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Posted (edited)

mine was freezing too, mar vs cap .. running now at 720p with no problems ..

 

software filter set to Scanline (75%)

Hardware filter set to Anisotropic

 

soften you can have it on or off (on right now)

flicker filter, same as soften (set to 3 right now)

 

also. i did a fresh install of the latest fbaxxx pro emu... n i remember it freezed on 1.17 ...

 

 

 

i think when it frooze it was on at 4x hd filter like mentioned above

 

i just tryed sfa3 n it frooze.. lol.. was working b4.. using same settings as above.. mvsc, n vamp sav 2 work fine

Edited by GLiTcH
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Posted

well i tried mvsc on the latest and it loaded up fine using the following:

software filter: simple x2

hardware filter: linear

flicker filter set at 1

 

now i did notice it once in a rare while that during the game it may get choppy for like a sec or 2 but then play fine but after i exit back to menu and then try sfa3, it freezes during the loading.

Posted (edited)

i changed my setting to 720x480 p .. n when i launch sfa3 it seems to load but goes back to rom list.. i launched itr again n it loads but get a black screen .. i press the right thumb stick n go to in game menu n choose reset screen to default.. n it shows the game.. lol....

Edited by GLiTcH
Posted

Thanks for all the info guys.

 

I think I have the RAM problems fixed now. I'm just sorting out the beta menu issues and then I'll release another build.

Posted

Great job T, you da man!

Posted

FBA-XXX Pro 1.25

============

 

- All problems with loading games in HDTV video modes should hopefully be fixed.

 

- Re-fixed Black/White buttons.

 

- Fixed Beta menu freezing when navigating gamelist.

 

- Replaced many Neo-Geo drivers with updated versions by iq_132. These contain many fixes and improvements including:

 

- Several drivers now use less RAM during loading.

 

- kof2003 is finally using the correct P3 ROM.

 

- ms5pcb is now working.

 

- ridhero no longer runs slow in AES mode.

 

- AES mode fix for cthd2003.

 

- Protection errors fixed in fatfury2.

 

(Massive thanks to iq for sharing these. -_- )

 

- Removed all fully decrypted NG sets. They serve no purpose in an emulator like Pro where all protection routines are fully emulated. They also offer no significant improvements in zip compression or loading time compared with the decrypted C sets.

 

- Fixed problems with ct2k3sp.

 

- Restored rbff2 V3 ROM to publically available version for now.

 

- Removed the unavailable jgokushi set for now.

 

- Several miscellaneous ROMset updates.

 

- The following sets have been added:

ddsomb

ms5pcbd

 

- The following beta sets have been added:

naname

 

 

NOTE: The setting to enable/disable beta games has been moved to UI Options --> Menu Setting.

 

Enjoy!

 

+ T +

Posted (edited)

thanks, seems to be running sfa3 at 720 now..

 

- Removed all fully decrypted NG sets. They serve no purpose in an emulator like Pro where all protection routines are fully emulated. They also offer no significant improvements in zip compression or loading time compared with the decrypted C sets.

 

so now we need to put the 70+mb roms instead of the 40+mb .. ? -_-

Edited by GLiTcH
Posted (edited)
thanks, seems to be running sfa3 at 720 now..

 

- Removed all fully decrypted NG sets. They serve no purpose in an emulator like Pro where all protection routines are fully emulated. They also offer no significant improvements in zip compression or loading time compared with the decrypted C sets.

 

so now we need to put the 70+mb roms instead of the 40+mb .. ? -_-

 

I think you would just use the "d" sets instead of the "nd" sets. For example, you have mslug5 which is the large parent. Then instead of using mslug5nd you would use mslug5d. Mslug5d still has the same decrypted C ROMS that mslug5nd uses, but still uses the P, V, and M ROMS from mslug5. The C ROMS are where most of the space savings come in when decrypted.

Edited by Thraxen
Posted (edited)

The idea of running this at 720p sounds great, however when I do, it just puts it up in the upper left corner of the screen. Is it suppose to do that?

Edited by matt2k
Posted

Hi, i was just playing ESP Ra.De. and when using 480p, and software filter high quality2x or simple 4x, the game comes to a crawl(massive slowdown) i usually use simple 2x and thats fine, though i did not try the rest. Also hardware is set to linear, all other settings are default

Posted
The idea of running this at 720p sounds great, however when I do, it just puts it up in the upper left corner of the screen. Is it suppose to do that?

 

i think so, it does it on mine too

Posted (edited)

thanks, seems to be running sfa3 at 720 now..

 

- Removed all fully decrypted NG sets. They serve no purpose in an emulator like Pro where all protection routines are fully emulated. They also offer no significant improvements in zip compression or loading time compared with the decrypted C sets.

 

so now we need to put the 70+mb roms instead of the 40+mb .. ? :D

 

I think you would just use the "d" sets instead of the "nd" sets. For example, you have mslug5 which is the large parent. Then instead of using mslug5nd you would use mslug5d. Mslug5d still has the same decrypted C ROMS that mslug5nd uses, but still uses the P, V, and M ROMS from mslug5. The C ROMS are where most of the space savings come in when decrypted.

 

 

thanks for the info, i fixed them.. one thing,i know on some games kof 2001 for example the plus version unlocks the bosses so you can use them.. what about mslug 4 n 5?

 

kof2003d seems glitched out.. lol

Edited by GLiTcH
Posted
kof2003d seems glitched out.. lol

Interestingly if you click the right thumbstick to enter the mini-menu then press B to exit again the glitches fix themselves. I'll fix this for the next build.

Posted

FBA-XXX Pro v1.26

============

 

- Fixed graphics glitches in kof2003/kof2003d.

 

 

NOTE: If anyone finds that any encrypted NG sets are failing to load in any of the higher-res HD modes could they please let me know.

 

Enjoy!

 

+ T +

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