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BeebEm 4.0 released
BBC Micro and Master 128 Emulator
Version 4.0 (Mike Wyatt, Rob O'Donnell, Steve Pick)
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* Added clipboard functionality from the Mac port. Clipboard can be set as destination for printer output, copy and paste menu options for BASIC programs.
* Added file import/export for DFS disc images loaded into BeebEm. The exported files use the standard archive format where .INF files store the file attributes.
* Added support for disc, state and tape file specific preferences. When loading a file from the command line, running a disk image or loading a state file BeebEm will check for Preferences.cfg and Roms.cfg files in the same folder as the image file. This makes it easier to set up different preferences for different programs.
* Added ALT-ENTER keypress to toggle fullscreen mode.
* Creation of registry entries at installation:
HKEY_LOCAL_MACHINE\SOFTWARE\BeebEm\InstallPath
HKEY_LOCAL_MACHINE\SOFTWARE\BeebEm\Version
* Reduced the tape control window size so it fits on a Netbook screen.
* Added Rob's IP options for serial port emulation. Allows connection via TCP/IP to local or remote IP address. Incoming connections can be supported via utilities such as tcpser.
* Debugger enhancements from Steve:
- User-defined breakpoints and watches.
- Break on BRK instruction.
- Support for loading VICE format label files, as generated by LD65 - this lets you use text labels in place of addresses in all debugger commands.
- Memory map file allows short descriptions for memory ranges. Debugger will use this to describe what location it's entered OS code at, or where the break landed.
- Commands to toggle various UI checkboxes.
- Command to echo a line of text to debugger output.
- Debugger commands can now be loaded from a script file specified on the BeebEm command line (with -DebugScript). Simple comments are also supported.
- Sanitized some code, added DisplayDebugInfoF(format, ...) to output formatted debugging info, sprintf() style.
- Beautified the debugging UI a bit.
>> Get it HERE.
Glide64 'Napalm' 1.2 released
Plugin
Glide64 is a graphics plugin for N64 emulators such as Project64, 1964 and Mupen64. It uses the 3dfx Glide3x API, and it supports many games. If you don't have a 3dfx card, you can use a Glide Wrapper.
Lenth of Truth for Zelda MM was broken in previous release. I finally found time to fix it. Also this release contains fixes for Beetle Adventure Racing, Mortal Kombat 4, PGA European Tour and may be others.
>> Get it HERE. (link fixed)
