Testing of Dualis 11. Changes from last time are flagged with (*); new demos are flagged with (**). BIN === 2d-emu : works 2dexample_arm9 : works 4sprites : top screen black, bottom screen white(*) 4tiles : works armwrestler : works balltest : works battleship : works, touchscreen pointer is out by a little bit. When both playboards are visible, I couldn't proceed. (*) birds_arm9 : white screen birslip : works bug : works calc_arm9 : works, keypad display is missing carre : freezes at the start(*) cassebrique : works cube_emu : works davr1 / davr3 : black screen(*) davr2 : usual white screen dc_flash : emu crashes(**) draw_arm9 : same as 4sprites(*) drops_arm9 : works; wrong colours(*) dskonga : intro screen disappears before the instructions can be read; otherwise it seems to work(*) dsmode4 : both work dspaint, dspaint_r4 : cannot choose bottom colour (*) needs IPC v1 dspaint2 : works, need IPC v1 duckhunt : works, needs IPC v1 earth : works, need IPC v1 first1 : WORKS(*) follarium : WORKS(**) needs IPC v1 footjonglage : works, needs IPC v1 hello_paint : works hello_world : works joats_template : bottom screen changes colour when clicked on(*) maptiles : crash mcommand : black screen(*) mines_arm9 : top screen black, click to show playfield, then no response(*) needs IPC v1 mines_arm9a : top screen black, graphics corrupt(*) needs IPC v1 mode3pac : works(**) mode6 : works musk : works, needs IPC v1 nibbles10 : works, needs IPC v1 oil_panic : works, boolean version has the boolean problem panda_forth : same as 4sprites(*) pongDS : works except the ball is missing rotshape : black screen ship_emu : works sman : bottom screen flashes various shades of red(*) smantouch : works (*) needs IPC v1 smeal_arm9 : white screen snakes : works, needs IPC v1 sponge_arm9 : brownish screens(*) taupesDS : WORKS(**) needs IPC v1 tetris : works(**) tetris-1p : works bug-free only from a fresh start(*) tetris-2p : works only from a fresh start, need X/Y keys texture_emu : white square in top screen tile02 : works, out by a character, needs IPC v1 tri_emu : works under_pressure : works, needs IPC v2(*) NDS === birds : works, needs IPC v1 breakout : WORKS, use touchscreen to move bat(**) carre : crashes emu(**) color : WORKS(**) drugwars : WORKS(**) earth4b: WORKS(**) earth7, earth10 : crashes emu(**) electroplankton : white screens(*) ext_palette1 : some text missing, freezes at start(**) ext_palette2 : continually shifts to the bottom right; top screen is white (text missing)(**) famicon_wars : white screen(**) fearog3d : crashes emu(**) follarium : WORKS(**) framebuffer_demo1 : crashes emu(**) ganbare : white screen(**) gorilla : WORKS(**) gridChallenge : crashes emu(**) gridlockDS : WORKS(**) - note touchscreen a little slow to respond(**) guru_guru : white screen(**) hello_world : crashes emu(**) homebrewDS : WORKS(**) iro : WORKS(**) jwpoolDS : black screen magic_lines : runs, my opinion is the playboard is on the wrong screen(**) meteos, metroid : white screen(*) mixed_cubes : crash nds_wins : WORKS(**) very fast! Needs IPC v1 nds_wins1 : WORKS(**) very slow! Needs IPC v1 ndsmemo : No touchscreen (**) Needs IPC v1, or you get an ARM7 error message neoflash : crashes emu(*) nesterds : starts, says no rom found(**) nibbles : WORKS(**) nibbles11 : works needs IPC v1 oil_panic : boolean problem omalone : works (i think)... needs IPC v2 pingpong : black screen(**) polarium : crashes emu(**) sgolfDS : WORKS(**) shootds : works, touchscreen pointer out a bit..needs IPC v1 smb : crashes emu(**) sound_demo1 : WORKS(**) space_invaders : crash sphere : black screen sponge : WORKS(*) sprite : crash sram_demo1 : copy failed(**) submarine : white screen(*) super_mario_64 : crash table_hockey : white screen(*) tetris10 : works, need X/Y keys tetris11 : works tetris12 : WORKS(**) texture : black screen tqueen, tqueen1 : WORKS(**) needs IPC v2 transformer : crashes emu(*) trauma_centre : white screen(**) tromino : starts up then not working as per instructions(**) viewer : crashes emu(**) work_brain : crashes emu(**) xrickds : crashes emu(**) yasfcave : intro screen then no response(**) YatzyDOS : when asked for number of players it freezes(**) zelda : white screen(*) Summary ----------- 1. emu closing by itself is fixed 2. wrong-sized error message no longer appears 3. Impressive number of new NDS demos working at first try.