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    Yape 0.66 released

    Robert
    By Robert,

    Commodore Plus/4 emulator

     

    Yape 0.66 released 24/05/2006

     

    Even though Pocket C+4 has been the main focus in the last couple of months, I haven't forgotten about Yape either. This time the following additions have been made:

     

    * more than one (up to 4) 1581 drives now possible

    * one-shot breakpoints in the monitor (U $address, or G $start $stop)

    * resizable emulator window in DirectX mode

    * resizable monitor window

    * actual memory reads/writes now shown during debug

    * synch to vblank functionality changed

    * cleaner code and better optimizations

    * small bug in SID noise waveform fixed

    * memory leak in fake drive emulation fixed

     

    As you can see quite a few improvements have been made to the external monitor. One-shot breakpoints are extremely useful when you want to debug your code, think of it as a 'Run to cursor' equivalent.

    >> Get it HERE.


    Wine 0.9.14 released

    Robert
    By Robert,

    Windows emulator on Unix

     

    What's new in this release:

      - Better MS/RPC compatibility.

      - Many fixes to Direct3D shaders.

      - Several improvements to the header control.

      - Lots of bug fixes.

    >> Get it HERE.


    Gens32 Surreal v1.67 R2 released

    Robert
    By Robert,
    Gens32 Surreal v1.67 R2

     

    You can play this version with your camera!.

     

    1) Fixed a bug in YM2612 when enable SSG_EG.

     

    2) Supported Virtual Space Controller.

     

    3) Fixed a bug in joypad config. Speed up key will not overwrite quick load key anymore.

     

    4) Fixed joypad config delay,make it more suitable.

     

    P.S:

     

    I have released a VSC which can turn your chair into a ''motorbike", you can play Super Hong On, Burning Force or something else. You can find more information here.

    >> Download Gens32 HERE.


    XEmuGB v1.7 released

    Robert
    By Robert,

    Gameboy emulator

     

    Version 1.7

    Core (GB.dll):

     

    * More accurate window emulation (window enabling / disabling, fixes bug in score screen of "Donkey Kong")

    * Fixed a bug that caused the emulator to crash sometimes when using "GetState"

    * Fixed a wrong set flag (SBC didn't set the N flag, caused money to count forever in Warioland)

    * Updated SDK with more information about when the arrays passed to the emulator have to exist.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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