A lot of games get cuts most likely due to budgets and deadlines. These games usually are pretty good and would have received a higher rating, but then some of the features they advertise in their trailer or whatever gets cut and it makes the game not that special. A game I can think of is blacksite: area 51. It probably was a decent game, but I think they were advertising cooperative mode, which is a pretty anticipated and wanted feature. Their coop mode got cut and I think most desire for this game went away. Risky business unfortunately Looking at those graphs, I can agree with the guy who wrote this article on his conclusions. Marketing/advertising is definitely needed for a game to succeed. You don't really hear about those third-party or obscure titles unless you get news about them from forums or friends.