sp1200 Posted April 21, 2004 Posted April 21, 2004 this version of fbaxxx works fine, but the roms i was using for the hacked versions of kawax and fba dont show up, is it the rom names or cause the p roms were replaced? a little help would be appreciated. I dont really know how to go about fixing these roms if its more than just the filename. thanks.
axledentaldj Posted April 21, 2004 Posted April 21, 2004 A great site, but slow for Wallpaper for SNK and or CPS2 art is at: Fighters Generation
Foolius Posted April 21, 2004 Posted April 21, 2004 (edited) I grabbed FBA-XXX Special Edition, which works great, but does anyone know if the roms below should work and if not, which ones would i need: svcblsngoku3nmslug4nmslug5nkof2k2ndcthd2k3pimrotd I had the above working great with Ghost's version, but they no longer work on Gogo's latest. Edited April 21, 2004 by Foolius
axledentaldj Posted April 21, 2004 Posted April 21, 2004 in Gogo's regular FBAXX.rar file is a newromset.txt file, read that and you could re-name an rebuild your romsets to comply to work in that Special FBAXXX. Or you could read the source code for his FBAXXX for the d_neogeo.cpp file in notepad for the correct romsets and crcs for your roms.
Vermillion Posted April 21, 2004 Posted April 21, 2004 (edited) I grabbed FBA-XXX Special Edition, which works great, but does anyone know if the roms below should work and if not, which ones would i need: svcblsngoku3nmslug4nmslug5nkof2k2ndcthd2k3pimrotd I had the above working great with Ghost's version, but they no longer work on Gogo's latest.Here's what I had to change: svcbl -- don't havesngoku3n -- unzip & rename according to the romsets.txt (the p1 has a wrong crc, but will still work)mslug4n -- unzip & rename the files accordingly. Also build the m1 to 128k. Lastly rename the rom to mslug4nd.zipmslug5n -- unzip & renamekof2k2nd -- rename file to kof2002ndcthd2k3 -- unzip & renamepim -- unzip & rename. Build the m1 to 256k.rotd -- unzip & rename. Build the m1 to 128k. Rename file to rotdn.zip Hope that helps, 'cause that's what I did to make my roms work and they work fine with the latest FBA-XXX and the ROM set I acquired was from Ghost's 2.1 version of FBAX (I'm assuming the same roms worked in future releases, just more games were added). Oops, forgot to add how you re-build the m1s. Check here: http://www.1emulation.com/forums/index.php?showtopic=6458 and make sure you use the /b option with copy. Edited April 21, 2004 by Vermillion
axledentaldj Posted April 21, 2004 Posted April 21, 2004 Brightsons, don't know why your FBAXXX plays roms with soud stuttering, maybe you got some wrong crc and or romset files in your roms.
i l l m a t i c Posted April 21, 2004 Posted April 21, 2004 is there a way to disable the crc checks?
brightsons Posted April 21, 2004 Posted April 21, 2004 Brightsons, don't know why your FBAXXX plays roms with soud stuttering, maybe you got some wrong crc and or romset files in your roms. I don't think thats the problem cause it does it on my cps2 games and when I boot those up I don't get any errors.
Prican25 Posted April 21, 2004 Posted April 21, 2004 well i just compiled using the lastest source but now it won't see my roms this how my fbaxx.ini is:// FBA Config File // Don't edit this file manually unless you know what you're doing // FBA will restore default settings when this file is deleted // The paths to search for rom zips. (include trailing backslash) // default path szAppRomPaths[1] e:\Emulators\Kawa-X\Roms\ // cps1 menu path szAppRomPaths[2] // cps2 menu path szAppRomPaths[3] // Neo geo menu path szAppRomPaths[4] // Other menu path szAppRomPaths[5] // Sound options bAppBassFilter 0 nInterpolation 1 nFMInterpolation 0 // Video Options nHardwareFilter 0 nCurrentFilter 1 // Neo geo Options AutoUnibios 0 bAppOC 1 TurboOn 1 // Menu Options firstmenu 1 secondmenu 1 thirdmenu 1 fourthmenu 1 counterfirst 0 countersecond 1 counterthird 2 counterfourth 3 choosepath 0
Vermillion Posted April 21, 2004 Posted April 21, 2004 I don't think you can make the path with a drive letter yet. You have to use the "root path" which is normally D: This is what I have for paths and I just stick all my ROMs in the Roms folder. If you wanted to split them up you could use seperate folders under there and edit them in the ini. // default pathszAppRomPaths[1] d:\roms\ // cps1 menu pathszAppRomPaths[2] d:\roms\ // cps2 menu pathszAppRomPaths[3] d:\roms\ // Neo geo menu pathszAppRomPaths[4] d:\roms\ // Other menu pathszAppRomPaths[5] d:\roms\others\
faceless Posted April 21, 2004 Posted April 21, 2004 i use definite paths and it works with mine... my ini... // default pathszAppRomPaths[1] f:\emus\Kawa-X 0.11\roms\ // cps1 menu pathszAppRomPaths[2] f:\emus\fbaxb4.1\roms\ // cps2 menu pathszAppRomPaths[3] f:\emus\fbaxb4.1\roms\ // Neo geo menu pathszAppRomPaths[4] f:\emus\Kawa-X SE\roms\ // Other menu pathszAppRomPaths[5] f:\emus\Kawa-X Plus\roms\ as you can see my neogeo roms are all scattered, it's a mess cuz i have regular roms in one dir and the different banned sets in others... my only complaint with xxx is it doesnt read all the dirs for everything, instead it reads the first dir if you have independent dirs off... and only 2-5, but not the first 1, and only one for each menu if you have it on
Prican25 Posted April 22, 2004 Posted April 22, 2004 hmm well it doesn't seem to work for me at all and i'm not sure exactly how i can dupe fba-xxx to making a new ini (the controller configs got their own ini's so that doesn't help me). btw, this same ini worked fine in the version that came out a 2 days before the latest
Vermillion Posted April 22, 2004 Posted April 22, 2004 Have you tried putting a path for every menu (even if they're the same ones)?? That's the only thing I see different so far between the inis posted.
Prican25 Posted April 22, 2004 Posted April 22, 2004 (edited) tried that and nothing EDIT: found my problem, the ini name was off one damn x (was fbaxx.ini and now is fbaxxx.ini) another thing thats been bugging me lately too is eveytime i start to work on his src, visual studio will keep getting the hourglass like crazy (seeing not responding in the title bar as well) but this never happens when compiling the normal source. any help on that? Edited April 22, 2004 by Prican25
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