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Everything posted by Robert
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In case anyone wants to know if history.xml is supported, no it isn't. You'll have to use the dat format as I have no plans to support XML at this time.
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In a word, no. You'll have to use the old format for a while, as I have no plans currently to accommodate XML.
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https://hbmame.1emulation.com What's new in HBMAME ==================== 2021-01-27 0.228 New Games --------------------------------- - [endurorrc] Enduro Racer (RetroClinic bootleg) - [ooparts] Ooparts - [sf2mix96d] Street Fighter II: Champion Edition (Mix 0.96d) - [sf2mix99] Street Fighter II: Champion Edition (Mix 0.99) - [sf2mix99a] Street Fighter II: Champion Edition (Mix 0.99a) - [sf2rbpr] Street Fighter II': Champion Edition (Rainbow, bootleg, set 1, protection removed) by Rotwang - [troopyx] Troopy (improved graphics)
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MESS, MESSUI and MAMEUI 0.228 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes: - fixed art preview - fixed bug with some directories - NES: if an unemulated mapper is encountered, do not crash. - if a plugin can't be found, do not crash. - SNES: added smc extension for cartridges
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ARCADE64 0.228 is released. Download location: https://arcade.mameworld.info/ Changes: - none
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From 0.228: hbmame64.exe -> hbmame.exe hbmameui64.exe -> hbmameui.exe The 32-bit versions will have 32 appended to the names (hbmame32.exe, hbmameui32.exe). From 0.229: mame64.exe -> mame.exe - if you create a 32-bit mame, it will also be called mame.exe, just to confuse everyone. mameui64.exe -> mameui.exe - the 32-bit version will be mameui32.exe mess64.exe -> mess.exe - the 32bit version will be mess32.exe messui64.exe -> messui.exe - the 32-bit version will be messui32.exe Arcade32/64 will be unchanged. I will not be building 32-bit versions, nor testing that the above names will actually happen. If you build them and the names are wrong, just rename them.
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airrace has many problems, but it can be played, barely. So I've added the source (atarisy4) to the next release. pc_ttoon does turn into a siren for a while, before suddenly coming good. Replicated in MAME. MT 06721 does already exist for other sets in the driver, so I added a note about this game.
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It's been enabled, but only for when I push some new code to it. That is unlikely to happen until the release of 0.228 . Only windows gcc will be available, assuming it works.
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* Mark5 v1.7.3 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * ColEm 5.5 [Colecovision] - http://fms.komkon.org/ColEm/ * Emma 02 v1.38 [cosmac-based] - https://www.emma02.hobby-site.com/download.html * Pantheon 10.170 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * Eighty-One v1.20 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/EightyOne%20V1.20.zip/download
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I'll think about it - no promises.
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* BeebEm 4.16 [Acorn BBC] - http://www.mkw.me.uk/beebem/index.html * Stella 6.5 [Atari 2600] - https://github.com/stella-emu/stella/releases * Cemu 1.22.4 [Wii-U] - http://cemu.info/ * Classic99 v399.037 [T.I. 99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * Wine 6.0 - https://www.winehq.org/ * OpenEmu 2.3.3 - https://github.com/OpenEmu/OpenEmu/releases
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Filehulk, how did you do it in previous versions?
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* Cemu 1.22.3b [Wii-U] - http://cemu.info/ * Ootake 3.00 [TG16/PCE] - https://www.ouma.jp/ootake/ * FCEUX 2.3.0 [NES] - http://fceux.com/web/download.html * WinArcadia 26.83 [s2650-based] - https://amigan.yatho.com/ * Joyce 2.2.14 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * OpenEmu 2.3.1 - https://github.com/OpenEmu/OpenEmu/releases * VPinMAME 3.3b [Pinball] - https://sourceforge.net/projects/pinmame/files/pinmame/3.3/VPinMAME33b_Minimal.zip/download * Clrmamepro 4.040 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/ * BletchMAME 2.4 [Frontend] - https://www.bletchmame.org/
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maybe you didn't strip the symbols.
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You are correct, it's a bug. It's been fixed now. Thanks for reporting it.
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ste2: I tried the Emu France build on Vista and on XP, and it works.
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StHiryu, I tested your build on Vista, it cannot run. The error is: The procedure entry point K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll So, the oldest OS is now Windows 7.
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That's just the ending summary. There would have been another error earlier in the process.
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We suspected it might be the end for XP, but nobody knew for sure. I'll download a copy and see if it works on 32-bit Vista. What was the fatal error, btw?
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MAME 0.227 was released * Official - https://mamedev.org/release.html * ARCADE64 - http://arcade.mameworld.info/ * HBMAME64 - http://hbmame.1emulation.com/ * MESS64, MESSUI64 - http://messui.1emulation.com/ * MAMEUI64 - http://www.mameui.info/ * WolfMame - https://github.com/mahlemiut/wolfmame/releases Other releases * Supermodel 0.3a-svn843 [Arcade Sega Model 3] - http://www.supermodel3.com/Download.html * Hatari 2.3.1 [Atari ST] - http://download.tuxfamily.org/hatari/2.3.1/ * MelonDS 0.9.1 [DS] - http://melonds.kuribo64.net/ * Gearboy 3.2.0 [GB] - https://github.com/drhelius/Gearboy/releases * Emulicious (2020-12-27) [Multi-system] - http://emulicious.net/news/ * RPCS3 v0.0.14 Alpha [PS3] - https://github.com/RPCS3/rpcs3/releases * Romcenter 4.1.1 [Rom Manager] - http://www.romcenter.com/forum/viewtopic.php?f=6&t=3540
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haynor666: it appears that you have not pulled from the repository to the tag. It looks like you're trying to patch MAME source which isn't going to work this time.
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xerf: The cheat problem is a bug in MAME. See https://mametesters.org/view.php?id=7830
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hotwhl2p is a mess game, not arcade.
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MESS, MESSUI and MAMEUI 0.227 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes (all) * Fixed bug where invalid slots could get into the ini file. Changes (MESSUI and MAMEUI) * Added splash screen * Can specify multiple icon directories * Main audit results window is larger * After doing F5, can sort on Roms or Samples column * In the Game Properties, enabled all controls, even when they are not relevant * Removed Debug tab and controls * Removed verbose.log * If game started with debugger enabled, it is turned off * Fixed a bug with setting up software paths * On Display tab, added Integer scaling options * On Screen tab, fixed size/refresh options on the default screen * On Sound tab, added Port Audio Latency * Added new OpenGL/BGFX tab, and various associated settings * Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder. * Added new Snap/Input/Output tab and associated settings * Added new LUA tab, with various settings and plugin controls * On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings. * On Controller Mapping tab, added 6 provider dropdowns * In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings. * Removed Reset buttons. Once you hit Apply or OK settings are saved. * Fixed bios selection that could corrupt ini files * On messui, fixed splitter that caused software area to become narrower over time. * Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting.
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ARCADE64 0.227 is released. Download location: https://arcade.mameworld.info/ Changes: - added bgfx backend selection - removed GLSL folder and settings. GLSL shaders are now kept in the HLSL folder. - added a few more GLSL shaders to the package