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Posted (edited)

Well, after reading and reading, i finally decided to join this board...haha

 

here's what i've done so far.

 

i've figured out that kof2k3 is made up of the same number of files as PIM/KoF98 (big whoop right)

 

p1 and p2 are both 4 megs

s1 is 128k

m1d is 512k

v's are 4 megs each

c's are 8 megs each

 

what all does this mean...

 

the following files fit - p2, s1, all the v roms, and all the c roms.

 

the following files don't fit - p1 and m1d :D

 

Now i know some of you are like me and use multiple instances of kawax. I use the original kawax+ and my own custom edited kawaxse for MS5 and SSV. I've noticed that SOMEONE has the knowledge out there to fix this problem or at least pass the info onto those of us who have the know how to edit the xbe. heh.

 

How could i change the p1 value from 1m to 4m and how could i change the m1d value from 128k to 512k?

 

someone said something about the m1 roms on other games being bigger than their 'cloned' counterparts? would that mean you could just make an 8m p1 rom and run it over SSV?

 

thanks in advance.

-jin

Edited by shadowjin
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Posted (edited)

Zulu its already fixed with the new version of the xbes, aim/msn me if you want them or pm me your email.

 

damn hehe i forgot about how big the m1 was. i'm not sure if thats the true size or not since i never got the encrypted rom yet but that sucker is big lol

 

some of you pm me with a hotmail email might not get this for odd reasons, i suggest you get aim or find me in msn with the link below me

Edited by Prican25
Posted

Prican25: yeah I have heard about the x-box controller mod but I really wanna play laying on my bed with a 27 inch TV not sitting in an office with a 15 inch monitor. heheheheh.

Posted

what irc channel was saying the new p would be released in 48 hours?

I don't mess around with irc to much so I dunno the hot spots.

Posted

irc.newnet.net #roms

 

also I read in the pinned topic of kof2k3 in current affairs that Mr. X claims that the m1 rom that came with the mame/rom release is a overdump and that it should be only 128k.

 

i'm not 100% sure on this but i do remember getting a 128k m1 when the rom was being released in bits and pieces.

Posted
This really doesn't apply, but how does one dump a rom in the first place?  :ph34r:

Search around the Neo-Geo thread and you should find the answer.

Posted
anyone got the answer for that p1 rom we need yet?

That's also what I have been patiently waiting to hear all day. :( Hopefully we'll have the P1 file needed by the weekend.

 

Lee

Posted

For a test, i splited the m1 (512kb) into 4 parts of 128kb...and i use the first part in Mame...and the sounds of kof2k3 work perfectly as same the m1 (512kb)...

So, joining p1(4mb) and p2(4mb) for a file with 8mb...we can run the kof2k3 into the place of rotdn... :(

Posted
For a test, i splited the m1 (512kb) into 4 parts of 128kb...and i use the first part in Mame...and the sounds of kof2k3 work perfectly as same the m1 (512kb)...

So, joining p1(4mb) and p2(4mb) for a file with 8mb...we can run the kof2k3 into the place of rotdn... B)

So is this something that you'll be able to do and then upload the new files for us? :(

 

Lee

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