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    FB Alpha Shuffle v0.2.97.02 (2009/02/01) released

    Robert
    By Robert,
    - based on FB Alpha v0.2.97.02 compiled with vs2008sp1.

    - preliminary add on screen message display for DX9 video output.

    - fixed screen is incorrectly rotated for some flipped games (which has BDF_ORIENTATION_FLIPPED flag) in DX9 video output.

    - fixed screen rotation in avi recording for some vertical and flipped games.

    - added 2xPM LQ filter from Kega Fusion plugin.

    - added shortcuts for record/replay input and avi.

    - added save favorite games (the file is in config/favorites.ini).

    - updated 7-Zip LZMA SDK to 4.63. (http://www.7-zip.org/)

    - fixed popup sound initialize warning when sound is disabled.

    - renamed archived image filename to snap.xx, titles.xx, flyers.xx (xx = zip/7z) so you can use these files from MAMEUI easily.

    - removed export RC data (the new RC can import clrmamep data file).

    - removed "Play game with IPS" from gamelist context menu. (IPS which have been configured will be used automatically)

    - added "Dogyuun (Licensed to Unite Trading For Korea)".

    - added CPS2 phoenix romsets armwar1d, dimahoud, mmatrixd.

    - some source code cleanup.

    - fixed some minor bugs.

    - updated romsets to match MAME 0.129u3.

    >> Get it HERE.


    Ootake 2.03 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2009/02/05 2.03 released

     

    - The stability of the CD-ROM access processing by the difference of the personal computer environment has been improved.

     

    - The volume balance of CD-DA, a built-in sound, and ADPCM sound was brought close to a real machine more.

     

    - The volume distribution in a built-in sound source was brought close to a real machine. In the start of "Blood Gear", the buzzer sound approached the atmosphere of a real machine. I think other games to have approached a real machine, too.

     

    - The speed and timing were brought close to a real machine. In "Aoi Blink", the problem that one line of the upper part of the status screen has fallen into disorder (generated from a recent version) was solved.

     

    - The bug of the CD-ROM access wait processing was corrected. In the conclusion of "Fighting Street" by time up, the problem that the voice announcement of the victor was not occasionally done (generated by a recent version) was solved.

     

    - The display processing part of sprite was sped up.

     

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    jpcsp 0.1 biuld 912 released

    Robert
    By Robert,

    Java-based PSP emulator

     

    >> Get it HERE.


    Vuze 4.1.0.2 released

    Robert
    By Robert,

    BT client

     

    VUZE CHANGELOG

    -----------------

     

    2009.02.05 | Vuze 4.1.0.2

     

    FEATURE: UI | Config option for max stalled seeding torrents (was hardcoded in 4100) [TuxPaper]

     

    BUGFIX: Core | Fix null-pointer-exception when initiasing old categorised shares [Parg]

    BUGFIX: Core | Remove accidental invocation of the get-networks Vuze RPC when running in classic UI [Parg]

    BUGFIX: Core | Remove null-pointer-exception in TCP connection manager [Parg]

    BUGFIX: Core | Fix subscription auto-download with sites where supplied referer caused error [Parg]

    BUGFIX: UIvz | Click area for Friend's "chat thought bubble" was wrong, preventing click to chat in some cases [TuxPaper]

    BUGFIX: UIvz | Fix share of vuze content (users could only share non-vuze content) [TuxPaper]

    BUGFIX: UI | Column Setup visual fixes for gtk [TuxPaper]

    BUGFIX: UI | Revert category buttons to working state [TuxPaper]

    BUGFIX: UI | Fixed memory leak in All-Peers view [Parg]

    BUGFIX: UI | Fixed resource disposal in config view causing some status bar icons to not draw [TuxPaper]

     

    CHANGE: Core | Remove various debug-spew [Parg]

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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