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    SNEeSe v0.74 IS OUT NOW GET IT HERE

    XXLEnigma
    By XXLEnigma,

    A new version of SNEeSE, a Open-Source SNES emulator for DOS, has been released today. Here's the list of changes to v0.74:

     

     

    Render: Altered clip window setup code

     

    Sound: Corrected behavior of invalid range values in BRR header byte, thanks to Brad Martin for the correction

     

    Sound: Corrected bug in ADSR/GAIN switching; when switching from GAIN to ADSR, envelope update time was not set based on current ADSR state

     

    Sound: Restructed BRR decoding

     

    Render: Changed the back area color addition hack to actually add to color 0 instead of replacing it, helps many games

     

    Render: Added support for dual window clipping with OR or AND logic modes of 8x8-tile backgrounds with no offset change or mosaic

     

    Sound: Corrected sample loop behavior, erroneously changed it in 0.73, fixes Sidmania

     

    Sound: Added emulation of 4-point pitch-regulated gaussian interpolation of sample data

     

    Sound: Added emulation of SNES echo effect and its corresponding FIR filter

     

    Get it from http://www.emuunlim.com/sneese/sn074b.zip/


    AGES v0.30a

    XXLEnigma
    By XXLEnigma,

    A new version of AGES, a Genesis, 32X, Sega CD, & SMS emulator for Windows, has been released. The author notes that this version does not work very well under WindowsXP. Here's the list of changes:

     

     

    Some Genesis, 32X, Sega CD, and SMS compatiblity fixes

     

    Added Game Gear emulation

     

    M68000, Z80, and SH2 core revisions (lots faster)

     

    Faster interlace mode line renderer

     

    PSG noise channel

     

    32X, Sega CD, SMS, and GG saved states

     

    Network play via Kaillera

     

    Added new fast-forward method: "sticky" (complements "press-and-hold")

     

    V-Sync option

     

    FPS display

     

    Brighter colors

     

    Close ROM option

     

    Multiple joystick support

     

    Improved some parts of the GUI (not compatible with WinXP!)

     

    Fixed the very annoying clicks/pops in DirectSound output

     

    Corrected inaccuracy in Sega CD sector playback timing

     

    Implicit track naming (like Gens) for ISO+MP3 CD images

     

    Software CD-DA playback (no more CD-to-soundcard cable required)

     

    CD-DA playback for BIN/CUE

     

    Automatic game patching feature

     

    Get it from http://www.emuunlim.com/downloads.php?Syst...stem=115&id=228


    Ultrahle Alpha v1.1.0 released!

    ken_cinder
    By ken_cinder,

    "ShadowPrince" has released a new version of his unofficial version of Nintendo64 emulator UltraHLE. Here's the list of changes in this release:

     

     

    Pj64 Input plugin support

    (put your input and gfx plugins in plugin directory)

     

    Storing Input plugin

     

    Added Fast access menu to rom browser

    -Right click on rombrowser

    -Run File

    -Rom Directories

    -Refresh

     

    New ini file

     

    More roms are recognized now,to see changes, refresh rom browser

     

    Name of the rom in rombrowser is now taken from ini alt title,rather than from rom header

     

    Now u can choose drive as directory (ex. c:)

     

    Removed old Input config dialog

     

    Executable packed with UPX 1.24

     

    Download it here.


    Dapple 0.97 Released!

    ken_cinder
    By ken_cinder,

    Dapple is a Apple ][ emulator for DOS.

     

    News:

    0.97:

    * Reversed the Shift Key Mod (and allowed it to be disabled). Now you

    can use the FrEdWriter 4.4 text editor/word processor. (Note: There is a cosmetic bug in //e mode. I have something to find out first.)

     

    0.96:

    * Extended ADC and SDC, with a small exception: if you only have Turbo

    C++ 1.01, you will need a precompiled CPU core since the extensions run TC out of memory, at least on my system. ProDOS 2.03 now boots, although not perfectly.

     

    0.95c:

    Added Alt-F4 quick exit key. This is a private build only.

     

    0.95b:

    CPU fix to ADC opcode, fixing "Pitfall 2: Lost Caverns". As before

    I will be releasing this version as a PATCH ONLY, noncumulative, (you must download it over top of 0.95a, which in turn must be downloaded over 0.95) to make it easier for me.

     

    Get it from this page.


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