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x-mame and x-mess 0.106 released

Release 0.106, 27 May 2006
* Everything from MAME 0.106 (changes-mame.html) and MESS 0.106 (changes-mess.html).
* Reverted a change that was intended to work around some Metacity focus misbehavior but was causing all window managers to have focus problems in fullscreen mode.
* Fixed a link error for messtest. (Arnaud G. Gibert)
* The clean68k target now removes libcpu.a, which fixes link errors for successive builds made without a full clean. (Arnaud G. Gibert)
* Fixed an alignment bug in the OpenGL driver which caused Defender, and possibly other 16bpp games, to be skewed.
* The mouse is no longer automatically grabbed in fullscreen mode. Bugzilla bug 877.
* Replaced fuzzy game name comparison with the method used by MAME for Windows, which lists approximate matches when an exact match isn't found.
* A BadMatch error should no longer occur for the OpenGL target in some cases, such as when 16bpp mode is used with recent releases of the binary NVIDIA driver.
* Fixed the tiny build target. (Mike Frysinger)
* Added CFLAGS for the Blackfin CPU. (Mike Frysinger)
* BUILD_ZLIB and BUILD_EXPAT can now be disabled without having to edit the makefile. (Mike Frysinger)
>> Get it HERE.
dgVoodoo 1.50 beta released
Dos MAME 0.106
ZSNES WIP 05/27/2006

Here's what's new:
ALL: Finally implemented Anomie's Matrix formula for Mode 7. Fixed Energy Breakers world map, IOG intro and some other stuff without breaking anything to my knowledge (hires mode7 still has issues). [Jonas Quinn]ALL: Cleaned up DSP code again, this time without removing code that was needed Wink [pagefault]
ALL: DSP1 - fixed up Op02 and Op06, and cleaned out the code from old garbage. Thanks The Dumper for the logs and Andreas Naive for reverse engineering the last very hard opcode. [Nach]
ALL: Made mouse detection more verbose, and the reason for ManyMouse failing clear. [Nach]
ALL: Removed a useless cmd line option (-sn). [Jonas Quinn]
ALL: Some optimisations. [Jonas Quinn]
ALL: Removed special timing for EHi roms. [Jonas Quinn]
ALL: Fixed info for -p. [Deathlike]
ALL: Prevented 'auto state save/load' & 'auto increment state slot' from interacting. Former takes precedence. [grinvader]
ALL: Fixed % to execute setting. [Deathlike]
ALL: Smarter re-rewind doesn't lose any state, without any overhead. [grinvader]
W_S: Added custom resolutions for S modes (Windows port) & F modes (SDL port). Made SDL config file more verbose. [Deathlike, Nach]
SDL: Some overhauling to the configure script, now using non-obsolete autoconf syntax. Updated year-old config.guess and.sub, as well. [grinvader]
SDL: Made resizing (Variable OGL mode) center ZSNES output with unchanged ratio (ODR) [NBondoux].
SDL: Added new OGL video mode, which behaves like the old variable mode (ODS). [grinvader]
WIN: Updated wheel handling. [Nach]
MOV: Option that causes more harm than help in most movies removed. [grinvader]
PSR: No longer outputting C or config file comments in lines that are not to be included. [Nach]
TOL: Updated archopt for Pentium 3 mobile, and new SSE3 Pentium M. [Nach]
DOC: Updated authors list somewhat. [Nach]
DOC: Removed Energy Breaker from todo list. [Jonas Quinn]
SRC: Made Linux mouse error code use smaller buffer. [Nach]
SRC: Made a switch to disable JMA in builds, fixed a typo in the manpage, dropped pitiful attempts at detecting x86-64. [grinvader]
SRC: Removed unneeded code. [Nach, Jonas Quinn, grinvader]
SRC: Fixed MSVC warnings [Jonas Quinn]
Get it here.