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Yabause 0.9.7 released

Saturn emulator
0.9.6 -> 0.9.7vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core indepedent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
windows port:
- Changed resolution list generation so it adds the resolution to the list, regardless of whether it supports 60 hz or not.
- Fixed error when trying to add blank cheat code.
- Fixed all code that allowed the user to choose filename for saving so it automatically places a default extension.
- Save and Clear buttons are now enabled when loading a cheat file.
- Fixed a bug with AR code adding where it was tracking the wrong edit window.
- Fixed a bug when adding raw cheat codes.
- Fixed bugs in vdp1 debugger.
- Fixed a bug where saving/loading a save state and an error occured would cause sound looping.
- Scroll bar in memory editor now works properly when you move the thumb control.
- Added support for x64 builds in Visual Studio.
general:
- Fixed a bug that was causing older save states to fail.
>> Get it HERE.
Raine 0.50.16 released

The win32 binary of 0.50.15 was mistakenly compiled for pentium4, so here is 0.50.16, freshly compiled for pentium again ! This version also includes quite a few interesting fixes for emudx, cps2, ninja warriors and even a fix for vista. See the changelog for details, and those who had unexplained crashes with previous version are welcome to test this one.No source released this time, because the part of the sources for neoraine is really not ready for a release now.
raine (0.50.16)
* Mike (dx) noticed donkey kong had some pink pixels around him in emudx mode, so we fixed them, now it looks better.
* 1st boss of ninja warrior was freezing the game since raine 0.41, very old bug, fixed too.
* Remember the video priority fix for cps2 in 0.50.13 ? Well, it wasn't perfect, there was at least 1 game which didn't like it : 1944, in the end of the 1st stage, some boats looked like submarines. So I had to do a better fix, hopefully this time it works everywhere...
* When loading a game failed (and a game was previously loaded), the gui crashed just after displaying the error message (when a rom was not found for example).
* There was a very old bug in mshh : if black heart appears, the game resets while he is making his entrance. It was a very weird bug because of an optimization in starscream - worked around it, now it finally works ! (mshu was already working).
* Be sure to exit with a return code of 0 for the stupid verbosity of vista which seems to complain when a program does not do so.
>> Get it HERE.
FB Alpha 0.2.96.95 Released

Here's the what's new;
- Added driver for Zero Zone and Las Vegas Girl [iq_132]
- Added a clone of Three Wonders to the CPS-1 driver [barry]
- Changed the FD1089 module to use the external keys [barry]
- Set CPS-3 back to 60fps [barry]
- Matched all sets to MAME 0.127u1 [barry]
>> Get it HERE.