Trig Posted January 21, 2009 Posted January 21, 2009 Unfortunately I can't send a PM yet. I've got CoinOps running in a cabinet. Because of my control layout, I need to remap as follows: RT = 1X = 2Y = 3White = 4A = 5B = 6Black = 7LT = 8 After making the changes in "remap gamepad", I tested 3-4 of the street fighter games and none of these picked up the changes. I haven't changed the mapping for these games from the default. You said you remapped "100s of games" in IGNITE. Are these packaged remaps considered default, or are they custom at that point? What's the easiest way for me to change the mapping for every game in CoinOps to my desired mapping? Thanks for you help and allowing me to divert your thread. Midway roll back is being atemped after Beta 5 it should be possible with a bit of time.Just remapping 100s of games and 100s of sensitivites for anlog controls. One remaps the default keys and one remaps the game itsself. If you have changed the default keys it will override the default keys
fumanchu Posted January 21, 2009 Posted January 21, 2009 you now have 3 posts so you can now pm and recieve pms.i will om you the beta3.
stf Posted January 21, 2009 Posted January 21, 2009 (edited) I've got CoinOps running in a cabinet. Because of my control layout, I need to remap as follows: RT = 1X = 2Y = 3White = 4A = 5B = 6Black = 7LT = 8 After making the changes in "remap gamepad", I tested 3-4 of the street fighter games and none of these picked up the changes. I haven't changed the mapping for these games from the default. You said you remapped "100s of games" in IGNITE. Are these packaged remaps considered default, or are they custom at that point? What's the easiest way for me to change the mapping for every game in CoinOps to my desired mapping? Thanks for you help and allowing me to divert your thread. If you want to change the configs for all the games, then just delete all the cfg files (keep default.cfg if you want to keep the configurated ingame functions). After that "remap gamepad" in the first game you'll launch, and your new settings will be considered as default for all games. Edited January 21, 2009 by stf
darkjedv Posted January 21, 2009 Posted January 21, 2009 I'd like to thank everyone who is taking the time to work on this project. I'm very grateful to have this software available. Please let me know how I can help. Distribution, QA, coding, design, documentation, etc. One thing I've noticed is that there doesn't seem to be an easily available central repository for releases or source code. I can help with this if you would like. A sourceforge project might work well. Please let me know what I can do. Thanks again!
BritneysPAIRS Posted January 22, 2009 Author Posted January 22, 2009 whatchout guys new cfg stuff is planned for the next few days.... it will be an option to change between Xbox and Cabnet keys and it will have 2 cfg files so you can setup from one to another ... cab will have trigger keys changed around probably but that will be open for discussion (what should change in Cabnet mode over Xbox mode)
RedCapsMan Posted January 22, 2009 Posted January 22, 2009 Right now for xbox mode I think you've got the most important button set as X (for fire or if theres only one button) then the next button is A (for jump, etc.) Most of us with cabs have a street fighter type layout with at least 6 buttons. I think the first button should be A the second B and then the third button for me would be right trigger. But thats just my layout... someone with a neogeo style control panel with 4 buttons might want something different. Red
BritneysPAIRS Posted January 22, 2009 Author Posted January 22, 2009 (edited) that answers nothing first button is A now and allways has been Edited January 22, 2009 by BritneysPAIRS
XtecuterX73 Posted January 22, 2009 Posted January 22, 2009 wow ive missed quite a bit of stuff here. Great work BP! I have yet to even be able to try out or get this beta yet, i know this is prob a dumb question but will i just patch over coinops gold or is this a an all new release? Sorry if this has been asked before i tried to read through some of the pages but its alot to read through, HF-
BritneysPAIRS Posted January 22, 2009 Author Posted January 22, 2009 (edited) it can go over the top....... need to add the new save. Itsa not buggy so no real issues overlaying it, Beta 4 will be out in the next 24hours or so, but if there is no comments etc the Betas will stop till the final which will be Beta 10 Edited January 22, 2009 by BritneysPAIRS
XtecuterX73 Posted January 22, 2009 Posted January 22, 2009 thanks for the reply bp, glad to know that its just a replace and add new save. I requested to test in the thread. Ill post any issues once i run it through the mill. Sorry about that i didnt realize till a min ago that the new beta had its own thread going for requests to try. HF-
stf Posted January 22, 2009 Posted January 22, 2009 (edited) Right now for xbox mode I think you've got the most important button set as X (for fire or if theres only one button) then the next button is A (for jump, etc.) Most of us with cabs have a street fighter type layout with at least 6 buttons. I think the first button should be A the second B and then the third button for me would be right trigger. But thats just my layout... someone with a neogeo style control panel with 4 buttons might want something different. Red Like you RedCapsMan I prefer use X(1) - A(2) - B(3) config on my Xbox pad, (but I'll need to redo my configs for schmups if autofire stays on A button because it's a great function). Edited January 22, 2009 by stf
fumanchu Posted January 22, 2009 Posted January 22, 2009 best thing about this new version of coinops is screen rotation and the keys being rotated is the best thing thats happened on mame for xbox in a long time so thanks for that bp.worst thing ive found well............................im still looking.
BritneysPAIRS Posted January 22, 2009 Author Posted January 22, 2009 autofire key changing is 70percent in stf should be soon I started it last night
stf Posted January 22, 2009 Posted January 22, 2009 (edited) autofire key changing is 70percent in stf should be soon I started it last night This is definitely a great new, BP. Thanks Edited January 22, 2009 by stf
Trig Posted January 22, 2009 Posted January 22, 2009 (edited) Since many cabs have a different control layout and it would be rough to have to redefine all the games with custom setups, why not add the ability to change button layouts. Remap layout (or some other name) could be used to switch around the xbox controls. For example you could change X to Y and Y to RT, etc. The default would be: X -> XY -> YA -> AB -> BRT -> RTLT -> LTetc... My layout is a six button street fighter. (It's a Quasicade cabinet) RT.......X.....YWHITE.A.....B I would then remap layout to the following: RT -> XX -> YY -> RTWHITE -> AA -> BB -> LTetc... This would seem to allow all the existing mappings to work while allowing people with different cab layouts to be accommodated. Edited January 22, 2009 by Trig
Recommended Posts