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Robert

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Everything posted by Robert

  1. * Hoxs64 1.0.21.2 [Commodore64] - http://www.hoxs64.net/Default.aspx * pfeMAME 2.9.5 [Frontend] - https://sourceforge.net/projects/pfemame/rss?path=/ * GameEx 15.61 [Frontend] - https://www.gameex.com/news/ * Emu Loader 8.8 [Frontend] - http://emuloader.mameworld.info/downloads.htm
  2. MAME 0.212 was released * Official MAME - https://www.mamedev.org/release.php * MAMEUI64 - http://www.mameui.info/ * MESS, MESSUI, MAMEUI32 - http://messui.1emulation.com/ * ARCADE32/64 - http://arcade.mameworld.info/ * HBMAME - http://hbmame.1emulation.com/ * SDLMAME64 for Intel Mac OS/X - http://sdlmame.lngn.net/ Other * Cemu 1.15.11c [Wii-U] - http://cemu.info/ * XuR (2019-08-03) [Sinclair ZX81] - http://zx81.vb81.free.fr/ * Emulicious (2019-07-19) [Multi-system] - http://emulicious.net/news/ * Emma02 v1.31 [cosmac-based] - https://www.emma02.hobby-site.com/download.html * MEmu 6.2.9 [Android] - https://www.memuplay.com/blog/2016/02/16/memu-101/ * qemu 3.1.1 [Multi-system, Linux only] - https://download.qemu.org/ * pfeMAME 2.9.4 [Frontend] - https://sourceforge.net/projects/pfemame/rss?path=/ * dgVoodoo 2.61 [Plugin] - http://dege.freeweb.hu/index.html * RomProperties 1.4 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases * SSF R6 [Sega Saturn] - http://aaaaaaaa.g2.xrea.com/ssf/files/
  3. Actually, checked more, it is a bug in Arcade. You have to enable the plugins by right-clicking the game, Properties, going to Miscellaneous II, and choosing the ones you want from the list. Then it will work for you.
  4. Robert

    ARCADE 0.212

    The person who made the change in Mame isn't finished yet, however if things stay as they are now, then I agree we should drop all support (reading and writing) of plugin.ini
  5. Robert

    ARCADE 0.212

    New version 0.212.A uploaded, tell me if it fixes the problem (which never occurred on my setup). So, to get technical... I have a .\plugin.ini which is an old version from 3 years ago. I also had ini\plugin.ini which was 3 bytes and therefore corrupt. It seems the old version prevented the error message, even though it's a useless file. So, implanted mamesick's code, now ini\plugin.ini was much larger and no longer corrupt. Now, Arcade saves the settings in ini\mame.ini, rather than plugins.ini. On exit, plugins.ini was found to be data 1 and everything else 0, regardless of the mame.ini settng, and regardless of what was there before. I don't know if this is ok or not. So download and test it, see if there's any plugin bugs.
  6. Robert

    ARCADE 0.212

    Version 0.212.A will be uploaded soon. I'm having trouble with my modem (slow speeds), so it needs to be rebooted as soon as my current download finishes.
  7. Robert

    ARCADE 0.212

    Do you have a plugin.ini? Where is it?
  8. Robert

    ARCADE 0.212

    There were changes made in MAME. You have to make sure that pluginspath points to the plugins folder.
  9. Robert

    ARCADE 0.212

    ARCADE 32/64 0.212 are released. Download location: http://arcade.mameworld.info/ Changes: - The artwork options to turn on/off marquees, control panels, overlays, bezels and backdrops have been removed to line up with Mame.
  10. MESS, MESSUI and MAMEUI 0.212 are released. http://messui.1emulation.com/ Changes: - The artwork options to turn on/off marquees, control panels, overlays, bezels and backdrops have been removed to line up with Mame. Notes for 32-bit versions: - dc (Dreamcast) and clones - crash at start; - hapyfsh2, kof2002um, kof2002umj all crash at start because the roms are too big to fit in memory. HBMAME 0.212 2019-07-31 0.212 ---------------- - Metal Slug 2/3/4/5 the remix has been updated New Games --------------------------------- - [knckheadx] Knuckle Heads (Easy Move) - [kovpluss333] Knights of Valour Plus (Infinite Power 2019-02-26) - [kovpluss334] Knights of Valour Plus (Fang Yue Mo Yu 2016-04-26) - [kovpluss335] Knights of Valour Plus (Miss 2016-03-02) - [kovpluss336] Knights of Valour Plus (Rerise of Shu 2016-03-02) - [kovpluss337] Knights of Valour Plus (Legends of Wei and Wu 2016-03-02) - [kovpluss338] Knights of Valour Plus (1VS4 2018-01-30) - [kovpluss339] Knights of Valour Plus (2007 2015-06-16) - [kovpluss340] Knights of Valour Plus (2012 2015-06-16) - [kovpluss341] Knights of Valour Plus (Classic Unrivalled Version 2016-01-25) - [kovpluss342] Knights of Valour Plus (Qin Shuang Qing Shang 2015-01-17) - [kovpluss343] Knights of Valour Plus (Plus 2018-02-02) - [kovpluss344] Knights of Valour Plus (Dream of Shuang Er 2018-01-09) - [kovpluss345] Knights of Valour Plus (Ordinary Soldiers 2018-12-25) - [kovpluss346] Knights of Valour Plus (Ordinary Soldiers 2 2018-12-25) - [kovpluss347] Knights of Valour Plus (Dream of Tu Mi 2018-03-05) - [mslug2ps34] Metal Slug 2 (Generation 1V2 2019-05-11) - [mslug3h66] Metal Slug 3 (Multi-Function Version 2019-02-15) - [mslug3h67] Metal Slug 3 (Enemies Resetting Version 2019-04-17) - [mslug3h68] Metal Slug 3 (Generation 1V2 2019-05-11) - [mslug4hh45] Metal Slug 4 (Generation 1V2 2019-05-11) - [mslug4hh46] Metal Slug 4 (Enemies Resetting Version 2019-04-25) - [mslug5dh52] Metal Slug 5 (Enemies Resetting Version 2019-03-07) - [mslug5dh53] Metal Slug 5 (Enemy Soldiers Enhanced Version 2019-02-12) - [mslug5dh54] Metal Slug 5 (Enemy Soldiers Enhanced Version 2019-04-18) - [mslug5dh55] Metal Slug 5 (Enemy Soldiers Magic Version 2019-05-27) - [mslug5dh56] Metal Slug 5 (Enemies Resetting Version 2019-06-09) - [mslug5dh57] Metal Slug 5 (Generation 1V2 2019-05-11) - [mslugxz63] Metal Slug X (Generation 1V2 2019-05-11) - [pheliosx] Phelios (Sound Bug fix - Final Battle) - [sinvrdzm] Super Invaders (Zenitone-Microsec Ltd)(branded Ruffler & Deith) [from NES4LIFE] - [spicegirls] Spice Girls [from Pagent Tech] - [umk3uc] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2018-09-26) - [umk3uc2] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2018-06-06) - [umk3tm ] Ultimate Mortal Kombat 3 (Team Edition 2018-01-20)
  11. Robert

    ARCADE 0.211

    src\mame\video\neogeo_spr.cpp
  12. Robert

    ARCADE 0.211

    Added the f3_taito hack. Also the neogeo scanline thing, it was almost all there already, only had to update one file that wasn't in haynor's diff. Don't know if it works though, don't know what to look for in what game. Also the argb32 thing hasn't happened yet, still don't know if it will.
  13. * ZEsarUX 8.0 [Multi-system] - https://github.com/chernandezba/zesarux/releases * Pantheon 8.672 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * MEmu 6.2.7 [Android] - https://www.memuplay.com/blog/2016/02/16/memu-101/ * Romulus 0.043a [Rom Manager] - http://romulus.net63.net/ * Bitcomet 1.58 [BT client] - http://www.bitcomet.com/
  14. Robert

    ARCADE 0.211

    There's a plan underway to convert all video output to a new format (argb32). So, there's no point right now adding back the neogeo scanline hack etc. However the author of the change is having 2nd thoughts due to this change possibly making MAME run even slower than it does now. We'll see. If things settle down (as in no change), then I'll probably add the neogeo thing.
  15. * Joyce 2.2.13 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * WinArcadia 25.51 [s2650-based] - https://amigan.yatho.com/ * Cemu 1.15.10 [Wii-U] - http://cemu.info/ * dgVoodoo 2.6 [Plugin] - http://dege.freeweb.hu/index.html * no$gba 2.9e [GBA] - http://problemkaputt.de/gba.htm
  16. Robert

    ARCADE 0.211

    Yeah, I'm still seriously thinking of stopping this project - I just don't have the time. We'll see. There's a number of pull requests from the same person (npwoods) at https://github.com/mamedev/mame/pulls which have the potential to cause more trouble. While they are in that list, they are not yet in. Have a look at them if you want.
  17. Robert

    ARCADE 0.211

    Decided to have another look at game_opts.h and found a null pointer in use. Moved a line and then it worked. So far I've only done the bare minimum to get it working again - removed the 5 artwork options (properties.cpp, mameui.rc), fixed game_opts.h, used all your UI files. That's all. CPS1 had a compile error (some old code was in there) so I simply put the MAME version in.
  18. Robert

    ARCADE 0.211

    Found a few minutes, applied some of your fixes. Had a compile error in game_opts.h, fixed that, now ARCADE crashes at start. I have to work on other things now. Perhaps I'll get more time later.
  19. Robert

    ARCADE 0.211

    What things did you not implement?
  20. Robert

    ARCADE 0.211

    I've downloaded those 2 files, don't know yet when I'll have time to work on them. I also do not like the dark theme (skin), so I use the "Default" light theme. There's a theme chooser at the bottom of the screen.
  21. Robert

    ARCADE 0.211

    Well it seems you guys are not happy. It is true I spend most time either on MESS-related or personal matters, and I don't have time to dedicate to development of Arcade. When some hack breaks I don't have time to investigate how to fix it, but you do. Call it lazy if you want. Therefore I should hand the project over to you. Also I need to tell you that many changes are coming to internal UI which most likely break the hacks we have there. For example all the colour codes are changed and winui would not compile. So I rejected all the changes but I don't know how long I can resist. So you must decide what is to happen. I will not release Arcade if you're not happy with it.
  22. Robert

    ARCADE 0.211

    Yes, cam900 made so many changes that it was impossible to keep the hack code, for example m_game is gone.
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