS3 XBE core down road to handle these games ala Cave Shumps? Interesting that you mention that... iq you are the MAN! can't wait for it!
PhilExile Posted August 16, 2011 Posted August 16, 2011 Ha, this is great! I think the change in 'intensity' is because the scanlines are sometime off register. I would aways get weird results with scanlines at 720p in FBL. For instance: the top 1/3 of the screen would be light, the middle 1/3 dark, and the bottom light. It would vary. Talk soon Phil, here I show also the darker and brighter scanlines,however I just noticed this is possible only under 720p!In 480p this weird feature does not exist.
Cospefogo Posted August 16, 2011 Posted August 16, 2011 Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now Does Metal Slug 3 @720P not load at all for you then ? (It did load for me) Yeah BigBy! Metal Slug 3 did not run @ 720p here, in both versions. I need to be in 480p.1.6 Xbox with original ram hardware. Regards,C.
madmab Posted August 16, 2011 Posted August 16, 2011 2 - One very silly request by my part, mostly because I had acquired a "phobia"from something that used to happen a lot in the very earlier versions of this emulator.When you get a error message, most of the time opening a defective rom, the emulatorsays "Press A to exit". And in the past, sometime the A did get registered more thanone time, I think, and the defective game used to start again, over and over. It wasa really bad bug.It's easier to create a while loop waiting for the A button to be released.
+ T + Posted August 16, 2011 Author Posted August 16, 2011 Wow - very impressive. T, I keep forgetting to ask - does FBL take advantage of additional RAM and/or upgraded CPUs if you have them?No idea. I don't have either so I can't test but most games in FBL run at full speed in HD with filters anyway, so it's hard to see why you would need them. Of course there are the CPS3 games that still run out of memory on a standard Xbox but based on iq's video it looks like those days could be numbered. Metal Slug 3 did not run @ 720p here, in both versions.As kenshiro said, Metal Slug 3 works fine at 480p, 720p, or 1080i. It always has since FBL1.0 so I've no idea why you're finding this the case. You shouldn't have to reduce your resolution to get it to play. Out of curiousity, is your mslug3.ini imported from 1.3? If so delete it and try again, there is an issue with importing inis that might adversely affect Neogeo games.
RatherAnnoyed Posted August 16, 2011 Posted August 16, 2011 (edited) Typical, I go on holiday... Many millions of thanks to both T and iq for their work on this. I can now play Dai Ou Jou in bed! Probably more info than you needed, there. And now I see you're teasing me with SFIII... wow. Just to throw some of my own thoughts into the mix, here: I've no idea about this pixel perfect thing. I just left the screen sizes as they were, switched the Widescreen Fix on, and everything seems to be the right size to these old eyes. I use bilinier and scanlines, so maybe this combination is hiding most artefacts I would see otherwise.However, what would be nice for a future release is if these perfect inis (that's what I'm gonna call them anyways) were somehow incorporated, maybe as just the default inis sitting in the folder (easy enough to delete if you don't like, right?) - so I could at least see how all you guys think these games should look. Secondly, is there a default ini that's used that I can edit someplace? There seem to be some settings that are only available in game, and yet they're settings I'd like a certain way that's the opposite to the default, so I am finding I'm having to go into every game and change a few (in particular, I like the FPS switched on, high score saving set to yes, and I tend to fiddle with the analogue dead zone settings). This leads me onto my third point, which might be relevent to the current discussion about certain ROMS not working. Firstly, can we just get this out of the way? If I'm using a romset that worked with FBL 1.3, should all those roms work with 1.4? I understand there have been some additions, and that they're from a different MAME to whatever 1.3 was based on, but what I'd like to get out of the way is the idea that I now have to go off and grab another collection of roms for this? I say this because I too thought that I had roms that were not working (even though they all worked with 1.3), however, I did make an interesting discovery last night: I noticed that the default setting for the NEOGEO bios is set to US version 6 or something. I too could not get mslug3 or KOF98 to work. (I will say, though, that I did not get any error, they just hung on the green screen that appears before the game). I got around this by going into the game, clicking the right thumb to get to the in game menu (strangely, I had to click three times for these games), and then setting the bios to 2.3. BAM, games worked perfectly then? Any of that make any sense, like, at all? EDIT:Also, one of the new cave games wouldn't work at 1080i, think it was espgaluda. Had to drop down to 720 to get it to work. Edited August 16, 2011 by RatherAnnoyed
+ T + Posted August 16, 2011 Author Posted August 16, 2011 I've no idea about this pixel perfect thing. I just left the screen sizes as they were, switched the Widescreen Fix on, and everything seems to be the right size to these old eyes. I use bilinier and scanlines, so maybe this combination is hiding most artefacts I would see otherwise.However, what would be nice for a future release is if these perfect inis (that's what I'm gonna call them anyways) were somehow incorporated, maybe as just the default inis sitting in the folder (easy enough to delete if you don't like, right?) - so I could at least see how all you guys think these games should look.Pixel perfect settings aren't something I'll be adding to the emulator and certainly not as the defaults. I understand some people prefer to have all their games at different screen sizes but by default the emulator should and does display games at 4:3 just like an arcade machine. That being said I don't mind adding features that make achieving these settings easier for people if they want them. Secondly, is there a default ini that's used that I can edit someplace? There seem to be some settings that are only available in game, and yet they're settings I'd like a certain way that's the opposite to the default, so I am finding I'm having to go into every game and change a few (in particular, I like the FPS switched on, high score saving set to yes, and I tend to fiddle with the analogue dead zone settings).There is a main FinalBurnLegends.ini located in the \ini\ folder, however none of the settings you refer to can currently be set globally. These wouldn't be a problem to add, the only one I would be hesitant to include is hi-score saving since this can cause problems with certain games. Firstly, can we just get this out of the way? If I'm using a romset that worked with FBL 1.3, should all those roms work with 1.4? I understand there have been some additions, and that they're from a different MAME to whatever 1.3 was based on, but what I'd like to get out of the way is the idea that I now have to go off and grab another collection of roms for this? I say this because I too thought that I had roms that were not working (even though they all worked with 1.3), however, I did make an interesting discovery last night: I noticed that the default setting for the NEOGEO bios is set to US version 6 or something. I too could not get mslug3 or KOF98 to work. (I will say, though, that I did not get any error, they just hung on the green screen that appears before the game). I got around this by going into the game, clicking the right thumb to get to the in game menu (strangely, I had to click three times for these games), and then setting the bios to 2.3. BAM, games worked perfectly then? Any of that make any sense, like, at all? EDIT:Also, one of the new cave games wouldn't work at 1080i, think it was espgaluda. Had to drop down to 720 to get it to work.A 1.3 ROM set is not suitable for use with 1.4. Some games will work but others will not. You'll need to get used to updating your ROMsets because there will likely be changes in every new version from now on. Anyone who remembers FBA-XXX Pro will know I like to keep things up-to-date in this respect. I recommend everybody use the provided DATs to check your ROMs before running any new version of FBL and certainly before reporting any problems. The Cave game you're referring to is Guwange. As far as I'm aware it's the only game in FBL that doesn't work in 1080i but as you say, 720p is fine.
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