Hi!
First, it's great working with you since you actively listen to users and implement changes! I just love the new icons approach.
I have several questions here:
- how can a checkbox have 3 states? I never used/saw it and according to me you can only check/uncheck it. So I need explanation in order to understand the next release How to enable the intermediate state of a checkbox? I think not many people know a 3-state checkbox, so you are creating confusion here, just by using it. Are you interested to replace it with 3 radiobuttons (one for each state, and of course 1 can be enabled, the other 2 get disabled automatically)? According to me much better and no confusion.
- what do you mean by "driver" icons? I only know about the icons (green/red/yellow, see issue about missing icons) that were shipped with John IV's version of MAMEUI. Are those the driver icons? I need to know this in order to test the next release
You are writing a lot of new information now and I can imagine users don't know how it all works. I will need to save the information too since I won't remember it all.
Once John IV's version of MAMEUI had a CHM file included (see link).
Would you be interested to update this file with this new information and include it with MAMEUI ? Where else can we find a sort of "manual" for MAMEUI?You could also update the "Art & Support Files" there with all the supported DAT files (since it's not up to date anymore) and remove some information like "Game changes" and "MAMEUI Changes"
Is there a way to make tooltips appear when you go with the mouse over widgets? In that way you can write explanation for the new checkbox.
https://limewire.com/d/UWkgJ#kEI9aro93I