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psx4iphone v0.8.0 released
PSX emulator for 2.x.x firmware iPhones and iPods
I've had a slew of requests to bring psx4iphone to firmware 2.x.x. Today I have completed that task and released psx4iphone v0.8.0!
Available publicly on Cydia, psx4iphone v0.8.0 brings a new look and feel to my emulators.
Here's what's new:
- Updated GUI. Much improved!
- Buttons highlight when pressed.
- Runs on all 2.x.x firmwares to date.
- Large performance gains from all previous versions.
- Much more stable gameplay.
- Volume control can be changed and save states/bookmarks can be made during gameplay.
>> Get it HERE.
Atari++ 1.55 released
Atari eight bit computers, namely the Atari 400 and 800, the Atari 400XL, 800XL and 130XE, and the Atari 5200 game console.
- Fixed a couple of bugs in the disk emulation, thanks to Konrad Kokoszkiewicz for finding them. Specifically,- Read and write capacity (815 commands) did not check for all supported disk layout types and hard-disk partitions,
- Speedy commands were recognized and interfered even if the speedy emulation was turned off
- Disk status wasn't returned correctly for high-density drives
- Fixed a parsing/error handling bug if the initial con-figuration files were incorrect.
- Fixed the implementation of ZFR1 in the mathpack patch.
- Fixed the implementation of FFRAC in mathpack patch.
- Added constants required by BASIC for the patch.
- This release comes with a new release of Os++, the emulator operating system. For the first time, this release is complete and includes a math-pack whose functions should be both faster and more precise than the original implementation. Thanks to B. Watson for continuously pushing me - it's done now.
- Minor streamlining in the CIO implementation in Os++.
- This release adds a STDIO interface to atari++, allowing it to read keyboard or editor input from the command line, and echo-ing output to stdout. This feature can be used for batch-processing.
- Compared to the beta release, this version fixes one bug in the BCDToInt math pack routine (also known as FPI) which did not handle carry-over correctly.
- Writing 0 to SKCTL now also resets the pokey timers as it emulates the POKEY soft reset.
- Pokey STIMER also resets the poly-counters now, as it should.
- Os++ includes minor fixes for the cursor rendering and interaction of S: with E:. Writing to S: now shields the cursor correctly.
>> Get it HERE.
Ootake 1.56 released
TG16 / PCE emulator
2008/09/23 1.56 released
- "Configure Save&Load Button" menu was added to "File" menu. The key (button) of "SaveState & LoadState" can be set. Please use this menu when you want to use the [L]key(default) because of other operations, too.
- In "Rayxanber II", when the speed setting of TurboButton(AutoFire) is "High", the problem that the button was not occasionally accepted was solved.
- In the domo of "Uchuu Senkan Yamato", when fast CD-ROM drive is used the problem that the voice became interrupted occasionally was solved.
- When the check of "Fast CD"("Speed" menu) is removed, the speed of the CD-ROM access is brought close at the speed of a real machine.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
MameLoad TNG Beta u37 released
Front End
ML TNG Release Notes---------------------------------
September 23rd, 2008
Beta u37 Released
- Fixed a problem with ML not working properly on some XP/Vista Systems. I use the "sort.exe" that is available to the operating system and sometimes this did not work correctly until I manually reserved the memory needed for the function.
- Took another stab at cleaning up problems I've had when using different sort orders (setname, parent/clone, source). It is my hope that everything should work well now. If not, I need to know!
- Normal batch of RESOURCE.ML updates to keep everything updated including a huge MESS (pun indended) of BIOS updates.
- Corrected an issue with the DAT file viewing (F3) which in some cases the wrong game information would show. Example: A request for Street Fighter II (sf2) would show instead the data for San Francisco Rush 2049 (sf2049).
- Improved the displaying of the COMMAND.DAT portion of the DAT Viewing. Lines which contained many spaces or other characters are now better trimmed.
- Added ability to quickly refresh a folder you are viewing while using MESS. Before, you needed to change the folder, then come back to the desired folder to see any changes that were made while viewing that folder. When you refresh, you are put at the top of the filelist again. The F2 key is assigned to this task.
>> Get it HERE.
