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Raine 0.51.5 released
Arcade emulator
raine (0.51.5)
* Fix the bad display of initial screen when using a low resolution in ms
windows
* console: After 100 traces (step, next, etc...), we had a very nice buffer
overflow. It's fixed now...
* F3 now displays wether the save slot is free or the date and time of the
savegame if it's already used (default key for next save slot)
* Now the console calls automatically m68kdis when it needs disassembling.
It has a cache system to keep the process very fast, and it's much more
convinient than calling it manually from outside raine.
* When running a game from the command line in fullscreen with yuv overlays
enabled, windows was producing a very psychadelic screen at start, which
could crash some systems (vista...). It's now fixed (windows specific).
* double buffer : the option gets a new setting in the video option dialog :
"Even with overlays" to force double buffer when using yuv overlays. The
default in the previous versions was to force double buffer as much as
possible, but it was producing some bad things with overlays on some
setups (screen flickering, emulation slowing down...). So unless you
absolutely want to force double buffer, leave this option on its default
value: "when possible", it should improve yuv overlays.
>> Get it HERE.
GameEx 10.01 released
Front End
6th April, 2009 - GameEx 10
Well, here it is folks - GameEx version 10. I wanted to do more for this release, but there will be more to come. Finally with this release probably the most requested feature is now available. Complete menu customization is now possible. Organize the layout, structure and appearance of the gameex pages, and create your own menu system. Unfortunatly there is no GUI tool for this yet, but I plan to work on one shortly. In addition, I have idiot proofed things a little. Errors with an emulator configuration are now reported directly in the front end, and when a theme wont load due to a resolution difference GameEx will switch to the default theme. GameEx will also search for a MAME executable if the path is correct but the executable is not. Finally theres vaiious minor bug fixes and optimizations.
>> Get it HERE.
jpcsp 0.2 build 990 released
DEmul 0.5.3 released
Dreamcast emulator
Changelist:
- vertical shooters screen rotate
- screen filter shaders similar to Pete OGL2 plugins (find examples at gpu)
- spu sync and buffer options
- added all NAOMI/NAOMI2 dumps (not tested at all)
- autosave SRAM/EEPROM settings
- FLASH file autocreation
- fixed sound in most arcade games
- added multiple ROM path support
>> Get it HERE.
