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Posted
Can someone help me with finding fba xxx 6.03 the release that you need to patch with the default.ips

 

I saw you posted in the FBAXXX forums... so it looks like you found what you were looking for, correct?

Posted

Yeah I had to update my fba xxx pro so I could play kof10th and the fixes and stuff. I accidentaly deleted the fba xxx 6.03 file with the patch.bat now I have it though and kof10th works.I just need Kof2k3up.zip and i'll be good for my 1 week vacation.

Posted (edited)
Yeah I had to update my fba xxx pro so I could play kof10th and the fixes and stuff. I accidentaly deleted the fba xxx 6.03 file with the patch.bat now I have it though and kof10th works.I just need Kof2k3up.zip and i'll be good for my 1 week vacation.

 

 

Maybe I can assit you. PM me about it.. unless you already got it.

Edited by Truth
Posted

cthd2k3a loads to screwed up gfx and also as like bilippe said the kof2k2pls and alternate freeze the xbox.

 

also found this a bit weird but the decrypted sengoku 3 doesn't seem have sengoku 3 encrypted as a parent as i got the preview pic for the parent rom but wont display for the decrypted version.

Posted

You're right about Sengoku 3. The clone set wasn't assigned correctly. This will be fixed in the next update.

 

As I suspected, the problem with kf2k2pls and kf2k2pla is the 'NeoSpriteROM' entry in the C descrambling code. I have no idea how to fix this so unless someone else can help those sets are just going to have to use decrypted C ROMs for the time being.

Posted
You're right about Sengoku 3. The clone set wasn't assigned correctly. This will be fixed in the next update.

 

As I suspected, the problem with kf2k2pls and kf2k2pla is the 'NeoSpriteROM' entry in the C descrambling code. I have no idea how to fix this so unless someone else can help those sets are just going to have to use decrypted C ROMs for the time being.

 

look at ->

static void cthd2003_neogeo_gfx_address_fix_do(int start, int bit3shift, int bit2shift, int bit1shift, int bit0shift)

Posted
look at ->

static void cthd2003_neogeo_gfx_address_fix_do(int start, int bit3shift, int bit2shift, int bit1shift, int bit0shift)

Yes, I've seen that in that instance 'ReadUBYTEFromROM' is used. But this requires arguments, so it can't be used as a replacement when you have a line like this:

	unsigned char *rom = NeoSpriteROM;

Thanks for replying Gogo. Any more help you can offer would be very much appreciated. :lol:

Posted
the improvements of the 2404 version will be soon release in the pro version ( striker1945 , tengai....)  ?

 

only way we'll see strikers 1945 or tengai working on pro would be if bdiamond/manto is willing to share what was needed to be fixed for those 2 games to run.

 

plus this part was made clear:

For some reason :

 

- I will not make source available, no need to ask

Posted (edited)

Thanx +T+

 

Just got 95% of the Pro sets clrmamd...just a few impossible to find...

 

*blah*

you know the rules :naughty: - PR

 

total maybe 40 megs worth....

 

Thraxen-ize them if they exist !!!!

 

Thanx man! :lol:

 

I can promise to test all neogeo sets in the next Pro version and report back accurately...

Edited by Prican25
Posted

man, i gotta say the latest fba out is pretty damn nice tho i wish it would match pro's romset.

 

needs work on the dat tho, romcenter tells me all my neogeo roms need the neogeo bios :lol:

Posted
only way we'll see strikers 1945 or tengai working on pro would be if bdiamond/manto is willing to share what was needed to be fixed for those 2 games to run.

 

there are 2 another ways :

1) find it by yourself (I wouldnt say like manto it is a hard fix)

2) I am not for closed source, so you know what to do

 

As for neospriterom, I don t know the code you need on it, but you can maybe add it in descramble graphics.

Posted

I think djohng may have an idea of what's up with tengai/s1945. But he's been having some computer problems lately.

 

Gogo, just like with slammast and s1945p I'm happy to share any part of Pro's source with you. The only part of the source that I don't want to release yet is the NG driver files. And I don't think you'd want to use those anyway because then your users would complain that the ROMs are too hard to find. That's why I think it's good to have two versions.

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