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Posted

sorry to ask again +T+ but would it be possible for you to code and option into FBL so onscreen gun crosshare can be toggled off and on

in the emulator menu it would be a cool addition

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Posted

sorry to ask again +T+ but would it be possible for you to code and option into FBL so onscreen gun crosshare can be toggled off and on

in the emulator menu it would be a cool addition

If it's a quick addition, I'll get it in the next build. Otherwise it can join the queue. ;)

Posted

sorry to ask again +T+ but would it be possible for you to code and option into FBL so onscreen gun crosshare can be toggled off and on

in the emulator menu it would be a cool addition

If it's a quick addition, I'll get it in the next build. Otherwise it can join the queue. :wink:

 

hey +T+, great work and cant wait to try it out. any eta? no rush, just wondering. :)

Posted

no worries +T+ i know a few lightgun fans who would like to see a toggle option for the crosshare me i just want to remove the 2nd player crosshare when im not playin

a 2 player game

Posted

hey +T+, great work and cant wait to try it out. any eta? no rush, just wondering. :-)

There's not much left for me to do on this release so hopefully it won't be too long. Unfortunately I just got myself a new HDTV and am currently spending all my (limited) free time setting up the Windows build of XBMC. I have to say the Rom Collection Browser script is amazing for emulation; I can see my Xbox gathering dust really quickly. But I'm not planning to quit working on FBL as I still find it rewarding even if I probably won't be using it so much myself anymore.

Posted

found this issue a few weeks ago.

 

ninja spirit has graphic issue's. try playing and you'll see on the first level. i know it's irem game but thought i'd point it out.

Posted

found this issue a few weeks ago.

 

ninja spirit has graphic issue's. try playing and you'll see on the first level. i know it's irem game but thought i'd point it out.

I altered the graphics code in the Irem drivers to boost the speed, so this would probably account for any graphics problems with those games. I've noticed quite a few issues this has caused so I'll likely use the unaltered FBA driver in the next build even though it's a lot slower.

Posted

Asura Blade gets very slow or frameskip a lot sometimes, and the mirror match the enemy is not visible

That's because you're playing it on an Xbox, it's more resource intensive than the system can handle. You should be glad it runs at all. ;)

Posted (edited)

found this issue a few weeks ago.

 

ninja spirit has graphic issue's. try playing and you'll see on the first level. i know it's irem game but thought i'd point it out.

I altered the graphics code in the Irem drivers to boost the speed, so this would probably account for any graphics problems with those games. I've noticed quite a few issues this has caused so I'll likely use the unaltered FBA driver in the next build even though it's a lot slower.

 

could it be possible to have both drivers with an option to choose the driver to use when the game loads??

 

some irem may run better on the altered whiles others may run fine on on the un-altered?

Edited by tristanx
Posted

could it be possible to have both drivers with an option to choose the driver to use when the game loads??

 

some irem may run better on the altered whiles others may run fine on on the un-altered?

 

It's a nice idea and it's something I'd consider if it was the difference between slow or full speed. More likely I would just use two versions of the driver. But at the moment, even with the graphics code changes, none of the games run full speed so until that changes I'll probably just stick to the stock FBA driver.

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