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    DreamChip v1.0 alpha Released

    Mooney
    By Mooney,

    CHIP-8 emulator for PSP

    Hi there guys

     

    DreamChip is a chip8 emulator ported to the psp by me.

     

    for anyone wondering what a chip8 is look here : CHIP8 wiki

     

    I bet some of you never thought this project would ever get as far as a release

     

    I took the initiative to port a Chip8 emulator (unamed) made by TJA of emutalk to the psp.

     

    It uses sdl for input, sound and gfx.

     

    It runs at full speed (i think ) and compatibility seems good too

     

    I have included Some pd roms with the release, although as far as im aware all chip8 games are pd now.

     

    I would like to say a special thanks to Hardhat, who taught me a hell of a lot of sdl and helped me with some stupid mistakes i was making a long the way

     

    Due to my psp being briked i would like 1 beta tester for this emu, as i am sure input is working now but have being unable to test it myself.

     

    Enjoy

     

    Note : This emulator is currently hardcoded to play a rom named "ROM" in the /rom directionary.... to play another rom just rename it "ROM" and replace the current rom in the folder.

     

    Source code will be released soon, very messy and a few things need changing before source is released.

     

    Cheers

    Get it here: DCEmu Release Thread


    DSOrganize v2.5 Released

    Mooney
    By Mooney,

    Homebrew organizer application for NDS.

    Fixes found in 2.5

     

    * Worked on making DSOrganize take up less memory on its own for more plugin memory.

    * Switched to more dynamic approach for plugins. Things should work better now.

    * Changed home screen to display current and next two day planner events instead of past ones.

    * Changed plugin vblank handling to give dedicated vblank access to plugins/exes when run.

    * Changed some code on the arm9 recieve fifo queue, hopefully fixing the random sound/keyboard freeze.

    * Changed arm7 upsampling code to sound better for amplified mp3's.

    * Changed calculator memory usage to allow for larger numbers.

    * Added in newest ogg vorbis memory leak fix.

    * Added echo, cls, wait commands to homebrew database script.

    * Added ability to swap buffers on only the top or bottom screen in plugins.

    * Added ability for plugins to query which screen DSO is on (for those that hook to the draw function).

    * Added simple battery saver function and debug write to disc function to plugin API.

    * Added repeat to all keys in the keyboard and fixed a glitch where char 255 couldn't be typed.

    * Added .dss shortcut type. Shortcuts can point to any file or directory except for another shortcut.

    * Added access to the PSG on the arm9 for plugins.

    * Added the missing commands for dswifi to the plugin API.

    * Fixed erasor glitch in scribble.

    * Fixed weird wrapping glitches introduced after the text fix.

    * Fixed glitch in syntax highlighting for html files introduced after text fix.

    * Fixed glitch where if resource0.bin is missing, DSO does not jump to your preferred start page.

    * Fixed error with ID3 tags containing a carriage return/line feed.

    * Fixed crash on loading iconsets from directories longer than 29 characters.

    * Fixed two irc crash bugs relating to bad server replies (ie on irc.enterthegame.com).

    * Removed mikmod loaders for all types but xm, it, s3m, mod due to low popularity.

     

    *NOTE: Since the plugin architecture has been updated, please download the latest version of your favorite plugins to continue using them.

    Get it HERE


    No$GBA 2.3d released

    Robert
    By Robert,

    GBA and NDS emulator

     

    NDS Emulation

    - No$gba v2.2 contains some NDS emulation support.

    - No$gba v2.3 contains almost full NDS emulation support including 3D.

    - No$gba v2.3a now also contains NDS sound emulation.

    - No$gba v2.3b couple of bug fixes and details.

    - No$gba v2.3c some important nds-related additions/fixes.

    - No$gba v2.3d adds microphone support, 3d video improvements, full dos-dpmi compatibilty, and more programming specs.

     

    23 February 2007 - version 2.3d

    - nds/video/help: added note on unknown tvoutcnt register (nds9 port 4000070h)

    - nds/sio/help: added chapter on (absent) link port (with new bits like ckup)

    - nds/aux/help: added full gba and gba-sp cpu/lcd/chipset pinouts (from no$gmb)

    - nds/aux/help: added SG and SW pins (gba-sp/nds headphone socket) (from no$gmb)

    - nds/3d/help: added projection/rotation/scaling/translation matrix examples

    - nds/3d/help: added edge marking notes, alpha_test_ref notes, and fog notes

    - nds/3d/help: added new shadow polygon chapter, and added toon table notes

    - nds/3d: skips vtx's of (still unsupported) shadow polygons (avoid eragon dirt)

    - nds/3d: speedup: re-creates textures only if teximage_param/pltt_base changed

    - nds/3d: speedup: mtx_mul_4x3/3x3/trans/scale skips fixed values (ie. 0 and 1)

    - nds/sound: init [sb_pos_in_buf_in_clk_cycles]=0 (avoids fatal 'e-2' on reset)

    - nds/3d: supports packed-texture-mode3 (mul3+mul5=div8) (eragon/mariokart demo)

    - nds/microphone: emulates mircophone gain level (powerman reg3 = x1 x2 x4 x8)

    - nds/microphone: wave_in-dma activated only if/as long as enabled in powerman

    - nds/microphone: forwards PC mic-in/line-in to nds-microphone (player 1 only)

    - nds/microphone: emulates muted mic-level (for mic-powerman off=000h, on=800h)

    - dos/nds: supports nds-video (256x192) (dual-screen) (forced 640x480 onepix)

    - dos: dpmi redirects dos32_int10 to dpmi_interrupt_10h (fixes win98 xgra-crash)

    - dos: uses int2fh/1680h under dpmi (not actually supported by cwsdpmi/win98)

    - dos: prevents hlt-opcode under dpmi (hlt crashed cwsdpmi, ignored by win98)

    - initialize: corrected @@zero_fill_vals length (caused crash in dos version)

    Changelog / Download


    Ootake 0.97 released

    Robert
    By Robert,

    Turbo Grafx 16 / PC Engine emulator

     

    2007/02/23 0.97 released

    - The number of maximum preservation of "State saving with the number" has been increased to "20 pieces".

    - "1552 Tenka Tairan" came to operate by last update (v0.96).

    - When you use "Software of the television watching etc." and "Ootake" at the same time, the problem that the noise regularly occasionally entered the sound was solved.

    - "Window Activated Non-automatically" (setting of whether the window is automatically activated) was added to "Setting->Screen menu".

    Changelog / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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