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    bsnes v0.035 released

    Robert
    By Robert,

    SNES emulator

     

    2008-08-22 - bsnes v0.035 released

    This release adds vsync support, improved header detection and many new configuration options. Many thanks go to I.S.T. for extensively testing the new header detection for regressions.

     

    Changelog:

     

    - Added video synchronization support at long last [blargg, byuu]

    - Added audio panel to control volume, latency, frequency and SNES input frequency settings

    - Added driver panel to select APIs to use for video, audio and input

    - Added crash handler for driver initialization

    - Xv and SDL video drivers now work with compositing enabled on Linux/Xorg

    - Improved ALSA audio driver for Linux

    - Now using a fixed output frequency, along with a 4-tap hermite resampler

    - Improved header detection; fixes Batman: Revenge of The Joker and a few fan translations

    - Frameskip will now randomly choose a frame in each set to display; helps with animations

    - Locales now support meta-data, which allows for unique translations of the same English input

    >> Get it HERE.


    Wine 1.1.3 released

    Robert
    By Robert,

    Windows API emulator for Unix

     

    What's new in this release:

    - Beginnings of ddraw overlay support.

    - Many more crypt32 functions.

    - Improved support for tables in Richedit.

    - Support for NETWM window maximization.

    - Many installer fixes.

    - Tweaks for better PulseAudio support.

    - Various bug fixes.

    >> Get it HERE.


    gpSPhone v2.5.0 released

    Robert
    By Robert,

    GBA emulator for iPhone and iPod Touch

     

    I have updated gpSPhone, the Gameboy Advance emulator for the iPhone and iPod Touch. This is a public release for firmware 2.x.x, and is available via Cydia with the built-in ZodTTD Public Repo.

     

    Here's what is new in gpSPhone v2.5.0:

     

    - Made for firmware 2.x.x.

    - Adds MultiTouch! Press 5+ buttons at once.

    - Addition of MultiTouch fixes Metroid Fusion controller issues.

    - Sound is better. It has some gaps during slow playback.

    - Faster and more stable iPhone & iPod Touch code.

    - Added recent code for removing the blur effect filter when screen is scaled. This improved performance as well.

    - Removed annoying ad view. Uses new ad view in a separate window.

    - Fixed the file browser bug.

     

    Pending known issues:

     

    - Sound has gaps during slowdown of emulation.

    - Suspending the iPhone / iPod Touch results in the status bar being overlayed on top of the emulator. Looking into a fix.

    >> Get it HERE.


    MisfitMAME 0.127 released

    Robert
    By Robert,

    After 6 months, a new release!

     

    0.127

    --------

     

    Released on Aug 23, 2008

    Based on MAME 0.127

     

    Thanks to the Neht team (Ryokuken, JacKc) for lots of help in various ways.

    Thanks to Mametesters for fixing MAME bugs that impacted on MisfitMame.

     

     

    Source changes

    --------------

     

    The recent rewrite of cps1 fixed a lot of odd problems, but also broke

    the homebrews and some hacks. Extensive work was done to fix as much

    as possible.

     

    - driver split into 3, to keep the mame portion relatively uncluttered

    -- cps1.c - original MAME code with a few "bootleg-friendly" changes

    -- cps1mis.c - Misfit extra games

    -- cps1hack.c - the "old" cps1 code, for the 8 games that need it

     

    - most games improved:

    -- captcomh - added, works

    -- cawingb - fixed inputs and sound - still unplayable

    -- dinob - fixed, works

    -- dinohb - fixed, works

    -- kodh - added, works

    -- punishjh - added, works

    -- punishrb - added, works

    -- sf2m1 - added, works

    -- sf2m2 - added, works

    -- sf2m3 - added, playable

    -- sf2m8 - mostly works, unplayable

    -- sf2m12 - added, works

    -- wofb - fixed, works

    -- wofaha - removed

    -- wofjh - fixed, works

    -- wofsjb - fixed inputs, works

    -- cps1demo, cps1frog - moved to cps1hack.c, working

    -- wofh, wofha, wofsj, wofsja, wof3sj, wof3sja - moved to cps1hack.c, working

     

     

    All Galaxian/Frogger/Scramble, etc games converted to Aaron's new Galaxian driver,

    except for Bagmanm2 which has its own minimal version of galaxold.

     

     

    mineswp - Added colours:

    - White (normal play / attract mode)

    - Yellow (new record time)

    - Green (new record level - must be at least level 3)

    - Purple (stepped on a bomb)

    - Red (game over)

     

     

    Neogeo:

    - Removed the customised per-game screen width setting. It's now the same as MAME.

    - Renamed MGD2 sets to avoid conflicts with MAME.

    - Removed the optional bios code, now same as MAME.

     

     

     

    Games Added

    -----------

     

     

    CPS1:

    Various, see above

     

     

    CPS2:

    mshud

    sgemfd

    ssf2tbd

    ssf2xjd

     

     

    Other:

    nam1975h

    bombjred

     

     

     

    Games Removed

    -------------

    sf2mdt, wofhfh (in mame)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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