Jump to content

    AtomicFE 0.19 released

    Robert
    By Robert,

    Front End

     

    * reorganization of HardWare Manager

    * New function for LEDWIZ Animation script

    * Timing parameter for the LEDWIZ Screensaver random mode

    * Advanced Video Screen Saver

    * Can now define if one particular graphic object on layout use transparent color or not

    * SmartText Display in list

    * New way to make Multi-Emulator List with GUI in AtomicManager

    * Intro video on Atomic Start Up

    * Open source plug'in system based on Scripting

    * Live Filtering of the game list

    * Gradual alpha blending on layout object

    * Flip and Mirror effect on layout object

    * Reflection zone object on layout

    * Enhancement on the layout editor

    * Turbo Browse Mode for the list added in options.

    * few bug fixed...

    >> Get it HERE.


    FBA 0.2.96.62 Released

    Robert
    By Robert,

    Arcade emulator

     

    Another release of FBA - System16 is very WIP so the previous release of that is in here.

     

    Get the new version from the downloads page.

     

    Here's the what's new;

     

    * Added driver for Choko (choko)

    * Added driver for Jyangokushi: Haoh no Saihai (jyangoku)

    * Added various CPS-2 clones now the decryption keys are known

    * Added rastsag1 to the Rastan driver

    * Fixed bug with EEPROM on startup in CPS games

    * Fixed crash bug in Q-Sound games with sound disabled

    * Enabled the "Tournament" mode in the tournament versions of Super Street Fighter 2 - now they try to connect to other terminals (if you just want to play the games then change the setup in the "Test Menu", access using F2)

    * Fixed bug in datfile generation module

    * Various rom changes to match MAME 0.112u2 (with the exception of the XOR for spf2ta)

    Changelog / Download


    SNEmulDS 0.4 alpha released

    Robert
    By Robert,

    SNES emulator for the DS

     

    Alpha release of SNEmulDS 0.4!

     

    It has been a long time with no real updates of SNEmulDS.. This first release break this silence, and i hope it will please everyone. First of all, the main change is the integration of the CPU engine of SnezziDS. In fact, I wanted to make my own CPU engine in ASM, but i rapidly saw that i couldn't do better than bubble2k did. I recognize his work as a masterpiece in DS homebrews. I personally added some new features from the original C CPU of SNEmulDS: speed hacks, memory protection, and ROM paging/dynamic reloading (giving Large ROMs support for Slot-1 cards). All combined CPU engine and speed hacks give a great boost in speed.

    There are also various changes:

     

    * Implemented MODE 7

    * Partial line by line engine for MODE 7 games

    * Implemented MODE 3,4 (256 colors)

    * Now SNEmulDS uses devkitpro 20 and libfat library from chishm with DLDI support, for better compatibility

    * Improved ROM paging, reducing bugs for Large ROMs (> 3 Mo)

    * Fixed memory leaks (And consequently, fixed famous “Unsupported Large LoRom” bug)

    * Three level of speed hacks : no speed hacks, medium speed hacks, full speed hacks. Each level gives various compatibility and speed enhancements.

    * Fixed various bugs

    * Now SNEmulDS sources are under GNU license, to be compatible with snezzids

     

    (don’t forget to patch it with your DLDI driver, SNES games are loaded from SNES directory)

    >> Get it HERE


    PSPInt 1.0.9 released

    Robert
    By Robert,

    Intellivision Emulator for PSP

     

    PSPInt: Intellivision Emulator for PSP v1.0.9 (minor update)

     

    Hi All,

     

    DrNicket and I, are pleased to present you a new version of PSPInt the Intellivision Emulator for PSP.

     

    What's new in version 1.0.9 :

    - Bug fix in Rom file requester (PSP hangs when the rom list was big and already sorted)

    - Add help menu

    - Screenshots are now saved in PNG format.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...