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SSF 0.10 alpha R2 released
Ootake 2.09 released

TG16 / PCE emulator
2009/03/28 2.09 released
- "HighQuality" button was added to the options menu (Option button after started). Please use it when you want to make it to "High setting of quality from default" easily. Processing becomes heavy a little.
- The speed and timing were elaborately brought close to a real machine. In "Star Breaker", the problem that had been freezed (generated from v1.62) was solved. In the third stage boss of "Mizubaku Daibouken", the problem that the lower side of the remainder life display had flickered (generated by a recent version) was solved. I think a lot of other software to have approached the movement of a real machine (especially, timing of picture of the visual scene and the sound).
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.
>> Get it HERE.
ClrMamePro 3.125a released


Rom Manager
3.125a
- misc: optimized wrong placed chd routine
- misc: version.ini/docs updated for new homepage
- fixed: "upgrade / downgrade" messages are wrong sometimes (again)
- fixed: wrong sets statistic count for sets which only consists of nodump rom + chds + bios roms
>> Get it HERE.
Dolphin SVN 2745 released


Gamecube and Wii emulator
Notable changes since the last bi-weekly build:
- SSBB (PAL) runs!
- Tatsunoko vs. Capcom runs!
- Force bi/trilinear filtering (re)enabled (OpenGL plugin)
- You can now view and extract from all partitions on a wii disc in the filesystem viewer
- Many fixes for Wii HLE functions
- Destination Alpha fixed (OpenGL plugin)
- Greatly revamped logging system has been implemented
- Fixed black edges seen around some transparent textures
- Added ability to show efb copy regions (OpenGL plugin)
- Added ability to suppress PanicAlerts
- Switched to a different (better sounding) DTK ADPCM (streaming audio) decoder
- IL build obeys "optimize quantizers" setting (disabling it fixes the "huge characters" issue in SSBB)
- More settings can be set per-game via the GameConfig
- EFB to RAM setting now upscales correctly
...And of course, a host of other bugfixes and smaller changes.
>> Get it HERE.