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Agat Emulator 1.6 released

Apple ][ and Agat emulator
Changes:
- Added Agat-9 Nippel Clock Card support.
- Enhanced emulation of Epson FX-85 printer with capability to save output to text file, Tiff graphics or to Windows printer.
- Enabled all possible slots (Slots #0, #1, #7 for Apple, slot #1 for Agat-9).
- Added Apple Parallel Printer Interface Card support.
- Added documentation in russian and english.
- Added fullscreen mode.
>> Get it HERE.
MameLoad TNG Beta u40 released

Front End
ML TNG Release Notes--------------------
April 12th, 2009
Beta u40 Released
- Further refinement to prior fixes to deal with larger setnames for clones. Some setname changes in MAME 0.130u3 exposed some problems with my initial fix in the last release.
- Adjusted the SOURCE and SETNAME display spacing to handle the maximum length of 12 (primarily for clone set names) so that those names will not 'seep' off the edge of the screen.
- Fixed in-program web link hotkeys for external lookups while viewing Information (F3).
- Typical RESOURCE.ML additions including updating the MESS entries up to version 0.130.
>> Get it HERE.
GameEx 10.04 released
Ootake 2.10 released

TG16 / PCE emulator
2009/04/11 2.10 released
- The speed and timing were elaborately brought close to a real machine. In "Cyber Dodge", the problem that the screen occasionally took the shape when beginning to play a game (generated by a recent version) was solved. In the Level-8 stage of "Prince of Persia", the problem that the upper part of the screen has fallen into disorder was solved. In the start demo of "Private Idol", the problem that the upper part of the screen occasionally flickered was solved.
- Processing that decided the horizontal display beginning position was corrected. In "Dragon Knight with Graffiti", when changing to the setting that displays a right and left over scanning area, the problem that the display had swerved to the right a little was solved.
- In the title screen of "Princess Maker 2", after the start demo, the problem that an extra semicircle display had remained was solved.
- At the window mode, in the game that automatically connects the mouse ("Lemmings" etc.), when the F1 key is pushed (reset function), the trouble to which the game screen area had occasionally flickered was corrected.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.