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fumanchu

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  1. new link added as last link was corrupt.
  2. RSDKv3-xbox A Full Decompilation of Sonic CD (2011) & Retro Engine (v3) to Original Xbox. by danielgpinheiro original release information,including controls and so on. [code]https://github.com/danielgpinheiro/RSDKv3-xbox[/code] link(includes correct sonic cd rsdk file) [code]https://www.sendspace.com/file/mf0ntc[/code]
  3. RSDKv1-xbox by danielgpinheiro a Decompilation of the 2008 Retro-Sonic Engine Demo of Sonic Nexus (RSDKv1) to Original Xbox get more information here about controls and how to edit the settings file and so on. [code]https://github.com/danielgpinheiro/RSDKv1-xbox[/code] link(includes the data file) [code]https://www.mediafire.com/file/kflks188ag2tof4/sonic_nexus.rar/file[/code]
  4. CCelesteX by danielgpinheiro Celeste Classic build for Original Xbox. A port of the original celeste for the PICO-8. original github page. [code]https://github.com/danielgpinheiro/ccleste-xbox[/code] download link [code]https://www.sendspace.com/file/shku4x[/code]
  5. VaHereticX Vavoom heretic xbox port to xbox. by Marty 3d version of heretic playable on xbox through the vavoom engine. link(includes sourcecode) [code]https://www.sendspace.com/file/vfczi9[/code]
  6. Raptor xbox v0.4 homebrew port of raptor call of the shadows for xbox by retrogamer02. original github page release [code]https://github.com/RetroGamer02/raptor-consoles[/code] link [code]https://www.sendspace.com/file/2mg7jf[/code]
  7. try these. [code]https://www.sendspace.com/file/1b7437[/code]
  8. here is a download for the new roms. [code]https://www.sendspace.com/file/b31gz8[/code]
  9. MAMEoXtras More Odds N Ends by arcadez [quote] New games now supported Beyond Kung-Fu (missing background gfx same as current MAME) Clockwork Aquario Donkey Kong Remix Mortal Race games fixed and now playable Kiki Kai Kai (via the new MCU dump) Virtua Racing games with graphical improvements U.S Classic Safari Rally Shuuz games now with sound Safari Rally games now with sound sample support safari rally games with emulation improvements Hooked up the M6801 protection mcu for Taito's Kiki Kai Kai fixing many issues in game eg broken enemies and game logic this game can finally be considered 100% in the emulation dept and fully playable. Improved the performance in Virtua Fighter and Virtua Racing by disabling debug logging calls in the Model 1 graphic code. general fixes and improvements Backported the MB86233 CPU added stalling support to the V60 CPU [grant2258] Hooked up the TGP logic data for Virtua Racing game now playable [grant2258] Added support for Clockwork Aquario to the segas18 driver [grant2258, arcadez] Added support for Mortal Race to the stlforce driver [mistydreams, arcadez] Backported a graphical fix from latest MAME to fix missing shadows in Atari's Shuuz [MAMEdev, arcadez] Fixed missing player 3 buttons in Final Fight Anniversary Edition [arcadez] Added support for Beyond Kung-Fu the super rare Kung-Fu Master 2 prototype to m62.c [MAMEdev, arcadez] Hooked up the M6801 protection MCU for Kiki Kai Kai game can now be considered 100% playable [MAMEdev, arcadez] Speedup both Virtua Fighter and Virtua Racing by disabling logging calls in model1 gfx. [grants2258] Added missing color proms and decoding for U.S. Classic [mahoneyt944] Fixed colors and added sample support for Safari Rally plus added the World Version [mahoneyt944] [/quote] link [code]https://1fichier.com/?n8jsd9aiqdvx0il8b9ay[/code] mirrorlink [code]https://www.sendspace.com/file/izyty2[/code]
  10. MAME72_Release11_2024 Odds N Ends An update to MAME 72 Release2 for the xbox 360 originally coded by lantus. new update by Arcadez compiled by wolf3s New games now supported 1943 - The Battle Of Midway Mark II Guwange Special Version Thunder Heroes Games Fixed and Now Playable Flower Kiki Kai Kai Super Slam Tennis Games now with Graphical Improvements Flower Storm Blade Super Slam Tennis Ultra X Weapons Games now with sound Super Slam Tennis Games now with improved sound Flower Taito M6801 Protection MCU Added missing mcu for Kiki Kai Kai which fixes multiple issues in the game broken logic and enemy attacks etc etc Source Changes Added support for 1943 - The Battle Of Midway Mark II to the 1943.c driver [arcadez] Added Guwange Special Version and Thunder Heroes to the cave.c driver [arcadez] Updated some parts of flower.c to later MAME fixing some major graphical problems also sorted an issue where the game wouldn't always start [arcadez] Filled out dips and enabled a little hack in the Flower sound core which prevents certain sound samples playing constantly [arcadez] Fixed the tile layers in Flower which were incorrectly reversed causing numerous gfx niggles throughout the game [dink] Added shadow support to the SSV video greatly improving the graphical effects in Storm Blade [arcadez] Fixed graphical corruption on left side of screen stage 3 onwards in Storm Blade and all stages in Ultra X Weapons [arcadez] Added some alt sprite drawing to the ssv video to prevent performance drops in some SSV games after the above updates [BritneysPAIRS] Hooked up the M6801 Protection MCU for Kiki Kai Kai fixing many gameplay issues this game can now be considered 100% in the emulation dept [arcadez] Added sound support for Super Slam Tennis fixed some graphical niggles and prevent the game from crashing after winning a set [arcadez] Added a new speedup for the Japanese version of IREM's In The Hunt [arcadez] link(includes sourcecode) [code]https://1fichier.com/?lc7ubrn67e5tlq33gyfy[/code] mirror [code]https://www.sendspace.com/file/gw2z3j[/code] link for new roms added [code]https://www.sendspace.com/file/cjygdb[/code]
  11. RetroachievmentsX v1.0 [quote]RetroachievementsX is a new way to enjoy videogames. It is a project to integrate "Retroachievements" in Xbox emulation. You will see different challenges for each videogame (for example, beating a stage in a shooter game... without shooting), and you can try to achieve them. Everything is done offline in your Xbox, so you don't need to register in any web site, and you don't need internet connection. Simply put the roms in the "roms" folder, and play. In the standard RetroAchievements project for PC, you need to register in the retroachievements.org site and every challenge is validated online. In this project for Xbox you don't need to register and you don't even need to connect the Xbox to internet, because everything is done offline, and the emulator already includes every defined challenge. Your achievements are locally stored in your Xbox. During the gameplay, if you manage to achieve a challenge, you will be rewarded with a congratulations message. Then, that challenge is marked as "Achieved" in your list. If you manage to beat every challenge for a rom, the rom is "Mastered" and you will see that in the rom list. In this first release, RetroAchievementsX includes the core to play Atari 2600 games. If people like this project, other emulators could be added to have RetroAchievementsX for other classical systems like NES, Master System...[/quote] link(includes romset) [code]https://1fichier.com/?jrpm3q8qw2uxmkxjeo1x[/code]
  12. [quote] MAME72_Release10_2023 An update to MAME 72 Release2 for the xbox 360 originally coded by lantus. new update by Arcadez compiled by wolf3s New games now supported Chase Bombers Bubble Bobble (prototype on Tokio hardware) Bubble Bobble (Ultra Version)(USA) Bubble Bobble : Lost Cave V1.2 Danger Express DJ Boy (Japan) Ghox (Joystick Version) Hang-Zo Mortal Race Mrs Dynamite Pack N Bang Bang (Final Release Version) Renegade (Bootleg) Rumba Lumber Space Raider Games Fixed and Now Playable Alcon Final Fight 30th Anniversary Edition (would not coin up) Freekick Guardian Getstar Guardians Of The Hood Kick N Run Legion - Spinner-87 / Chouji Meikyuu Legion Road Riot 4WD Slap Fight (Official Version) Tokio / Scramble Formation (Official USA Version) Underfire Games now with Graphical Improvements Armed Formation Buggy Challenge Cannon Dancer / Osman Crazy Climber II Kodore Ookami Legion - Spinner-87 / Chouji Meikyuu Legion Magical Crystals Mega Blast Mr Do Return Of The Invaders Terra Force The Fairyland Story Games now with sound or improved sound Acrobat Mission B Rap Boys Bio-ship Paladin Black Heart Ghox GunNail Hacha Mecha Fighter Hit The Ice Koutetsu Yousai Strahl Pack N Bang Bang Riding Fight Ring Rage Steel Force Super Spacefortress Macross Super Spacefortress Macross II Tecmo Bowl Teki Paki Thunder Dragon US AAF Mustang Vandyke Whoopee CPS1 Changes Street Fighter II' - The World Warrior now clocks at 10mhz all the other versions of Street Fighter II and the following games now run at 12mhz to get rid of slowdowns where there shouldn't be... Dai Makai-Mura Capcom World 2 Final Fight 30th Anniversary Edition Megaman / Rockman - the Power Battle Pang 3 Pnickies Quiz and Dragons Quiz Tonosama no Yabou 2 Zenkoku-ban Strider Hiryu (Japan set 1) Varth Taito M68705 Protection MCU's Added missing mcu's for the following games either to make them playable or to improve the general emulation of them Alcon Chack N Pop Guardian Get Star Kick N Run Onna Sansirou - Typhoon Gal Renegade / Nekketsu Kouha Kunio-kun Return Of The Invaders Slap Fight The Fairyland Story Tiger Heli Tokio / Scramble Formation Source Changes Tweaked Tecmo Bowl so it will boot using only a single screen [arcadez] Fixed incorrect palette colours and clock frequencies in Mr Do [cataylox] Ported Mamesick's fix for the sound in Super Spacefortress Macross II level 2 onwards [arcadez] Better balanced the sound for the games using the NMK004 [arcadez] Updated the rohga.c driver to support the rare prototype Hang-Zo [arcadez] Hooked up missing MSM5205 sample sounds which are for crowd cheers, game sfx and speech in Tecmo Bowl [arcadez] Fixed missing OKIM6295 sound speech samples in Hit The Ice [arcadez] added M68705 MCU dumps for Alcon / Slap Fight and Guardian Get Star official versions of these games are now playable [arcadez] Added proper M68705 dump for Tiger Heli and removed guesswork simuation code [arcadez] Fixed game timers removed simulation code and hooked up the proper protection mcu for Chack'n Pop [arcadez] Backported some fixes for a couple of games in the armedf.c driver garbage sprites covering the entire playfield in Legion and a timer crash bug in Kodore Ookami [arcadez] Added sprite clut cycling colour effects for all games in the armedf.c driver fixes red ninja display in Kodore Ookami and makes Armed Formation etc etc look far prettier [arcadez] Fixed some graphical problems where the colours were wrong on level 3 and half the screen was missing eg rendered black in Buggy Challenge [arcadez] Fixed missing adpcm sound effects in Pack 'n Bang Bang [arcadez] Added support for a special sprite effect to kaneko16 video used by Magical Crystals on the first boss [arcadez] Added sound banking to the OKIM6295 in silkroad.c fixing missing Sfx and Speech in The Legend Of Silkroad [MAMEDev, arcadez] Sorted broken dip switches in Mr Do's Castle, Do! Run Run and Mr Do's Wild Ride plus fixed the sound for Indoor Soccer [MAMEDev, arcadez, SapphireDrew] Updated the romset for Pack N' Bang Bang to use the final released version rather than the unfinished prototype [arcadez] Fixed some graphical niggles in Cannon Dancer / Osman such as some objects didn't move previously eg trucks on final level [FBN Dev, MAMEDev, arcadez] Enabled default English World Region for Lode Runner The Dig Fight [arcadez] Fixed player progress building silhouette graphics in crazy climber 2 [mahoneyt944] Hooked up HD647180 MCU sound support for Ghox plus added a dedicated joystick version of the game [grant2258, arcadez] Added support for Mrs. Dynamite and Space Raider to ladybug.c also updated the SN76496 sound core to allow for 5 chips to be used for both of these games [arcadez] Removed imperfect MCU simulation code and hooked the proper M68705 MCU's for Renegade and Nekketsu Kouha Kunio-kun [dink, arcadez] Added Danger Express a super rare Atari prototype to the atarig42 driver [arcadez, mahoneyt944] Added HD647180 MCU sound support for Teki Paki and Whoopee / Pibi & Bibi [dink, arcadez] Filled out the dip switches and hooked up the protection mcu for Kick N Run which makes the game 100% in the emulation dept and now fully playable [arcadez] Removed the Knight Boy bootleg mcu from Kiki Kai Kai and replaced it with a simulation of the proper mcu fixing some game logic problems [arcadez] Updated the retofinv.c driver to MAME94 fixing some gfx niggles "lives left" display etc etc and hooked up the proper mcu for Return Of The Invaders [arcadez] Improved the sound for Steel Force then updated the driver and video to support Mortal Race [mistydreams, arcadez] Reclocked some Capcom CPS1 games as per board type to remove slowdowns in game when there shouldn't have been [arcadez] Fixed American Horseshoes dip switches and slowdowns in Taito's Fighting Hawk [arcadez] Backported Kale's Taito F3 sound fixes for Riding Fight and Ring Rage from MAME 144 [arcadez] Added support for Chase Bombers to undrfire.c [arcadez] Added fake gunsights for Under Fire making this game now playable [mahoneyt944] Fixed some graphical problems "dragon attacks" in the final level of The Fairyland Story [arcadez] Removed a bootleg mcu and some fake mcu simulation code and hooked up the proper Taito mcu's for both The Fairyland Story and Onna Sansirou - Typhoon Gal [arcadez] Added support for Taito's Rumba Lumba and hooked up the M68705 protection mcu [arcadez] Hooked up the Taito M68705 protection mcu for Get Star / Guardian both versions are now playable [arcadez] Fixed the official and parent romset for Free Kick [MAMEDev, arcadez] Added a previously missing graphical effect for Mega Blast in taito_f2.c now when you get the green pickup the shield orb on your ship can be seen [HAZE, arcadez] Added the Japan version of DJ Boy which has a totally different musical soundtrack [arcadez] Got rid of sound popping in B Rap Boys [mistydreams] Hooked up the M68705 protection MCU for the official Taito USA version of Tokio / Scramble Formation game now playable [arcadez, dink] [/quote] link for emulator (includes sourcecode) [code]https://1fichier.com/?nala40webo92c6jcgmnm[/code] link for new roms added [code]https://1fichier.com/?tcq7hrmdcplcxi1vqqlr[/code] mirrorlink for roms [code]https://www.sendspace.com/file/maiab5[/code]
  13. [quote] MAME72_Release9_2023 An update to MAME 72 Release2 for the xbox 360 originally coded by lantus. new update by Arcadez compiled by Wolf3s New games now supported Action Fighter Aladdin (bootleg of Japanese Megadrive version) Bare Knuckle II (Chinese bootleg of Megadrive version) Bare Knuckle III (bootleg of Megadrive version) Dogyuun (8/25/1992 location test) Double Dragon 3 - The Rosetta Stone (Japan) Fantasy Zone II - The Tears Of OPA OPA Final Fight Anniversay Edition (3 players) Final Fight bootleg (multi character select) Head On Channel Juezhan Tianhuang Marble Madness II Megumi Rescue Ms Pacman Twin Ninja Kazan Oo PArts Opa Opa (Rev A, unprotected) Power Up Baseball (Midway Prototype) Slap Shooter SegaSonic Bros Sonic The Hedgehog 2 (bootleg of Megadrive version) Super Bubble Bobble (Sun Mixing, Megadrive clone hardware) Tetris (Japan, System E) Games fixed and now working Avengers In Galactic Storm Beast Busters Best Bout Boxing Deroon DeroDero Desert War / Wangan Sensou Escape Kids Gratia - Second Earth Gunbird 2 (random crashes) Hard Dunk Hyper Duel (Reset on starting game) Jungle Hunt / Jungle king / Pirate Pete (crash on final level) OutRunners (Graphical flickering) P47-Aces Popeye (Random Crashes) Solomon's Key (levels could become unplayable) Space Cruiser (Reset on Asteroids level) Space Seeker (would not coinup) Stadium Cross Tetris Plus Tetris Plus 2 (MegaSystem 32 Version) The Game Paradise - Master of Shooting! Thunder Hoop (fixed crash on level 4) Title Fight Touki Denshou - Angel Eyes Turbo Outrun Games with Graphical Improvements 64th Street - A Detective Story Alpine Ski Avenging Spirit Batsugun / Batsugun Special Beast Busters Bells & Whistles / Detana!! Twin Bee Big Striker Bio Attack Chequered Flag Chimera Beast Contra / Gryzor Cybattler Desert Assault Double Dragon 3 Dynamite Duke Dynamite Dux E.D.F Earth Defense Force Elevator Action Elevator Action Returns Escape Kids Hachoo! Heavyweight Champ Highway Race In Your Face Legend Of Makai Mario Bros Mechanized Attack P-47 - The Phantom Fighter Plus Alpha Rock 'n Rage Rod-Land R-Type Leo Saint Dragon Shingen Samurai-Fighter SDI - Strategic Defense Initiative Super Space Invaders 91 The Astyanax The Combat Tribes The Tin Star Thunder Hoop Thunder Zone Water Ski Wild Western Wrestlewar WAC Le Mans 24 WWF Superstars Games now with sound or improved sound Asterix Atomic Boy / Wily Tower Batsugun / Batsugun Special (Partial sound) Bells & Whistles / Detana!! Twin Bee Chequered Flag City Bomber Congo Bongo Dogyuun (8/25/1992 location test) Escape kids Hachoo! Haunted Castle / Akuma-Jou Dracula Hexion Inferno Kick Goal Kitten Kaboodle / Nyan Nyan Panic Knuckle Bash (Partial sound) Lighting Fighters MagMax Parodius DA! Punk Shot Rim Rockin Basketball (commentary voices) Rollergames R-Type Leo Sunset Riders Teenage Mutant Ninja Turtles 2 The Simpsons Thunder Cross 2 Trojan / Tatakai No Banka Vendetta Wonderboy III - Monster Lair (Set 1) Games supporting new and improved samples Congo Bongo Sega games with improved sound via UPD7759 core update Alien Syndrome Altered Beast Aurail Bayroute ESWAT Cyber Police Golden Axe Passing Shot Riot City Shinobi Sonic Boom Time Scanner Games with protection fixes Chequered Flag Contra / Gryzor Solomon's Key Sunset Riders Teenage Mutant Ninja Turtles 2 Thunder Cross Games with improved performance Demon's World / Horror Story Fire Shark / Same Same Same Hellfire Out Zone Rally Bike / Dash Yarou Truxton Vimana Zero Wing Source Changes Updated tecmosys.c to MAME126 both Deroon DeroDero and Touki Denshou - Angel Eyes are now playable [Haze, Arcadez, dink] Sorted a gfx niggle with Mario Bros where the screen would shake incorrectly left/right rather than up/down when you hit the POW box [MAMEDEv, arcadez] Fixed some missing graphics in Beast Busters and Mechanized Attack then sorted sprite priorities on level 2 in Beast Busters [bmcphail, dink, arcadez] Improved the C-Chip protection simulatons for Bonze Adventure and Operation Wolf [arcadez] Added Konami 007452 multiplier/divider fixes which sorts rolling mines and bullet trajectories in contra/gryzor during the 3D Sections of the game [arcadez] Backported Haze's changes from MAME119.u3 fixing the background colours in Dynamite Duke / The Double Dynamites [arcadez] Fixed level four crash in Thunder Hoop due to previously unknown refresh rate protection in both games [MAME Dev Team, arcadez] Fixed lightgun calibration plus some graphical and sound niggles in Beast Busters [arcadez, mahoneyt944] Fixed graphical priorities in Thunder Hoop by using bigkarnak video update call [dink, arcadez] Disabled palette banking for R-Type leo - fixes invincibiliy flashing [Haze, arcadez] Added support for rare, Ms. Pacman Twin (mspactwin) simultaneous 2 player play [arcadez, grant2258, mahoneyt944] Added Marble Madness II (prototype) to the batman driver [Haze, MistyDreams, dink, iq_132, arcadez, mahoneyt944] Added Fantasy Zone II - The Tears of Opa-Opa (fantzn2x) to system16 driver [MistyDreams, mahoneyt944, arcadez] Added Action Fighter Sega System A unprotected set to the system16 driver hooked up the inputs and sound plus some new gfx calls game now playable [arcadez, mahoneyt944] Updated Sega System 16 code and the UPD7759 sound to MAME72.u1 fixing many graphical and sound issues in the games [arcadez] Improved the sound for Congo Bongo by adding new samples and reclocking the 2nd SN76496 channel to fix the drums tempo [MAMEDev, arcadez] Fixed broken sound for the classic Williams game Inferno by backporting a sound cpu hack from later MAME [Aaron Giles, arcadez] Added a new hack to fix the lights dont go out when shot in Elevator Action Returns and clones which doesn't break the gfx on the game ending [dink, arcadez] Updated the Irem GRA20 soundcore to MAME 81 which fixes missing voices and improves the sound more generally for R-Type Leo [arcadez] Fixed totally broken music and sfx in Trojan / Tatakai No Banka by backporting some code from later MAME [arcadez] Fixed Gunbird 2 from randomly crashing by adding a hack to the psikyosh driver [arcadez] Tweaked the fake prio prom values for 64th street as per later MAME to fix some graphical niggles [arcadez] Added Nicola Salmoria's fix for the butterfly freeze time powerup in Super Space Invaders 91 [arcadez] Added Opa Opa, Megumi Rescue, Slap Shooter and Tetris to the Sega System E driver [MAMEDev, arcadez] Hooked up missing player 2 inputs for Opa Opa and Tetris in the System E main cpu memory map [arcadez] Added some mirror hacks so that Avengers In Galactic Storm now works [grant2258] Fixed Hyper Duel from crashing once you started a game [arcadez, KMFDManic] Backported some K051649 and K053260 sound improvements for many Konami games from later MAME [arcadez] Added multiplier/divider fixes which sorts rolling mines and bullet trajectories in contra during the 3D Sections [arcadez] Added support for Powerup Baseball the Midway prototype to itech32.c [arcadez] Fixed collision logic in Thunder Cross [arcadez] Updated the Konami Core to MAME78 for some graphical and protection improvements [arcadez] Added two bootleg versions of Final Fight the 3 player game and the play as any character hack [arcadez, BritneysPAIRS] Improved the sound in MagMax [arcadez] Fixed Popeye crashing and the Water colour by correctly masking the tile attribute [arcadez] Updated some parts of the Taito SJ code to MAME 103 vastly improving the emulation for Elevator Action, Jungle Hunt, Sea Fighter Poseidon and more [MAME Dev, arcadez] Fixed an issue where Space Seeker would not coin up and start due to a previous commit which added an invalid input game now playable again [arcadez] Stopped Space Cruiser from crashing on the asteroids level and added the dedicated button for the continue mode [MAMEDev, arcadez] Fixed Jungle Hunt / Jungle King / Pirate Pete from crashing on the last level [MEMEDev, arcadez] Fixed broken sound in Hachoo and Kick Goal plus sorted some graphical priority issues for 64th. Street - A Detective Story [MAMEDev, arcadez] Added sprite buffering to the megasys1 driver improving the gfx for 64th. Street - A Detective Story, Avenging Spirit, Chimera Beast, Cybattler E.D.F. : Earth Defense Force, Hachoo, In Your Face, Legend of Makai, P-47 - The Phantom Fighter, Ninja Kazan, Plus Alpha, Rod-Land, Saint Dragon Shingen Samurai-Fighter, The Astyanax + more also added missing prio prom dumps for the games that did not have em already [MAMEDev, arcadez] Ported across the mame2003+ ddragon3 driver for some graphical improvements for Double Dragon 3 and The Combat Tribes [arcadez] Added support for the Japanese version of Double Dragon 3 to ddragon3.c [BritneysPAIRS] Updated the V60 cpu to MAME75 which fixes some Sega and Jaleco games including OutRunners [arcadez] Added support for Dogyuun (8/25/1992 location test) to the toaplan2 driver this version has full sound and music [arcadez, grant2258] Switched Contra to use the HD6309 for the main CPU to get rid of slowdowns and fix a crash after 2nd enemy base [arcadez] Backported a fix from later MAME which gets rid of sprites sticking on the screen in Contra [Kale, mahoneyt944] Fixed missing commentary voices and correctly hooked up player 3 and 4 inputs for Rim Rockin Basketball [arcadez] Fixed some graphical niggles and hooked up full sound and music for IREM's Atomic Boy / Wily Tower [MAMEDev, arcadez] Fixed WWF Superstars bad sprites with some of Randy Macho Man Savage moves eg back suplex etc etc [MAMEDev, arcadez] Hacked around some game breaking protection calls in Solomon's Key which could make levels unplayable [MAMEDEv, arcadez] Added Aladdin, Bare Knuckle II, Bare Knuckle III, Juezhan Tianhuang and Super Bubble Bobble (Sun Mixing version) to the segac2.c driver [arcadez, mahoneyt944] Fixed SN76496 sound in Super Bubble Bobble (Sun Mixing) and ported across from MESS extra genesis input code so that Aladdin, Bare Knuckle II + III are controlable [arcadez, dink] Added three Sega games Head On Channel, Oo Parts and Sega Sonic Bros to the segac2 driver [arcadez, grant2258] Added partial sound for Batsugun and Knuckle Bash plus fixed some graphical problem in Batsugun [arcadez] Ported some video improvements from shmupmame which brings all the Toaplan1 games up to full speed with no frame rate drops [ShmupMAME, arcadez][/quote] link for emulator(includes sourcecode) [code]https://1fichier.com/?lbjckf7tfl1qsx92h4x8[/code] mirrorlink [code]https://www.sendspace.com/file/g7wh5j[/code] link for new roms added [code]https://1fichier.com/?ild0oq9gy6loz7gynx5o[/code] mirrorlink for new roms [code]https://www.sendspace.com/file/m5nkc9[/code]
  14. MAMEoXtras Odds N Ends by arcadez New games now supported Dogyuun (8/25/1992 location test) Maze Invaders Pack N' Bang Bang (Final Retail Version) Photo Y2K 2 Puzzli 2 Puzzli 2 Super games with graphical improvements Atomic Boy / Wily Tower Cannon Dancer / Osman Contra / Gryzor WWF SuperStars games now with sound Atomic Boy / Wily Tower Dogyuun (Via the newly supported set) games with sound improvements Rim Rockin Basketball CPS1 changes Street Fighter II' - The World Warrior now clocks at 10mhz all the other versions of Street Fighter II and the following games now run at 12mhz to get rid of slowdowns where there shouldn't be... Dai Makai-Mura Capcom World 2 Final Fight 30th Anniversary Edition Megaman / Rockman - the Power Battle Pang 3 Pnickies Quiz and Dragons Quiz Tonosama no Yabou 2 Zenkoku-ban Strider Hiryu (Japan set 1) Varth Toaplan2 changes Reverted the v-blank graphical handling back to MAME84 which reduces slowdowns in the following games..... Armed Police Batrider Batsugun Batsugun Special Battle Bakraid Battle Garrega Dogyuun FixEight Ghox Grind Stormer / V-Five Kingdom Grandprix / Shippu Mahou Daisakusen Knuckle Bash Knuckle Bash 2 Mahou Daisakusen / Sorcer Striker Pipi & Bibis / Whoopee!! Snow Bros 2 Teki Paki Truxton II / Tatsujin II / Tatsujin Oh (Japan] general fixes ad improvements Added support for Dogyuun (8/25/1992 location test) to toaplan2 this version has full sound and music [arcadez] Added Photo Y2K 2 Puzzli 2 and Puzzli 2 Super to the pgm driver [arcadez, IQ_132, Haze] Switched Contra to use the HD6309 for the main CPU to get rid of slowdowns and fix a crash after 2nd enemy base [arcadez] Backported a fix from later MAME which gets rid of sprites sticking on the screen in Contra [Kale, mahoneyt944] Updated the romset for Pack N' Bang Bang to use the final released version rather than the unfinished prototype [arcadez] Fixed missing commentary voices and correctly hooked up player 3 and 4 inputs for Rim Rockin Basketball [arcadez] Fixed some graphical niggles and hooked up full sound and music for IREM's Atomic Boy / Wily Tower [MAMEDev, arcadez] Fixed WWF Superstars bad sprites with some of Randy Macho Man Savage moves eg back suplex etc etc [MAMEDev, arcadez] Hacked around some game breaking protection calls in Solomon's Key which could make levels unplayable [MAMEDEv, arcadez] Added Maze Invaders Atari prototype to the centipede driver [MAMEDEv, arcadez] Fixed some gfx niggles in Cannon Dancer / Osman eg some objects like the truck on the last level didn't move previously [MAMEDev, FBN, arcadez] link (includes new romspack) [code]https://1fichier.com/?ghe1437xse02jdxj1d2y[/code] mirror [code]https://www.sendspace.com/file/50c4ai[/code]
  15. here is a download for super mario 64 for the original xbox. this was ported over from the original decompilation. [code]https://1fichier.com/?j2ggipmhcfopkizmxyev[/code]
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