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Posted

Hello,

 

I was just reading about the Journey game at MAWS, check this out:

 

One of the longest-running requests in MAME has been a sample for the cassette tape in the game Journey. After you complete the five stages, you are treated to a bonus stage where the band performs a concert. Inside the cabinet, there was a standard cassette player that would play a tape at this stage. Previously, the only way to play the game on an emulator with the music was with Retrocade, which is long since gone, and only runs on DOS. Around August 2005, Aaron Giles added support for the tape player and the sample, which was great, but there was still no actual sample. You could create your own by ripping the song "Separate Ways" from a CD, but it still wasn't the actual arcade product. In December that year, a guy named Jonah mentioned on the MAMEGen messageboard that he had a copy of the tape. After some pushing and prodding from myself, he was kind enough to record it for me. The tape is a continuous loop of Separate Ways; not the whole song, but the first three minutes of it. Also, the version on the tape is 8 bars shorter than the version found on Journey's Greatest Hits CD. If you listen to the CD, at the 0:22 spot, and again at the 1:52 spot, there is an extra 4 bars (16 beats) of music compared to the tape. The cassette fades out just about right at the 3:00 mark, then there's almost 4 sec. of blank space, and the loop starts over. I took the CD version of the song, and matched it against the cassette recording (full of snap, crackle, and pop) to line up perfectly - missing the same 8 bars, fades the same at the end, and the same amount of blank space before the loop restarts. It matches up to the tape exactly. This is as close as we are probably going to get to a "just off the assembly line Journey with never-before-played cassette." IMO, this stacks up as well as any other sample used in MAME. Note: The Retrocade tape loop for Journey wasn't from the actual cassette, it was ripped from the CD version and polished (dirtied?). Unacceptable for MAME.

 

Here is video:

 

Is there anyway we can have this added to CoinOps? I think it would be pretty awesome. (As a child of the 80s) :blink:

 

Thanks again

Posted (edited)
HELL YES! and to all those who laugh at me about funding him...................why would you laugh at me he is actually UPDATING a ton of emulators to LATEST core's making him one of the ONLY current coders for the original xbox.....

 

once you release everything i would LOVE to get the source cod so i can begin working on a 360 port!

"UPDATING a ton of emulators to LATEST core's "

Oh really, is that a fact? :o

 

"begin working on a 360 port!"

So you are saying that you want to port it to the 360...? if you have the skills and/ or determination, why don't you just start helping now on things...? :huh:

Edited by Mega Man (?)
Posted (edited)

Heh, even better:

 

http://mameworld.info/mrdo/journey.html

 

BP, do you think this would work as-is, aka: just popping the file into the samples folder? Does CoinOps support WAVs?

 

EDIT: I tried it just putting the file in the sample folder, but unforunately, it didn't work. BP, do you think you could look at add the 'call' or whatever to get the music to play? I think it would be easy and its a fun little game and it would really add to it. I can send you the file if you'd like.

 

Thanks!

Edited by PhilExile
Posted

I can see

 

CoinOPS_ShowROOM_X_LITE_XBOX-iND

 

packed and ready for release......there seems to be some action there....when its done the full one comes next....it will be a few weeks away as im putting in more console stuff at present

 

and if I can be arsed midway....and ill look at kixxx compiling again....psx stuff could go in very fast if someone can help me do a list of the games

Posted
I can see

 

CoinOPS_ShowROOM_X_LITE_XBOX-iND

 

packed and ready for release......there seems to be some action there....when its done the full one comes next....it will be a few weeks away as im putting in more console stuff at present

 

and if I can be arsed midway....and ill look at kixxx compiling again....psx stuff could go in very fast if someone can help me do a list of the games

 

CoinOPS_ShowROOM_X_LITE_XBOX-iND !!!!!!!!!!!!!

 

WHERE?!?!?!?

Posted
I can see

 

CoinOPS_ShowROOM_X_LITE_XBOX-iND

 

packed and ready for release......there seems to be some action there....when its done the full one comes next....it will be a few weeks away as im putting in more console stuff at present

 

and if I can be arsed midway....and ill look at kixxx compiling again....psx stuff could go in very fast if someone can help me do a list of the games

 

 

I am willing to help in anyway If I can!

 

Just let me know what It Is you need me to do!!!!!!!

 

I have all the time in the world for this!

Posted
Just let me know what It Is you need me to do!!!!!!!

 

I have all the time in the world for this!

In that case, go through http://maws.mameworld.info look through every game later than 1994 and list all the ones that say they were ported to the Sony Playstation. These are the PSX games that should be added to CoinOPS if any.

Posted

OK I need a list of games like this

 

DRIVER(PSX_Tekken1)

DRIVER(PSX_Tekken2)

DRIVER(PSX_Tekken3)

DRIVER(PSX_MetalGear)

 

 

GAMEX( HOME , PSX_Tekken1, 0, cps3, cps3, nocpu, ROT0, "Playstation", "Tekken", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX( HOME , PSX_Tekken2, 0, cps3, cps3, nocpu, ROT0, "Playstation", "Tekken 2", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX( HOME , PSX_Tekken3, 0, cps3, cps3, nocpu, ROT0, "Playstation", "Tekken 3", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX( HOME , PSX_MetalGear, 0, cps3, cps3, nocpu, ROT0, "Playstation", "Metal Gear Solid", GAME_NOT_WORKING|GAME_NO_SOUND )

 

 

when these are all done ill insert the core in

 

id recommend getting a good list of psx games :huh:

Posted (edited)

Is all this going in the next release of showroom or going into this release?

 

Thanks BP

Edited by ace9094
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