fumanchu Posted April 27, 2010 Posted April 27, 2010 fumanchu did you get the packs at all?yup sure did.
Zhoul Posted April 27, 2010 Posted April 27, 2010 cheers for everything zhoul.... can you bold the ones that arnt copies of arcades and arnt in my list and good games...i need to refine the lists...also non rpgI'll go over the list this afternoon. I know there are at least a couple duplicates from your list, like (Cybernator / Assault Suits Valken). That one slipped past me because I don't refer to it by it's Cybernator name. When you say non-rpg, are you also saying not to include strategy rpg's like Tactics Ogre? You do have some strategy games listed which is why I ask. It's just difficult to know where to draw the line. Romance of the Three Kingdoms IV, for example, is a strategy game that isn't much like Final Fantasy at all, but on the SNES it sort of falls into the same category as FEDA and Fire Emblem, which are considered strategy rpg's. As you see there's some thinking that needs done on where to draw the line.
Cospefogo Posted April 27, 2010 Posted April 27, 2010 Hello, I noticed one possible bug with CoinOps. I just played through Double Dragon. Right after I beat the final boss with the machine gun and his remaining henchmen ran to the exit, the game froze with a pink, blue, yellow and gray artifact pattern, similar to the sort that are displayed as an arcade game boots up. Has anyone encountered (or can they reproduce) this? If so, any fix available? The rom I'm using is from Showcase. Thanks again,Phil RIGHT ON THE SPOT.I also got this bug when I was playing Double Dragon, on the exactsame point. After that, I did not have the time (nor the patience) totry it again and confirm the problem, but looks like it is really there. BP, any comments on this? I have no idea how such problem could be fixed, but if it is possible,please, do it for us. After all, we are not talking about any given game...We are talking about THE CLASSIC of the classics!DOUBLE DRAGON 1! Thanks, man.And thanks Phil for reporting this problem.I completely forgot about it. Cospefogo.
pookie75 Posted April 27, 2010 Posted April 27, 2010 Its great to hear that i will be able to add my own console games, so will CoinOPS Showroom play all the console games that the xport emus play?
BritneysPAIRS Posted April 27, 2010 Author Posted April 27, 2010 pollie it plays snes mdrivepcegbgbagbcnesmaster sysytemlynxSega SG-1000 at present the double dragon thing ill look at when im back to mame stuff....at present I have a full plate
PhilExile Posted April 27, 2010 Posted April 27, 2010 Thanks! the double dragon thing ill look at when im back to mame stuff....at present I have a full plate
Cospefogo Posted April 27, 2010 Posted April 27, 2010 Thanks! the double dragon thing ill look at when im back to mame stuff....at present I have a full plate Yeah,Ditto!
BritneysPAIRS Posted April 28, 2010 Author Posted April 28, 2010 starting on rebrand and skinning this weekend
ace9094 Posted April 28, 2010 Posted April 28, 2010 This will we so cool.... Thanks keep up the awesome work.
lins Posted April 28, 2010 Posted April 28, 2010 bp, thanks for the hard worki can't wait for showroom
ace9094 Posted April 28, 2010 Posted April 28, 2010 Monster Maulers gives a memory error when loading and i think this is the game i played as a kid...
BritneysPAIRS Posted April 29, 2010 Author Posted April 29, 2010 Monster Maulers ... is easy to remove the out of mem ... but it runs at 2 frames a sec... it will only work on upgraded xboxs
BritneysPAIRS Posted April 29, 2010 Author Posted April 29, 2010 50 percent tested in Arcades 100 percent in Console games added fire emblemadded final fight guy
BritneysPAIRS Posted April 29, 2010 Author Posted April 29, 2010 warning I maybe changing the way all artwork is done....it really depends on the look I want....this will be the best time to do this stuff if its needed to happen....also maybe foldering naming etc....when I look into this it will be a question Should I kill the old ways to make way for new waysor should I leave in backward compatibility and limit myself???? hard decision time soon this has nothing to do with drivers and purely visual looks....right now the way things are done is very limited in all emulators...only xbmc can do stuff...to do this easily I may mod the arwork instead of the sources in places...photoshop batching can work better than source changes eg hyperspin would mean every title will have to be a png with transpaency....this will kill all other artwork as they will look really bad.... How much do people want to keep there support files intact?
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