Agozer Posted May 6, 2008 Posted May 6, 2008 Note to GameCop: Sega Genesis adn SNES are from the fourth generation.GameCop might be referring to the generations after the Video Game Crash of 1983, which would effectively make the SNES and the Genesis/MegaDrive second generation consoles. Besides, many don't care or know about the games and consoles prior to said crash, the NES made video gaming truly mainstream. To these people, the NES was the advent of "true" video games and video games consoles. Or he might not, but this explanation would enable GameCop to save face, at least.
Tynvar Posted May 6, 2008 Posted May 6, 2008 Atari 2600 had it's good times. Sort of reminds me of what the Wii is doing now... oops I hope it doesn't end the same.
fumanchu Posted May 6, 2008 Posted May 6, 2008 their both great and probably the best time for gaming was to be had with both these consoles.but for me the megadrive just edges it,as much as i like contra3,super ghoulsnghosts and all the rest.the megadrive with forgotten worlds,ghoulsnghosts,sonic,gunstar heroes......were just the best games at the time.but hey i owned both.gone are the days when i payed £100 for an importversion of the original streetfighter2,a lot of money but it was worth it.
iq_132 Posted May 7, 2008 Posted May 7, 2008 * Special chips expanded the console's "tricks" substantially, case in point, the SuperFX2 powering Yoshi's Island (sadly Yoshi's Island is the only game worthy of SuperFX2) http://en.wikipedia.org/wiki/Virtua_Racing To be completely honest (despite my Sega fanboyliness), the Genesis was easily outmatched by the SNES. The 68k processor was easily destroyed by the SNES's impressive graphics capabilities and CPU with some fancy DMA features.The sound processors on the SNES are impressive to say the least (SPC700 + a sexy custom DSP). The Genesis had a cheapy ym2610 and a very poor sounding/outdated SN76496 (PSG). The controllers were ok (standard SNES vs 6-button Genesis), but nothing horribly impressive compared to current controllers. The only thing that stopped the SNES from being a complete slam-dunk was Nintendo's reluctance to allow uncensored/crippled M-Rated games on its consoles.
Alpha Posted May 7, 2008 Author Posted May 7, 2008 * Special chips expanded the console's "tricks" substantially, case in point, the SuperFX2 powering Yoshi's Island (sadly Yoshi's Island is the only game worthy of SuperFX2) http://en.wikipedia.org/wiki/Virtua_Racing To be completely honest (despite my Sega fanboyliness), the Genesis was easily outmatched by the SNES. The 68k processor was easily destroyed by the SNES's impressive graphics capabilities and CPU with some fancy DMA features.The sound processors on the SNES are impressive to say the least (SPC700 + a sexy custom DSP). The Genesis had a cheapy ym2610 and a very poor sounding/outdated SN76496 (PSG). The controllers were ok (standard SNES vs 6-button Genesis), but nothing horribly impressive compared to current controllers. The only thing that stopped the SNES from being a complete slam-dunk was Nintendo's reluctance to allow uncensored/crippled M-Rated games on its consoles.The Genesis controller was 6 buttons?
Jitway Posted May 7, 2008 Posted May 7, 2008 Genesis just alone for the controller and the games as well. Classics like Sonic and Eternal Champions were and still are classic games played today. I had both and my kids grew up with both. SNES had great games as well all the Mario's were fantastic as well as the wrestling games but for me Sega was the leader in games back then. They stunk in console making but ruled in games. Echo The Dolphin was another classic as well as DeCap Attack and who can forget Earthworm Jim or Toe Jam and Earl and true classic both versions. As well as all the sport games that Genesis came out with like NBA Jam. Also Mortal Kombat with the blood codes was truly revolutionary. Another great game just for Genesis was Vectorman a truly fantastic game.
iq_132 Posted May 7, 2008 Posted May 7, 2008 * Special chips expanded the console's "tricks" substantially, case in point, the SuperFX2 powering Yoshi's Island (sadly Yoshi's Island is the only game worthy of SuperFX2) http://en.wikipedia.org/wiki/Virtua_Racing To be completely honest (despite my Sega fanboyliness), the Genesis was easily outmatched by the SNES. The 68k processor was easily destroyed by the SNES's impressive graphics capabilities and CPU with some fancy DMA features.The sound processors on the SNES are impressive to say the least (SPC700 + a sexy custom DSP). The Genesis had a cheapy ym2610 and a very poor sounding/outdated SN76496 (PSG). The controllers were ok (standard SNES vs 6-button Genesis), but nothing horribly impressive compared to current controllers. The only thing that stopped the SNES from being a complete slam-dunk was Nintendo's reluctance to allow uncensored/crippled M-Rated games on its consoles.The Genesis controller was 6 buttons? http://images.channeladvisor.com/Sell/SSPr...CONTROLLERS.JPG Though I remember mine being a bit more like the 3-button.
L.S.D Posted May 7, 2008 Posted May 7, 2008 Did not have a chance to came upon a Megadrive in this part of the world. SNES was the cheapest so it was rampant here, with rampant piracy too So, I grew up with Megaman series on SNES mostly plus games like Ninja Gaiden 2, Yuyu Hakusho, SF2 and some other platformers. But arcades are the rage here, and always associated with truancy, gangsterism and social ills.
solidius23 Posted May 7, 2008 Posted May 7, 2008 the genesis had a 3 and 6 button controller. i had both systems as well im just still sticking with the SNES,it really just had more memorable games for me. and earthworm jim was the crap jitway. i loved that game one of the most comedic games back then.
Lucandrake Posted May 7, 2008 Posted May 7, 2008 Genisis controllers were 3 buttons standard at first if I recall, then later on the 6 button pad got released. My 6 button was shaped like a SNES controller, it was the one that came with eternal champions.
Alpha Posted May 7, 2008 Author Posted May 7, 2008 Genisis controllers were 3 buttons standard at first if I recall, then later on the 6 button pad got released. My 6 button was shaped like a SNES controller, it was the one that came with eternal champions.I must have missed that because the 6 button controller for the Genesis looks completely foreign to me. Did some games only work with the 6 button controller or did the 3 button controller work with all of them as well?
iq_132 Posted May 7, 2008 Posted May 7, 2008 Genisis controllers were 3 buttons standard at first if I recall, then later on the 6 button pad got released. My 6 button was shaped like a SNES controller, it was the one that came with eternal champions.I must have missed that because the 6 button controller for the Genesis looks completely foreign to me. Did some games only work with the 6 button controller or did the 3 button controller work with all of them as well? Most games were more playable with the 6-button (street fighter, MK, SoR, etc)
gavin19 Posted May 7, 2008 Posted May 7, 2008 The Genesis controller was 6 buttons? The standard controller was 3 buttons and remained that way AFAIK. The 6 button was only released to coincide with SF2 CE in 1993, to allow for the full 3 punch/3 kick setup. Because the 3 button was the standard, no games were allowed to use all 6 buttons exclusively like the SNES could.
olaf Posted May 7, 2008 Posted May 7, 2008 Most games were more playable with the 6-button (street fighter, MK, SoR, etc)And some games just had little extra features if you used one of the extra buttons (Boogerman exclaims, "Booger!" if you hit an extra button, IIRC). Hell, the Sega Genesis even had a portable version of itself. You could also buy the Power Base Converter and have backwards compatibility for the Sega Master System. There's also the Sega CD and 32X... which are a bit gimmicky, but did have good titles like Knuckles' Chaotix, Star Wars Arcade, and Virtua Fighter. The only comparison we get from Super NES is the Super Game Boy attachment -- for playing Game Boy games on the Super NES. That's kind of boring, especially since the point of a Game Boy is mobile/handheld gaming.
gavin19 Posted May 7, 2008 Posted May 7, 2008 Well true, but it was cheaper to buy a Master System than the Powerbase converter. Not to mention the 32x and Mega CD were ridiculously expensive here in the UK. I did get a Mega CD at one point for Sonic CD, but the cost:fun ratio was embarrassingly low.
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