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GameEx 10.01 released
Front End
6th April, 2009 - GameEx 10
Well, here it is folks - GameEx version 10. I wanted to do more for this release, but there will be more to come. Finally with this release probably the most requested feature is now available. Complete menu customization is now possible. Organize the layout, structure and appearance of the gameex pages, and create your own menu system. Unfortunatly there is no GUI tool for this yet, but I plan to work on one shortly. In addition, I have idiot proofed things a little. Errors with an emulator configuration are now reported directly in the front end, and when a theme wont load due to a resolution difference GameEx will switch to the default theme. GameEx will also search for a MAME executable if the path is correct but the executable is not. Finally theres vaiious minor bug fixes and optimizations.
>> Get it HERE.
jpcsp 0.2 build 990 released
DEmul 0.5.3 released
Dreamcast emulator
Changelist:
- vertical shooters screen rotate
- screen filter shaders similar to Pete OGL2 plugins (find examples at gpu)
- spu sync and buffer options
- added all NAOMI/NAOMI2 dumps (not tested at all)
- autosave SRAM/EEPROM settings
- FLASH file autocreation
- fixed sound in most arcade games
- added multiple ROM path support
>> Get it HERE.
Agat Emulator 1.5 released
Apple ][ and Agat emulator
Changes:
- Added "fast" mode to floppy disks enhancing their speed
- Added "fast" CPU mode via pressing windows application key
- Implemented basic Mockingboard I support (sound, noise, ints but no envelopes)
- Added example to run Ultima IV with mockingboards
- Implemented basic Agat-9 printer card suppport with Epson FX emulation (only plain text@win-1251 at this moment)
- Added example of KPON-1 disk to work with printer.
>> Get it HERE.
