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GameEx 5.84 released
No changelog for 5.84, but here's 5.83
19th March 2006 - GameEx 5.83
* There's now the facility to view Favourites (we spell it like that in England) by System/Emulator.
* After exiting from a random game you will be left on the game information page for the game, so you can see what it is, and add it to favourites.
* DVD's module now caches the list of DVD's the first time it's loaded during a session.
* Fixes audio level output not showing for the track when it's showing in the list.
* There's a new additional WAV sound file GameEx uses - launch.wav. * This is played whenever a game is launched.
* This release should fix being able to not exit attract mode if you press coin in or press a joystick button. If it's still not working for you please report on the forums.
>> Get it HERE.
ZSNES 03/19/06 WIP
ALL: Updated DSP-1 support. [Nach]ALL: DSP-3 support (thanks Jonas Quinn for fixing a bug in processing code). [Overload, Feather, Nach]
ALL: Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change. [Jonas Quinn]
ALL: Fixed bug where loading game changes frame skip settings. [Nach]
ALL: Fixed game title in SPC files for EHi Roms. [Jonas Quinn]
ALL: Fixed strange sprite priority bugs after switch to window/fullscreen. [Jonas Quinn]
ALL: Removed Mario Kart rear view mirror hack. [Nach]
WIN: Fixed safe_popen() for MSVC. [Jonas Quinn]
WIN: Fixed some colour problems that came up occasionally. [Jonas Quinn]
GUI: Fixed shadow in F1 Menu. [Jonas Quinn]
GUI: Fixed special case horizon (Thanks Dan, Motley). [Nach]
MOV: Made audio options disappear when they wouldn't do anything. [Nach]
MOV: Optimized WAV writing. [Nach]
MOV: Defaults now produce smaller AVIs. [Nach]
SRC: Ported setnoise to C. [Jonas Quinn]
SRC: Fixed some warnings. [Jonas Quinn]
SRC: Added a check to custom popen() (Thanks Bisqwit.) [Nach]
SRC: Cleanup. [Nach, Jonas Quinn]
SRC: Source is GPL v2 only. [Nach]
DOC: Updated source docs a bit. [pagefault, Nach]
Get it here.
XBOX360 Firmware Hacked!
source from xboxhacker.net
TheSpecialist has done it and made a video as proof.
Months of hard work have come to an end. The 360 FW security details were posted a few days ago already, so why not make it officialIt's been done.
Respect to all the people on this board who made it possible with their brilliant contributions:
Anita999, Geremia, Nayr, Bluecop, Interestedhacker, MacDennis, Phantasm, Marvin, Tiros, SpenzerX, Team Modfreakz, Fuzzylogic, Takires, loser, jasper, SMO, Groepaz, Zobyone, Jumba, Amadeus, Tser, DjHuevo, oz_paulb, DaveX, darkfly, evestu, Robinsod, Dark_Neo, Gael360, Seventhson, probutus.
Just for fun, here's a little video: http://rapidshare.de/files/15810304/360hack.mpg.html. And no, the team decided not to release a hacked FW. The security details are proof itself. The team advocates hacking, not piracy.
Nestopia 1.28 released
Windows Additions:
* Sound volume level sliders.
* More NTSC video filter options.
* Scanline darkening level sliders.
Windows Changes:
* Pressing the ALT-key when the menu is hidden should no longer cause "hickups" during play.
* Recent files/directories menu lock state is now saved on exit.
Windows Fixes:
* Window placement bug.
Emulator Additions:
* Non-linear APU sound output.
* Mapper 116 for "AV-Girl Fighting".
* Mapper 163 and 167. Info from tpu.
* Database entries.
Emulator Changes:
* Update to version 0.1.7 of Blargg's NTSC composite video filter.
* Fine-tuned the volume levels of the external sound chips.
* More accurate SUNSOFT5B sound chip emulation.
* Moved "Shanghai" to mapper 93.
* Patch for "Dragon Ball Z II - Gekishin Freeza!! (redump)" to use the proper EEPROM type.
* 'No Sprite Limit' option should now be more responsive to games that make heavy use of OAM cycling.
Emulator Fixes:
* Mapper 45, 53, 74, 90, 93, 164 and 165.
* Dip-switch and input fixes for some VS.System games.
* Database entries.
>> Get it HERE
Credits: Emulation9
