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Webmame 0.2 released

Front End
WebMAME, you configure your emulators / emulator. Then you can create categories on the fly from any web browser or command line. Then you can add or remove games from any emulator into any category from any web browser or command line.
The nice part. Your frontend will ALSO launch games through the same application. So if you for instance, type in a browser (IE for instance). "http://localhost/config/fighter add SF2 emul mame" it will add the SF2 game in mame to the "fighter" category. Then, the next time your frontend calls for a -listxml, it will have SF2 in the list.
You can also launch games directly, even if they aren't in any category yet. "So, does tron work well with this frontend?" just type "http://localhost/launch/mame tron" (this will launch tron in the emulator configured under mame).
0.2
- Added arguments to emulator
- Fixed some loading of large mame.xml files.
- Caching listxml files.
>> More info & download HERE.
Ami/WinArcadia 9.02 released

WinArcadia 9.02 (Windows): 7 January 2009
AmiArcadia 9.02 (AmigaOS 3): 7 January 2009
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
AmiArcadia and WinArcadia emulate these Signetics-based machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (such as the EA 77up2, EA 78up5, the
Signetics Adaptable Board Computer, and the Eurocard 2650)
(c. 1977-1978);
* the Signetics Instructor 50 computer (1978); and
* the Central Data 2650 computer (1977).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, warp mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor.
Changes since V9.01:
. Miscellaneous improvements and bug fixes.
DS81 Version 1.3 released

Sinclair ZX81 emulator for the DS
Well, that was a slightly longer than anticipated hiatus. Still, give it a good few days at Christmas and out pops a new version.
This fixes a few bugs, and invariably adds a few of its own. The main new feature is that a snapshot can be saved (and one even automatically loaded when DS81 runs).
>> Get it HERE.