Jump to content

    ColEm 2.1 released

    Robert
    By Robert,

    ColecoVision emulator

     

    * Added builtin configuration menu ([F5]).

    * Added palette selection (-palette) between scaled VDP palette, original VDP palette, and the faded NTSC palette suggested by Richard Drushel.

    * Now defaulting to the palette from TMS9918 datasheet scaled by 255/224 to get true white color.

    * Fixed console keyboard input in Windows.

    * Updated and extended documentation.

    >> Get it HERE.


    DEmul 0.1 released

    Robert
    By Robert,

    Dreamcast emulator

     

    First release

     

    Hello from Russia! We are very proud to introduce you new DC emulator DEmul! We has been trying to write new emulator that will be able to run commercial games since first and only real DC emulator Chankast so far is stopped to develop.

     

    Emulator was started to development early in 2004 by Wind, but just cancelled after Chankast released. About half a year it has been in hybernation, but Chanka was still imperfect and emu was continued to developing. About a year it takes before it shows up BIOS spyral, then early in 2006 year Wind found some emu-russia members and run his first most desired commercial game Resident Evil: Code Veronica. Next progress was very fast and last six of seven month took improvements and debugging.

     

    Now emulator is able to run most commercial releases by various groups all along with homebrew demos and free software. We hope you enjoyed it.

     

    Emulator still imperfect and incomplete. A lot of work still needed. Sound, timing and graphics need improvement and speed up. Since main developer is going to be little busy to do something with DEmul next year, we do not promise fast promoting and emulation progress. We try our best to fix as many bugs as we can and improve emulation.

     

    Compatibility list with advanced features will be later all along with plugins SDK, docs and faqs. Anyway, you can ask your questions (not dumb, please :banghead: ) by e-mail, report about some bugs or progress, please, read README.TXT file before. If you interest in development, we will glad to see you on IRC channels or forums that will be available later too. :alien2:

    Source / Download

     

    Thanks to AEP-EMU


    Xebra 061125 released

    Robert
    By Robert,

    PSX emulator

     

    >> Get it HERE (bottom of page).


    PSPCAP32 v1.1.4 released

    Robert
    By Robert,

    CPC Emulator for PSP

     

    Friday, November 24. 2006

     

    PSPCAP32: CPC Emulator for PSP v1.1.4 (fix)

     

    Here is a new version of PSPCAP32 the CPC Emulator for PSP.

     

    What's new in version 1.1.4 :

     

    - Add "fit height" zoom mode

    - Speed limiter is set to 50fps max (instead of 60fps)

     

    - Bug fix in PNG screenshots (bad colors)

    - Bug fix in sound tick menu (psp crash)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...