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Atari800 2.1.0 released

Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
New features:
-------------
* added Axlon and Mosaic RAM expansions for Atari 400/800
* added emulation of 1400XL, 1450XLD, MIO and Black Box
* added support of .PRO copy-protected disk images
* implemented tape loading with variable bitrates
* implemented cassette writing via hardware registers
* added switching between NTSC and PAL color palettes
* added emulation of XEP80 and a prototype 80 column card
for the Atari 1090 (SDL only currently)
* added emulation of CX85 numeric keyboard (Java and SDL only)
* event recording added (-record, -playback): save your game walkthrough
using the "-record mygame.dat" and later impress your friends by
your game skills or highest score using the "-playback mygame.dat"
* NTSC Filter option added to UI
* -directmouse added to SDL and X11 (used for -mouse pad or koala)
* monitor supports arrow keys - e.g. up-arrow for history
* SDL: interpolated scanlines (use -scanlinesnoint to disable)
* SDL: added -mouse, -mousespeed, -grabmouse (also Alt+M)
* SDL: visual configuration of keyboard joysticks layout in the UI
(F1 -> Controller Configuration -> Define layout)
default mapping changed to 4,8,6,5 (joy0) and A,W,D,S (joy1)
* R: device can be serial-only, network-only or both (selectable)
* R: device now supported on MS Windows and Dreamcast as well
* a completely new port to Java using NestedVM, running also as an applet
* Falcon/TT: removed Devpac dependency in asm files (now gcc friendly)
Fixes:
------
* fix for "Ilusia" demo
* better GTIA bug mode emulation
* POKEY sound: nonlinear mixing (not enabled by default), two-tone filter
* fixed POKEY registers: ALLPOT, IRQEN and STIMER
* various Atari5200 fixes
* fixed Atrax cartridge bank switching
* fixed sound recording to WAV
* -showspeed fixed, now shows speed
* major source code cleanup, compiles with -pedantic etc.
* Save State: added support for Axlon and Mosaic (version increased to 5),
fixed PBIM12 restoring, fixed PAGED_MEM error with POKEY,
color palette restoring fixed
* SDL: using DirectX driver on MS Windows (much faster),
fixed stdout.txt on MS Windows,
fixed broken Caps Lock key handling,
-audio16 fixed
* Dreamcast recognizes the TAB key
* MS-Windows: Shift+Control fixes
* dropped SVGAlib target - use SDL instead
>> Get it HERE.
SSF 0.10 alpha R2 released
Ootake 2.09 released

TG16 / PCE emulator
2009/03/28 2.09 released
- "HighQuality" button was added to the options menu (Option button after started). Please use it when you want to make it to "High setting of quality from default" easily. Processing becomes heavy a little.
- The speed and timing were elaborately brought close to a real machine. In "Star Breaker", the problem that had been freezed (generated from v1.62) was solved. In the third stage boss of "Mizubaku Daibouken", the problem that the lower side of the remainder life display had flickered (generated by a recent version) was solved. I think a lot of other software to have approached the movement of a real machine (especially, timing of picture of the visual scene and the sound).
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.
>> Get it HERE.
ClrMamePro 3.125a released


Rom Manager
3.125a
- misc: optimized wrong placed chd routine
- misc: version.ini/docs updated for new homepage
- fixed: "upgrade / downgrade" messages are wrong sometimes (again)
- fixed: wrong sets statistic count for sets which only consists of nodump rom + chds + bios roms
>> Get it HERE.