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Posted

...Here's my question to you all...

 

"What dimension has the better potential for fighting games (2d or 3d) and why do you think it?"

 

have at it kids!

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Posted

2D because its fast and furious. I also prefer the way super moves and such look in 2D games. Everything seems more vibrant and alive.

 

But in time when 3D can be rendered at such a fast rate with all the cool special effects as 2D fighters, then I'll have a change of heart. But the current state of 3D fighters doesn't really impress me.

Posted

2D is at it's end.......I'm a BIG hater of 2D fighting games because of their repetitious nature over the last 3 years.

3D doesn't have a whole lot to offer yet (Just a handful of some decent games) but it has WAY more potential to go further.

 

2D fighters are at a DEAD END, just accept it.

Posted

I think 2D has pretty much maxed out potential wise. But 3D is still just beginning. But honestly it boils down to what you prefer. Unrealistic or realistic fighting games.

Posted

i was never a big fan of 3d fighters, even tho VF is pretty kool. I guess the way i see it, i think 2d games such as SF, Xmen, KOF, it takes more hands on interaction with the joy stick or pad. it takes a lot more work to perfect moves and combos. yes 3d fighrters are beautiful pieces of work and i admire that, but when it comes to a skillful hands, i think 2ders are the way to go. dont get me wrong, i respect 3d gamer players, and it also takes skills...i jus see 2ders to be a lot more fulfilling...

Posted

I agree that 2d is at a dead end right now. it seems that nothing new can be done. but I still prefer the look of hand drawn sprites and the faster style of most 2d fighters. thats just my opinion. 3d has a bright future and there are some stand out 3d fighters. but for the time being I stick by 2d.

but the question riot poses is which has more potential. so I say 3d has the most potential right now. unless some breakthrough is made in 2d gameplay.

Posted

Well... *gives you time to look at my avatar*

 

Project Justice is the perfect marriage of both. DAMN, do I love that game!!!

 

Well, IMO, 2D is best for the fast, in your face, boo-ya!!!-type gameplay. 3D is for the serious, i came here to break your neck like a chicken, type gamers, who are in it for the competition. VF4 is a perfect example.

 

Anon.

Posted
Well... *gives you time to look at my avatar*

 

Project Justice is the perfect marriage of both. DAMN, do I love that game!!!

 

Well, IMO, 2D is best for the fast, in your face, boo-ya!!!-type gameplay. 3D is for the serious, i came here to break your neck like a chicken, type gamers, who are in it for the competition. VF4 is a perfect example.

 

Anon.

I dunno if 3d is more tournament ready then 2d. there is a long history of 2d tournaments. and I would consider VF4 to be the only 3d fighter tournament worthy

Posted

Ok, I retract my earlier statement. 3D has the most potential, but I still except much more improvement in the 2D department.

 

Its just like the animation business, when Toy Story came along most other movies were still hand drawn. Now this latest Disney movie is the last hand drawn animation and will go to 3D. 2D fighters aren't at the critical limit yet where they have no place to improve. There are many improvements that can and hopefully will be made. Perhaps Street Fighter 4 will address these issues...hopefully.

Posted
2D fighters aren't at the critical limit yet where they have no place to improve. There are many improvements that can and hopefully will be made. Perhaps Street Fighter 4 will address these issues...hopefully.

amen to that Klaw! hopefully capcom will find some creativity and blow the 2d scene wide open once again.

Posted

i'm down with 2D for life, they can just put some 3d background or whatever to tart it up. :ph34r:

Posted (edited)

2D fighters. Why try to fix what is not broken?

 

3D fighters always try to make everything overly complicated. And after all these years of playing games I am lazy and do not want to have to spend long learning a billion techniques for these crappy slow 3d fighters.

 

Toshinden and MK5 are the best 3d fighters. I wish they would make a new Toshinden, one with actual speed.

 

Tekken is far too repetitive in it's fighting system. Basically I just have fun playing 2D fighters.

 

I don't care about CG, realism, FPS, or learning ultra new ways to do the same thing every other game does.

 

I want fun and 2D fighters never fail in that department run in and start clobbering with your biggest combo, they won't sidestep and throw you and you won't get any ring outs.

 

And stuff from BGs has a nack for getting in the way in 3d and control is not as tight and characters just don't seem as well designed.

 

I could go on forever but 3d in general I don't believe improves any game, just makes them cheaper to make and gets oohs and ohhs from the masses. If I want special effects I will watch a movie.

 

They ruined Mario, they ruined the Mega Man X series, they ruined Sonic, the castlevania games, nomore final fight or TMNT4 turtles in time type games and fighters are all the 2d that is left :ph34r:

 

[/rant]

Edited by The TeamPlayer
Posted

I hate the fact that only a handful of developers acknowledge the potential of 2D gaming nowadays. Sure, 3D games looks nice and have potential too, but it seems to me that games are made only because of the graphics and the 'ATI fanboys'.

Posted
2D because its fast and furious. I also prefer the way super moves and such look in 2D games. Everything seems more vibrant and alive.

 

But in time when 3D can be rendered at such a fast rate with all the cool special effects as 2D fighters, then I'll have a change of heart. But the current state of 3D fighters doesn't really impress me.

Yeah, what he said :ph34r:. That's pretty much exactly what I was going to say, although I will say that to me it feels like you have more control over a 3D game - to me it feels more like you're actually controlling the fight. So 3D games have a lot of potential, but like people have said, they need to be sped up. I've always felt that something else that would be cool is a PS2 ninja game, where the left analogue stick controls your attacking moves, and the right analogue stick controls your blocking moves. For example, if you move the analogue stick from up to down you'd do a big slash down, but your opponent could parry that if he angled his sword correctly to block it using the right analogue stick. Did anyone play 'die by the sword'? That sort of control, only 3rd person not 1st person.

Posted

3D all the way!!! What they lack in speed and frantic gameplay, they make up with fluid and realistic animation, controls and gameplay.

 

Don't get me wrong. I love 2d fighters, and there will always be a place for them. 3D games are just the future!!!

 

Please Note: this opinion is coming from a 3D games fanatic :lol:

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