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Yabause 0.9.7 released


Robert

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Saturn emulator

 

0.9.6 -> 0.9.7

vdp1:

- Added clipping for line-based drawing to software renderer.

vdp2:

- Toggling a screen is now core indepedent.

- Added per-character priority to software renderer.

gtk port:

- Fixed fullscreen setting and added a keep ratio one.

- Fixed a bug in the vdp2 debugger that was causing the emu to crash.

- Full software mode can be compiled again.

- Fixed segfault when taking screenshots in full software mode.

- Fixed default value for region.

- Window position is now saved and restored when re-opening the emu.

- Fixed a problem when changing input cores.

qt port:

- Improved compilation process: make (un)install now works.

- Fix crash when configuring input while using translated version.

windows port:

- Changed resolution list generation so it adds the resolution to the list, regardless of whether it supports 60 hz or not.

- Fixed error when trying to add blank cheat code.

- Fixed all code that allowed the user to choose filename for saving so it automatically places a default extension.

- Save and Clear buttons are now enabled when loading a cheat file.

- Fixed a bug with AR code adding where it was tracking the wrong edit window.

- Fixed a bug when adding raw cheat codes.

- Fixed bugs in vdp1 debugger.

- Fixed a bug where saving/loading a save state and an error occured would cause sound looping.

- Scroll bar in memory editor now works properly when you move the thumb control.

- Added support for x64 builds in Visual Studio.

general:

- Fixed a bug that was causing older save states to fail.

>> Get it HERE.

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