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Posted

thk for your work!!!, lame question but how i can make for testing this public beta ? 'cauze don't have address like ftp ,etc.. thk for your answer

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Posted

bp i grabbed the public beta is that the same beta as stf now has?

just for clarification.

concerning the cps2 code about hyper streetfighter i would rather have the cps2 games at full framerate like you get with your other biulds than be losing 5fps,hardly seems worth sacrificing the code over hyper sf2,especially seeing as superstreetfighter2x is in coinops and is essentialy the same game.

the devs over at capcom used super streetfighter2x for their game hyper streetfighter2hd which was released not to long ago.

Posted

No Fum, the one I sent you was the pre-beta with no rotated commands, the latest beta has been released this morning (West Europe clock).

Posted (edited)

sorry for french word but

for stf: bonjour a toi c possible d'avoir aussi la derniere release qui date d'aujourdhui pour que je la teste sur ma xbox svp et ensuite sur une borne d'arcade? svp

Edited by spynix
Posted
No Fum, the one I sent you was the pre-beta with no rotated commands, the latest beta has been released this morning (West Europe clock).

then im presuming that would be the public beta which i have got,i thouht it wasnt the newest one i got from you stf,just needed clarification thanks.

oh yeah and crystal of kings driver definately needs a speed boost,it plays well on mame128 and bendermame.

Posted

Sorry but for a reason I don't know I can't quote and edit my own posts. I must go into the reply page to read the last posts !!!

 

BP, analog controls settings because gun games, block games (arkanoid), rotate guns (ikari) are too sensible by defaut. Operation 3, arkanoid returns, and many more are just unplayable with default sensivity, so I use to set the lightgun x&y sensivity, the paddle x sensivity, etc... and this must be done everytime I want to play those games !

(For lightgun I use only digital commands because the analog stick doesn't go to the screen's corners).

 

To spynix (wrote really good french), strike, and all you friends, XxHellsFuryxX should be the man being able to give a link for the public beta to everyone (please contact me HF).

Posted

Contact for BETA :thumbsup1: !

Hellsfury has uploaded the beta (hellsfury with no XxxX) !!!! Just PM him or me for a link. BP will wait for your reactions !

Posted

hi stf ill try and get ftp going what are your thoughts on the new changes.... please give me defualt analog settings for each game you change I will look to see if your right and if you are ill change them I have done many so far it only takes 2 seconds... most of the time you change one game it fixes all of them on that driver

Posted (edited)

working on beta 2 (out soon ) .... due to suggestions so far I added an option to disable autofire as its so easy to switch on :thumbsup1: .... also added an option to allow the roatated games to rotate the keys or not ;)

 

any other suggestion ive got a few more but this is a progress report

 

Street Fighter Aniversy is now closed for discussion it wont be in as there is a performance hit although its slight its there.

Crystal driver not optimised yet but I will do that for sure to run at least as good as hk version and if IG can make it better he will :clapping:

720P "hidden HiDef option" is open for discussion it will remain defaulted to off and hidden but it will take work to make it great and it really hits memory issues esp with filters...ive optimiesd the vmm code to deal the best it can and its about 98 percent as good but some new games dont work and I dont notice much diff while playing...anyways its up for disscusion

Edited by BritneysPAIRS
Posted

hello and happy new year everybody

 

where i can find the beta to test it ?

 

thanks in advance :)

 

and good work BP :)

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