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Agozer

1Emu Veteran
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Everything posted by Agozer

  1. What exactly is the compatibility rate of Cassini? All I know is that it has severe graphics errors with some games.
  2. NeoPop. It hasn't been updated in ages, though. Still, every game I've tried worked perfectly.
  3. Hide the sexbox controllers.
  4. Those little clips have broken off from my PSX as well, but damn, the center piece isn't coming apart. Yes, you should get a new PSX.
  5. SSF, and it supports ST-V now. There's no going around it, there's no better Saturn Emulator than SSF. The the arcade version doesn't work in SSF because of the protection, but it works in MAME... damn well too. The console version works fabulously too (in SSF of course), and I don't know about you, but I think that SSF is surprisingly fast for an emulator that renders everything in software. if you really want speed, the upcoming release of Satourne should be faster because it uses OpenGL.
  6. I've been saying this for years, along with a good number of extremely pissed european gamers.
  7. Ah yes. An excellent game I might add.
  8. International Karate, Asterix, Commando, Donald Duck, Gauntlet, DeathWish, and Pole Position owned flocking everything on the C128/64.
  9. Capcom Vs. SNK: Millennium Fight 2000 runs on NAOMI arcade hardware, and it was also ported to the Dreamcast and the PSX. SNK Vs. Capcom: Chaos is a Neo-Geo game, so yes, this one can be played on Kawaks.
  10. Anything made by LucasArts and Sierra in the early-mid 90's.
  11. I am impressed.
  12. Anything even remotely faster than my current PC is a dream PC. I don't wish for a freakin' home theater though.
  13. Finally. ; Just kidding, I'm glad it works now.
  14. I've corrected your DAT that you posted on this same page earlier, and I'm assuming that the CRC values match your files (since I don't see the CRC column in that screenshot). If this doesn't work, contact me via PM and I'll try one more thing.
  15. Did you change the setname, filesizes and the CRCs as well? One last time, DATs only [try to] load what you've specified, and you can't make any errors in the syntax; DATs are extremely picky about those things. Everything you type in there must match 100% to the set the DAT is referring to. Of course, if the game has borked roms no DAT will make it better. Oh yes, you cannot use the MAME set in Nebula. Use no roms from that set. So just for reference, the NeoRAGex set has a P, M1, and M1 rom + 8 C roms + 4 V roms. Put nothing else in the DAT except the info pertaining these roms. The M1 or P1 rom could be encrypted hence the garbled graphics. How big is the compression ratio of these two files? On second thought, hold on to that NRX set of yours. I might have a few tricks up my sleeve.
  16. Hard to say. Are you starting Nebula with nl.exe (The Nebula unlocker/loader executable)? You must have mentioned this before, but the set works perfectly in NeoRAGEx, yes? EDIT: It seems that you had some serious graphics corruption in NRX, which means that there's something wrong with the set you have, and that can lead to Nebula crashing unexpectedly.
  17. ST-V arcade emulation and BIOS functions. I'm in heaven. Cotton, Radiant Silvergun, Die Hard Aracde arcade versions ftw. Awesomeness to 200%.
  18. The Capcom Hack is needed for all Capcom games, as it makes the games magically work better. My SFIII, mounts and boots perfectly with DT4, so sucks to be you. Also, it's not DT's fault when the BIOS constantly ask for date/time. Chankast almost always creates a corrupted Dc_flash.bin, which causes the loop.
  19. Why did you place two C roms that you've already commented in the Graphics section into the Program section where the P rom(s) should be? ... And then you failed to comment in the P roms. :/ You need to be thorough or you'll never get any games working.
  20. KDE thank you very much.
  21. ... I hope that you are changing the DAT contents to match your set, and not the other way around, like that first sentence of yours indicated. The filesize in hex is after the filename and the after the first indexing number. When there are multiple C or V roms, the indexing number uses pretty much a predefined format, but I'm sure you have little trouble with those if you look at my DAT example. 2000000 = 32MB (33,553,432 800000 = 8MB (8,388,608 600000 = 6MB 400000 = 4MB (4,194,304 200000 = 2MB (2,097,152 100000 = 1MB 80000 = 512kB (524,288 40000 = 256kB (262,144 20000 = 128kB (131,072 10000 = 64kB Are you beginning to see a pattern again?
  22. Then just rename the stuff that needs renaming. The DAT values aren't set in stone, geez. Make sure that the set name matches yours to the letter. If it doesn't, change them to match yours. Make sure that the filenames match yours to the letter. If they don't, change them to match yours. Make sure that the CRC values match yours to the letter. If they don't, change them to match yours. Make sure that the filesizes in hex match yours. If they don't, change them to match yours. Are you beginning to see a pattern here?
  23. Hahaha True.
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