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The TeamPlayer

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About The TeamPlayer

  • Birthday 04/02/2003

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  1. You can use artmoney to hack the game and get every sprite this way. http://mugenguild.com/forumx/index.php?topic=28777.0 Above is a tutorial I made to help use artmoney to rip. All you have to do is find the timer value then you can use my artmoney table for the rest. http://www.newwavemugen.com/Tables/Vampire.amt http://www.newwavemugen.com/Tables/DS2.amt http://www.newwavemugen.com/Tables/DS1.amt And then of course you can also download my Darkstalker Sprite Packs. http://www.newwavemugen.com/DS/ For a complete list of Open Source sprites go here. http://mugenguild.com/forumx/index.php?topic=23554.0 And in case you are wondering. The Teamplayer = The Dreamslayer.
  2. All it needs is frame advance and it is perfect
  3. You can always buy the game. http://www.himeyashop.com/advanced_search_...y+blood&x=0&y=0 Keep in mind you must buy the original Melty Blood or ReAct will not work.
  4. Not a bad idea. I wonder why I didn't think of something as simple as that. It may work. Thank ye. I'll probably play with flash for it too and see which can make the better effect.
  5. Anyone know a program I could use to do an easy effect like below? I got the demo for particle Illusion but it has effects that are too good I just need a glowing blue ball I call move around and it makes trails. Thank you for any assistance
  6. On April 1st my bandwidth will be renewed. At that point you can go to the below site for your GGXX# Reload sprite needs. http://www.newwavemugen.com/~xenozip/
  7. For those of us that can't afford (won't spend THAT much on) the Neo Geo versions this is great. Plus I don't think the DC version of KOF2k2 was in english. I have the roms but I rarely play them. Never even played 2k3 untill this version came out. I just made sure it worked in case I ever needed to rip some sprites or sounds from it. I never was a big emulator fan though in regards to playing games. Not to mention the fact I am a pretty hardcore 2d fighting game fan. I would obviously give these games an A. I tend to play capcom titles more but SNK games are a great alternative to capcom's lazyness. And these are 2 of my favorite KOFs. And yes I hope you 2d fighter fans buy the game. Every little bit could help push SNK into more fighter titles. Without Capcom and with Sammy's long gaps between fighters SNK is all that is left. Import fans can still look forward to Type Moon for the Melty Blood series on occasion too at least. I always welcome new characters and features. But in the end I am just glad they released the game so more people can play it. Now if they would start releasing some Samurai Showdown compillations. I never did get around to ordering the import version on Sega Saturn and would love to play SSVsp. Since I'm not motivated to actually search the 10 minutes for the rom and refuse to use my Mame version =P
  8. They are left uncropped and as single images to keep their axis. http://www.newwavemugen.com/CVS2/ Updated. By popular demand I ripped the hit sparks from the game. Pure hell to do btw http://www.newwavemugen.com/MVC2/ 1 site for MVC2 goodness. Credit Kung Fu Man if you use these for anything please. http://www.newwavemugen.com/DarkStalkers/ Starting Darkstalkers
  9. Most are in.pcx format. Is there any art or pic program that won't open them? .pcx is the standard for Mugen sprites. My site is newwaveMUGEN, so I wouldn't expect me to change the extensions =P
  10. Here are open source sprite packs that me and partners have done. Enjoy www.newwavemugen.com/SFA www.newwavemugen.com/CVS2 Syndicate's Melty Blood packs http://www.newwavemugen.com/~syndicate Hoshi's EFZ packs http://www.newwavemugen.com/~hoshi Xenozip's GGXX packs http://www.newwavemugen.com/~xenozip/ Joram's SF3 packs http://www.newwavemugen.com/~zweifuss/ MVC2 packs are throughout this thread... I need to tell KFM to make 1 central site with them all =P http://www.mugenguild.com/forumx/index.php?topic=16520.0
  11. To make a character you need to read the docs. http://www.newwavemugen.com/~mfgcontent/KFM/mugenguide/
  12. And programming. Knowing math is an asset.
  13. Start reading the docs. You can either start downloading and adding characters already made... or you can start learning how to make your own. I say you make your own But you have to be willing to learn, work, and have patience for that. Most people don't have what it takes.
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