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    Fuse PSP 0.10.0.21 released

    Robert
    By Robert,

    Sinclair Spectrum emulator for PlayStation Portable

     

    What's New

     

    Version 0.10.0.21 (April 07, 2009):

     

    - Bugfix: Tape/disk status icons should no longer clear when switching between emulator and menu

    - Added tape browser: can now reposition tape location from the System tab (if a tape is loaded)

    - Added tape rewinding, playback (System tab)

    - Added an option to enable/disable tape traps (fixes games like splATTR)

    - Added program counter (PC) display - enable/disable in the Options tab.

    >> Get it HERE.


    Cologne 0.8 released

    Robert
    By Robert,

    Coleco Vision emu for GBA

     

    Spring cleaning time, I thought I just might release whatever versions of the old emulators I have lying around.

    So here is a "new" version of my Coleco emulator Cologne.

     

    *Fixed initializing of all CPU regs on reset.

    *Fixed timing of HALT instruction.

    *Fixed pushing and popping of AF register (BC Quest for Tires II).

    *Optimised tile rendering.

    *Optimised all Z80 memory reads, one instruction and cycle shorter.

    *Optimised DAA opcode.

    *Optimised DEC opcodes.

    *Optimised SBC A/HL opcode.

    *Optimised one of the SRA opcodes.

    *Optimised CPI, CPD, CPIR & CPDR opcodes.

    >> Get it HERE.


    NeoRaine 1.2.6 released

    Robert
    By Robert,

    Neogeo CD emulator

     

    neoraine (1.2.6)

     

    * There was again a bug in the crc calculation of the cache, which prevented

    neoraine to load a file it should have loaded from the game in some cases.

    Since I really had too many bugs of this kind, I completely disabled the

    optimization and thus fixed this bug for good this time. You should get

    much more reliable savegames now, especially with games which load tons of

    files like king of fighters. (It also affects normal play, when loading

    files between rounds).

    * See raine 0.51.5 changelog for generic changes in this version (gui,

    double buffer, etc...).

    >> Get it HERE.


    Raine 0.51.5 released

    Robert
    By Robert,

    Arcade emulator

     

    raine (0.51.5)

     

    * Fix the bad display of initial screen when using a low resolution in ms

    windows

    * console: After 100 traces (step, next, etc...), we had a very nice buffer

    overflow. It's fixed now...

    * F3 now displays wether the save slot is free or the date and time of the

    savegame if it's already used (default key for next save slot)

    * Now the console calls automatically m68kdis when it needs disassembling.

    It has a cache system to keep the process very fast, and it's much more

    convinient than calling it manually from outside raine.

    * When running a game from the command line in fullscreen with yuv overlays

    enabled, windows was producing a very psychadelic screen at start, which

    could crash some systems (vista...). It's now fixed (windows specific).

    * double buffer : the option gets a new setting in the video option dialog :

    "Even with overlays" to force double buffer when using yuv overlays. The

    default in the previous versions was to force double buffer as much as

    possible, but it was producing some bad things with overlays on some

    setups (screen flickering, emulation slowing down...). So unless you

    absolutely want to force double buffer, leave this option on its default

    value: "when possible", it should improve yuv overlays.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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