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Yape 0.66 released

Commodore Plus/4 emulator
Yape 0.66 released 24/05/2006
Even though Pocket C+4 has been the main focus in the last couple of months, I haven't forgotten about Yape either. This time the following additions have been made:
* more than one (up to 4) 1581 drives now possible
* one-shot breakpoints in the monitor (U $address, or G $start $stop)
* resizable emulator window in DirectX mode
* resizable monitor window
* actual memory reads/writes now shown during debug
* synch to vblank functionality changed
* cleaner code and better optimizations
* small bug in SID noise waveform fixed
* memory leak in fake drive emulation fixed
As you can see quite a few improvements have been made to the external monitor. One-shot breakpoints are extremely useful when you want to debug your code, think of it as a 'Run to cursor' equivalent.
>> Get it HERE.
Wine 0.9.14 released
Gens32 Surreal v1.67 R2 released

Gens32 Surreal v1.67 R2
You can play this version with your camera!.
1) Fixed a bug in YM2612 when enable SSG_EG.
2) Supported Virtual Space Controller.
3) Fixed a bug in joypad config. Speed up key will not overwrite quick load key anymore.
4) Fixed joypad config delay,make it more suitable.
P.S:
I have released a VSC which can turn your chair into a ''motorbike", you can play Super Hong On, Burning Force or something else. You can find more information here.
>> Download Gens32 HERE.
XEmuGB v1.7 released

Gameboy emulator
Version 1.7Core (GB.dll):
* More accurate window emulation (window enabling / disabling, fixes bug in score screen of "Donkey Kong")
* Fixed a bug that caused the emulator to crash sometimes when using "GetState"
* Fixed a wrong set flag (SBC didn't set the N flag, caused money to count forever in Warioland)
* Updated SDK with more information about when the arrays passed to the emulator have to exist.
>> Get it HERE.