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Firefox 3.0.8 released
Stella 2.7.5 released

Atari 2600 emulator
Stella release 2.7.5 for Linux, Mac OSX and Windows is now available. Ports to other operating systems will be released as they become available.
- After about 2 years, finally fixed the infamous 'red screen' issue when using ATI video cards in OpenGL mode in Windows. In the end, it was determined to be a bug in the ATI drivers.
- Fixed bug in TIA SCORE mode emulation when the Priority bit is also set. This fixes a very noticable graphical glitch in 'Swordquest Waterworld', as well as minor glitches in several other ROMs such as 'Space Shuttle'.
- Treat spaces as normal characters in the ROM launcher. This means that ROMs with spaces can be located with quick selection (ie, typing characters will automatically jump to a ROM with that name, and typing 'space' won't cause the launcher to jump back to the top of the list).
- The debugger window can now have a minimum height of 620 lines (previously the minimum was 690), but you lose access to the TIA 'RAM' bytes when using this resolution. This should allow it to work better on devices with small displays.
>> Get it HERE.
Wine 1.1.18 released

The Wine development release 1.1.18 is now available.
What's new in this release (see below for details):
- RPC over HTTP support.
- Improved support for upgrades in MSI.
- Debug symbols in WineDbg on Mac OS X.
- Many Direct3D code cleanups.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulat...-1.1.18.tar.bz2
http://prdownloads.sourceforge.net/wine/wine-1.1.18.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/site/download
You will find documentation on http://www.winehq.org/site/documentation
You can also get the current source directly from the git repository. Check http://www.winehq.org/site/git for details.
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Bugs fixed in 1.1.18:
2366 Wine unable to initiallize on NetBSD
4145 Redraw problem in "The Journal"
8072 Media Player Classic segfaults
11507 nwn2 dm toolkit missing graphical elements
11856 Any application: keyboard focus lost after a popup is unmapped, if SCIM is enabled
12225 EVE Premium, graphics glitches: some effects missing.
12723 LEGO Island Xtreme Stunts: always wants to install DirectX8.1
13308 comctrl32 listview toggles election while scrolling with ctrl key
13469 cmd can't handle long input (buffer overflow)
14014 T-Online Browser: Crash on unimplemented Functions (gdiplus.dll)
14080 Red Faction: sound does not work
14139 Governor of poker crashes
14185 Wine 1.0 networking issues - /proc/net/route doesn't exit on Solaris hosts.
14293 winhelp: Vertical scroll bar is missing in some cases
14624 Metal Fatigue: crashes before game start
14703 Null character comparison problem in vb6 application
14711 'Type' command in cmd.exe does not line feed in the end of a file
15356 Textures are not displayed in Final Fantasy XI with an ATI card
15411 Dragon NaturallySpeaking 10 takes a very long time to finish loading
15717 Far Cry 2 quits when OffscreenRenderingMode=fbo
16130 Runes of Magic client doesn't communicate with the server
16394 No sound in ever17 without native msacm32.dll
16570 FineReader 7 Pro: won't save to multiple files.
16941 interrupts cause nested trace output
17183 Not showing any text in one of the textboxes
17499 Sun JRE 1.6.0_12 installer crashes
17683 ExpressPCB: does not properly print circuit board traces
17705 Audiosurf: crashes at startup
17759 CommandLineToArgvW bug with empty lpCmdLine
17822 Logic Friday: crashes when entering equation
17843 Rubbish entries in registry on clean .wine
17854 build broken in rpcrt4 on OpenSolaris
FB Alpha Megadrive Test Release

A test version of FB Alpha with just the Megadrive games enabled. There have been significant improvements to the current released version. The following is a list of the major changes:
- Greatly improved timing
- Changed the YM2612 to use the 68K for timing since the Z80 can be disabled
- Properly Supported PAL
- Updated the reset routine to support switching between PAL and NTSC timings
- Changed to MAME's Z80 core - works much better
- Basic SRAM support
- Added support for most games that require special banking, etc.
- General Tidy-up and fix of many small things
- Tested many games and the vast majority work well
>> Get it HERE.