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    Cologne 0.4 released

    Robert
    By Robert,

    Coleco Vision emu for GBA.

     

    * Fixed the NMI bug.

    * Added 16bit sound mixing.

    * Optimised some of the shift instructions.

    * Optimised DD/FD instructions.

    >> Get it HERE


    FakeNES 0.5.3 released

    Robert
    By Robert,
    * CODE: Cleaned up timing code slightly.

    * GUI: Removed all remaining hacks leftover from the old GUI menu code.

    * MISC: Added quick save/quick load feature which uses it's own independant state slot. Note that quicksave files have an extension of.fsv.

    * MISC: Cleaned up ROM loading code.

    * MISC: Made most code that deals with ROM filenames Unicode safe.

    * MISC: Changed behavior upon task switch while running in windowed modes from 'SWITCH_PAUSE' to 'SWITCH_BACKGROUND'.

    * MISC: Added callbacks to stop and later resume audio playback when a task switch occurs while running in fullscreen mode.

    MISC: Added region auto-detection for PAL (E) games (currently it defaults to NTSC for all others). Note that this feature must be enabled from the System->Region menu by setting Region to 'Automatic'.

    * NET: Initial work on new NetPlay engine.

    >> Get the emulator HERE


    IDEAS 1.0.0.8c released

    Robert
    By Robert,

    A beta of this DS emulator has been released.

    Plus, Lino gives his view of the lamers out there.

     

    03-11-2006

    iDeaS 1.0.0.8c by Lino

     

    Okay people, the time has come to release a new version of iDeaS, or better, an upgrade to the 0.8 version.

    Why the branching? Easily explained: a few more improvements were planned and now being implemented but, surprise surprise!, they haven't been included.

    Thank a few people, like the one who constantly scans the site folders for betas and downloaded the same file you can grab now (leaking an already to-be-released version, what's the point of it? It's not like I put any betas on the site XD), or those who bug Evrain in MSN for Mariokart DS and Nintendogs, or a few warez forum drooling over each new version of the program.

    So, sorry folks, you'll have to just cope with what is here (a good chunk of the work, if you ask me, just a few bugs to be ironed out, in addition to other improvements you won't see for now, as I said) and try to play Castlevania with a few messed layers.

     

    Here's the changelog:

     

    - Fixed a bug in palette settings

    - Fixed a bug in texture management

    - Fixed a bug in Z-Buffer management

    - Fixed a bug in sprite 's tiles selection

    - Fixed palette errors in Mode 3

    - Fixed a bug in IRQ DMAs for ARM9 CPU

    - Fixed a few bugs in firmware language selection (Polarium in Italian, yay!)

    - Added an ini configuration file

    - Added preliminary key customisation functions

    >> Get it HERE


    Dualis 17.1 released

    Robert
    By Robert,
    2006-03-11

     

    * GPU:  Fixed some errors in the OpenGL and Direct3D renderers when alpha blending was used 

    * MMU:  Added the 64 kB of GBA cart save RAM 

    * MMU:  Fixed mirrored 8-bit writes to WRAM 

    * GUI:  Added an auto update mode to the disassembler 

    * GUI:  Fixed some minor bugs in the disassembler and palette viewer

    >> Get it HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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