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I'm having second thoughts on this idea, for the same reason that HBMAME is still at 0.245, so sorry to alarm you all. You can still give your opinions though. Also, the forum performance is horribly slow, possibly due to the rampant bots that seem to be infesting many other forums, as they harvest everyone's input for their own nefarious use. So, sorry about that. It might be that we'll have to restrict guest access entirely. We'll see.3 points
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Mameoxtras 2025 by arcades. New games now supported Bubble Buster (Special clone of Puzzle Bobble with different levels and music) Captain Barrel (NeoGeo) Gladmort (NeoGeo) Knights Chance (NeoGeo) Quick Shots (clone of Target Hits) Games fixed and now fully playable Express Raider (game could stall on level 2) Extreme Downhill (crash on ending) Secret Agent / Sly Spy (Special moves logic for the bosses) Risky Challenge / Gusson Oyoyo (protection crashes fixed) Games with graphical improvements Asura Buster Bomber Man World Dead Angle Ghouls N Ghosts Forgotten Worlds Joyful Road / Munch Mobile Magical Cat Adventure Nostradamus N.Y. Captor Strider Taito protection MCU Hooked up the M68705 MCU for Taito's Field Day removing the dodgy simulation code game is now 100% emulated. link includes new roms added and sourcecode. [code]https://www.mediafire.com/file/8szal4su7bn7lug/MAMEoXtras+2025.rar/file[/code]3 points
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Ok, nothing major this time, release mainly due because of an update for the appimage files for non arch linux distributions ! So here are the changes anyway (mostly in chronological order): - lots of script updates from ffman1985, including sf2 serie (sf2, sf2hf, sf2ce, ssf2 and ssf2t, hsf2), the sfa serie (sfa, sfa3, sfz2a1, sfz3jr2, sfz2alj), and the marvel serie (mvsc, mshvsf, xmvsf) ! Impressive work... ! - Rom region selection in the gui for sf2hf, sf2, sf2ce, sfa, xmcota, mshvsf - some big fixes in the converter I used to convert the cheats from mame, which allowed to fix quite a lot of things, I didn't fix everything because there was no report at all about that, and it's a long process. I just fixed the biggest games. - Fixed black screen for shaders when using scanline-3x during game - mer-curious updated samurai shodown 2 perfect edition to the latest romset - added some cheats and hiscore saving for dkongex and dkongjp (all dkongex cheats are not tested). That's all, nothing major, but still quite a lot of changes... Oh yeah also the 2 appimage files are updated to be in sync with the latest windows builds, and I'll update the linux arch files now... ! http://raine.1emulation.com/download/latest.html3 points
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2 points
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HBMAME 0.245.27 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-10-10 0.245.27 New Games --------------------------------- - [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28) - [bublboblu2] Bubble Bobble (Ultra) - [doubled1] Double Dragon One beta 3 (2025-09-16) - [foodfn] Food Fight (Neo-Geo port) [iq_132] - [inthuntn] In the Hunt 30-second demo (2025-05-18) - [jurl] Jurl (2025-06-14) - [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31) - [kof2002s116] Kof2002 (Plus 2025) - [pacupacu1] Pacu Pacu (v1.1) [Sokurah] - [pbobblen04] Puzzle Bobble (precise controls) - [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7) - [sf2mix] Street Fighter II: Dream Battle (Mix 1.5) - [sf2prime] Street Fighter II': Prime (v0.66) [zero800] - [sinistar01] Sinistar (balanced ver) [Synamax]2 points
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Yeah nothing major this time, it's more because a few things were committed to git this week to finish properly stuff in 0.97.5, and since there's nothing in the works for now it's better to release some new binaries now rather than wait an indefinite amount of time... So the changes : - Add a configuration for the joysticks dead zones in the inputs dialog, all joysticks share the same setting, don't complain since arcade joysticks don't use precise placement, it's just up left down right and center that's all. - cheat dialog: fix bug when text for the status bar is too long to fit on the screen normally the bar flashes and you can click on it to get the full text. Except the click has been broken since the transition to sdl2 ! At least this feature is not used often, which is not a surprise. - new region switches for xmvsf, mvsc, hsf2 - mshvsf: Enable "Norimaru" for all regions. It's an extra character which was reserved for Japan only previously, but it didn't make much sense to keep it only for Japan after adding a region switch to this rom. - And ffman1985 produced a new console script for sf2hfj. That's all, and this time it should be the last release for quite a while ! AppImage files updated too by the way, since sdl was updated it was too bad not to include the updated version... I didn't update the sdl2 dll in the dlls package for windows, you can grab the updated version directly from github if you are interested, but it's really about minor fixes inside, nothing major. win64 dll: https://github.com/libsdl-org/SDL/releases/download/release-2.32.2/SDL2-2.32.2-win32-x64.zip win32 dll: https://github.com/libsdl-org/SDL/releases/download/release-2.32.2/SDL2-2.32.2-win32-x86.zip I didn't even update the version number, but you can check the date of the binary either in the archives or in the about dialog, compiled a few minutes ago!2 points
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HBMAME and HBMAMEUI 0.245.26 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP2 points
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MAMEUI64 0.274.0 has been released. Available at https://messui.1emulation.com Changes: - Fixed minor issues with galaxian-based games such as 4in1, frogger, pacmanbl, mooncrst and jumpbug [MT 02074, 02077, 09084, 05208, 01598] - Centralised version control to the top of the makefile - Fixed crash sound in drivfrcg and clones [MT 01595] - ELF2: fixed numerous bugs to get this system working [MT 09076] Please note that gameinit.dat which previously only contained arcade-related info now additionally has console, computer, and pinball information. You can grab a copy at https://github.com/Robbbert/Startup/blob/main/gameinit.dat . This information will show at the top of the history tab.2 points
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For the 3-4 people that still happen to visit the Zzap!Raine site, I have some news. I always thought that the website "didn't really age very well" and the menu icons in particular were very old and quite ugly. So I redesigned all icons with a Bubble Bobble style, and also fixed the general site layout to make it look better on modern web browsers. However the site counts about 120 independent HTML pages and I do not have the time to fix all of them at once, so the main pages were fixed and the rest will be done at a later stage. The site logo has also been redesigned, as well as other minor icons. I hope you like it. Link to site: https://raine.1emulation.com/zzapraine/index.html Link to image:2 points
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NestopiaX v2.5 Preview Build by Xtecuterx73 [quote]Hi all, I'm still working on finishing up the full update for NestopiaX and i mentioned it would be out this weekend but i got caught up in some real life getting in the way on Saturday and wasn't able to get it finished completely where i want it. BUT In the meantime i AM releasing a special preview build here with some goodies and fixes thrown in: *The naming of the XBE has changed to 2.5 instead of '21. This will fix any issues with the "'21" naming convention. *I reverted a change way back in NestopiaX 1.2 where FDS games would autoload. FDS games not autoload when selecting so no more having to manually insert the disk *Fixed a bug where the lightgun cursor was garbled and unresponsive when playing lightgun games. Not sure how no one caught this one! *Fixed *Backport of Full Mapper 555 support - Nintendo Campus Challenge '91 now plays. You HAVE to have the second controller set to lightgun just like Nintendo World Championships to get this game to load in NestopiaX. *Backport of Handling of special battery flag cases with NES 2.0 Mapper 30 ROMS - This fixes Adventure of Panzer 3 and possibly other games on this mapper to now be fixed and fully playable. *Backport of Full Mapper 354. Powerful 250-in-1, 400-in-1, and 1050-in-1 are now playable. *Backport of Allowing 32K CHR RAM on MMC3 boards with extended PRG ROM size - This fixes and allows full quiet and garbage pail kids to now run correctly. There are more code changes and cleanup in this preview but these are the ones people will mostly notice. Until the full release is made enjoy this preview build with NestopiaX[/quote] link [code]https://gofile.io/d/BduTre[/code] mirror [code]https://www.mediafire.com/file/xnqedua5is57dku/NestopiaX_2.5_Preview_Build.rar/file[/code]2 points
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MAMEoXtras 2026 by arcadez New games now supported Double Dragon One (NeoGeo) Jurassic Park (bootleg of Megadrive version) Saurian Front Sonic The Hedgehog 2 (bootleg of Megadrive version) Sonic The Hedgehog 3 (bootleg of Megadrive version) The Eye of the Typhoon (NeoGeo) Twinkle Tale (bootleg of Megadrive version) Wolf Fang -Kuhga 2001- games fixed Charlie Ninja Osman / Cannon Dancer fixes and improvemets Fixed Charlie Ninja And Osman in the simpl156.c driver [arcadez] be aware that it is only the doublle dragon 1 demos that work and not the betas. the rom i have included might need renamed. link(new roms included) [code]https://www.mediafire.com/file/cbi270706kscrrb/MAMEoXtras+2026.rar/file[/code]1 point
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HBMAME 0.245.29 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2026-01-02 0.245.29 New Games --------------------------------- - [aof03] Art of Fighting (Brazil) - [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart] - [galaxian01] Galaxian (bootleg 01) - [galaxian02] Galaxian (bootleg 02) - [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic] - [karnovr05] Karnov's Revenge (Revolution v0.2) - [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17) - [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English) - [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6) - [mspacman05] Ms Pac-Man (alt bootleg dump) - [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview) - [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2) - [ng4psyschk] MVS 4P Key System Check - [rastsaga01] Rastan Saga (Brazil) - [sfpp] Street Fighter (Plus Plus) - [sf2s16] Street Fighter II: The World Warrior (Plus Plus) - [toki01] Toki (Brazil) - [violentv] Violent Vengeance: the universe hero (beta) - [wrldracr] World Racer (2025-11-14) [Blastar] - [wrldracr01] World Racer (2025-12-12) [Blastar] - [xeviousn01] Zetsu Xevious (beta 1) - [xeviousn02] Zetsu Xevious (beta 2) - [xeviousn03] Zetsu Xevious (beta 3) - [xeviousn04] Zetsu Xevious (beta 4)1 point
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HBMAME and HBMAMEUI 0.245.29 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP1 point
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1 point
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HBMAME 0.245.28 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-11-20 0.245.28 New Games --------------------------------- - [bbb2] Bang Bang Busters 2 (demo) [Pixelheart] - [dinos284] Cadillacs and Dinosaurs (with kod sound) - [drluigi] Dr. Luigi - [gmultib] Galaxian Multigame (2022) [Macro] - [gmultic] Galaxian Multigame (2025) [Macro] - [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild] - [mightybj01] Mighty Bomb Jack (Greek) [Vag] - [primrage01] Primal Rage (version X.0) - [primrage02] Primal Rage (Hack Menu) - [sf2mix] Street Fighter II: Dream Battle (Mix 1.6) - [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr] - [smulti] Scramble MultiKit v1.0 (Not Working) - [sonson01] Son Son (Greek) [Vag] - [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo] - [wjammers01] Windjammers (Let me play longer) [Boomchild] - [wwesstar] WWE Superstars (Basic Fun) - [wwewfest] WWE WrestleFest (Basic Fun)1 point
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new links,uploaded by amiga1200 [code] https://www.mediafire.com/file/wave77oz3gndn4l/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.001/file https://www.mediafire.com/file/qq6w34a16ks46ss/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.002/file https://www.mediafire.com/file/z7hnnmsw6rufz3p/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.003/file https://www.mediafire.com/file/m8jsqkjbdkwwlzp/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.004/file https://www.mediafire.com/file/et11f0z1cqh74pf/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.005/file https://www.mediafire.com/file/af3l84tz1hej3pn/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.006/file https://www.mediafire.com/file/e4ci2hs890pjc5s/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.007/file https://www.mediafire.com/file/la9a4p11abx9ylw/X68000+ultimate+ogXbox+romset+by+gradius3_2.7z.008/file[/code]1 point
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I'm having thoughts on adding the HBMAME romset to ARCADE64, with the eventual aim of closing down HBMAME. It will be a very slow process, taking more than a year. But first, I want your thoughts on this idea. Good? Bad? Don't care?1 point
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Actually I don't love fighting games, it's just that there are lots of fighting games in cps1 & cps2, but I don't love them ! I liked playing some very old fighting games a very long time ago against a friend on an atari st, and I played matmania with my cousin in the arcades too, but except that no, no love for fighting games sorry ! And no I won't buy an italian version sorry! I totally missed this dash story because I never had to handle these cps cartridges directly of course... thanks for the info !1 point
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It's been so long, what's everyone been up to?1 point
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1 point
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Err maybe you could have reduced the amount of text here... ? Anyway it's fixed in git, it's just the parameter of the callback to remove, it's useless, never been used, it's some code from mame and in mame they pass a parameter here. We don't. It's fixed in git, so if you update your git repo it will be fixed. I guess you might need an updated PKGBUILD file if you don't update your git repo by yourself... ! edit : updated the PKGBUILD files, 0.97.5c for the 64 bits, 0.97.5d for the 32 bits because there was yet another incompatible pointer type in the z80 asm core used by the 32 bits version. These are minor problems except they are making all the compilations of all previous versions to fail now ! Oh well... and in the meantime since last binary release wml had become incompatible so I had to update this too... ! Anyway everything updated and working now.1 point
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HBMAME 0.245.26 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-08-09 0.245.26 - HBMAMEUI: Changed reference of "Originals" to "Parents". New Games --------------------------------- - [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132] - [galapxis] Galaxian Part X (Philip) [Darran] - [mk07] Mortal Kombat Plus (v5.0.0741) - [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15] - [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15] - [nbajam05] NBA Jam Tournament Edition SE (rev 5.02) - [pacupacu] Pacu Pacu [Sokurah] - [sf2prime55] Street Fighter II': Prime (v0.55) [zero800] - [sf2prime56] Street Fighter II': Prime (v0.56) [zero800] - [sf2prime57] Street Fighter II': Prime (v0.57) [zero800] - [sf2prime59] Street Fighter II': Prime (v0.59) [zero800] - [sf2prime60] Street Fighter II': Prime (v0.60) [zero800] - [sf2prime] Street Fighter II': Prime (v0.63) [zero800] - [spkick2] Super Power Kick (beta 2) - [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1 - [y_test] Midway Y-unit Test Rom v1.401 point
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Hmm. Weird. Going with your 2nd suggestion didn't work for me. I get the error regardless of what I pick. Ah well. I'll just wait for the next release or might roll back to 277.1 point
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1 point
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That's a known bug in MAME (see mametesters bug 9192), and it's been fixed for the next release. It can be worked around though. Either you can stay with PortAudio and in Windows configure an input device (such as a microphone), OR go into the default global settings, Sound, and choose something that isn't Auto or PortAudio.1 point
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this is the best that i can find when it comes to a complete package. [code]https://archive.org/download/mameoxtras_2020_complete_and_support_files[/code] but it is from 2021 and so it is using an older version of mame for xbox so some of the newer games added wont be in there.1 point
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yes this is the last update and dd one on neogeo is not compatible.1 point
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MAMEUI64 0.276.1 has been released. Available at https://messui.1emulation.com Changes: - Various minor adjustments in the GUI - New working system: Macbug-1802 (Debugging console for Cosmac CPU) - New not-working system: Jantar 0801 (Polish clone of Osborne Executive)1 point
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HBMAME 0.245.24 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-03-27 0.245.24 New Games --------------------------------- - [68kng] 68k Inside intro - [doubled1b] Double Dragon One demo (2025-02-17) - [mustache01] Mustache Boy (Europe) - [neopl] Neo Puzzle League (from CD) - [pakupaku3] Paku Paku (v0.03) - [roadkill] Roadkill demo (problems with inputs and sound) - [sf2mix] Street Fighter II: Dream Battle (Mix 1.4) - [sf2prime3] Street Fighter II': Prime (v0.3) - [sf2prime4] Street Fighter II': Prime (v0.4) - [sf2prime] Street Fighter II': Prime (v0.41)1 point
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HBMAME and HBMAMEUI 0.245.24 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP1 point
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Thanks for adding that feature ! Tested with latest version and works with PS4 DS4. Now are more easy to do moves using analog stick 😃 Have an nice week.1 point
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Oh didn't notice there was also an update for sdl2, it's quite hidden now by sdl3. For that no problem, you can download the dll yourself and place it in the raine directory to test, you can check the sdl version in the about dialog. Actually in arch I didn't see it because the usual binary package was just replaced by sdl3, to get the updated sdl2 I need to compile it using aur, which is not automatic... ! What a mess... ! Doing that now... ! edit : updated all my sdl2 versions now, linux and windows !1 point
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For those who have downloaded the file - Sound Associaition List (SF Series)(31-1-2025), plz be aware that for the list for street fighter zero 2 alpha, the rom name is wrong (sfz2alz is not exist). You may download it again, but I prefer to change it yourself, because differnt people play different rom ver. Note: for english ver., it is sfz2al which is the parent rom. And for japanese ver., it is sfz2alj. And the original sfa2 may also use the list which I didn't checked.1 point
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Oh you could speak more clearly by saying they finally released sdl3 as I suspected would happen soon... Well I didn't know, but if the switch to sdl3 is as involved as the one from sdl to sdl2 then it won't happen now for raine... edit : and after a quick look : yes it's involved, and so it will take time, and well maybe the time is right to stop raine here, sdl2 will continue to be supported anyway.1 point
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Done ! I finally switched to linux mint, which is based on ubuntu but with some more usable interface (at least for me) and it gave me less problems too, except its very long installation time ! Anyway you get 2 appimage packages for 0.97.5, which means the current version in git, I didn't plan to release now, but why not ? I'll make the windows binaries tonight or tomorrow, got enough building and configuration for now, with a proper announcement, nothing major in it, mainly some scripts updates, but lots of them to fix some long standing problems which means that not enough people are using them otherwise they would have been reported by now. It's a shame, these scripts are not only about cheats, they sometimes allow to see things you wouldn't see without them in a game ! And ffman1985 added some too. And mer-curious updated some romset to its latest version. I guess you are using the 64 bits version ? Well the 32 bits version seems surprisingly easy to run, see the comments on the download page, just 2 basic packages to install 1st to get a good amount of base packages for i386, and everything should be fine ! There will be another update tomorrow because I forgot some debug code in the launcher for the i386 version and forgot to update hiscore.dat and history.dat inside... Also ffman1985 managed to contribute a few more scripts a few seconds after I posted this ! I never found why the vbox shared dirs didn't work in ubuntu or in mint this time, I did it with a nfs mount instead, I don't know what they messed, the problem is probably in ubuntu, and since mint is based on it... ! Anyway...1 point
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HBMAME 0.245.23 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-02-27 0.245.23 New Games --------------------------------- - [bpanicdx] Block Panic DX (2025-01-01) - [flapchck] Flappy Chicken (2023-04-30) - [goldaxen] Golden Axe (Neo-Geo port) - [jumpnrund] Jump n Run Tech Demo - [karnovn] Karnov (Neo-Geo port) - [mpatrolut] Moon Patrol (Unknown Territories) - [pown] P.O.W. (Neo-Geo port) - [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)1 point
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HBMAME and HBMAMEUI 0.245.23 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP1 point
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You mean some scaling option in the video driver from nvidia, set it to 150% ? But even so, there's 1/3 of the resolution less to go from 1920x1080 to 1280x720, which would not match a 150% ratio ? Anyway it seems like a crazy idea to use such an option here... There is no change in the rendering compared to 0.97.2 at least ? For the shaders, all this glsl stuff is about running shaders, even the ones we currently have, but yeah I am annoyed not being able to run these .glsl shaders. No noticeable progress so far though, but at least the black screen you found shows there is another error that I missed, I'll fix it later.1 point
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It actually started in 0.97.3 because I played a little bit with the glsl stuff, I had tested and it didn't seem to break anything, but with this particular shader because it doesn't affect all shaders, there is indeed a problem. Anyway it's fixed.1 point
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The enhancement in the arranged soundtrack in street fighter alpha 1,2 are not so big as compared to the difference between neogeo cd and rom. The most clear track to notice the difference is chun li theme. I know the existence of the ast because i played these games in sega saturn when i was young. I think Tux has done an amazing work in the sound association function and I hope more people should know about this, that’s why i share my list here. (Unfortunately, it seems not many people interested.)1 point
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The king of fighter 94 team edit (kof94te) has released the final version before. The author stated that:The hack is complete with no planned additions, 1.4.2 is the final version. So, it is a good time to add support in raine. https://github.com/city41/kof94te1 point
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HBMAME 0.245.22 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-02-02 0.245.22 - NAM-1975: Enabled the demo in the attract mode - Galaxian hardware: fixed bugs in sprite drawing cocktail mode New Games --------------------------------- - [cbarrel] Captain Barrel - [doubled] Double Dragon One demo (2025-01-23) - [doubled1] Double Dragon One demo (2025-01-03) - [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port) - [pakupaku] Paku Paku (v0.01) - [pakupaku2] Paku Paku (v0.02) - [sgz] Shadow Gangs demo - [shinobin] Shinobi v1.0 (Neo-Geo port) - [shinobin1] Shinobi v1.1 (Neo-Geo port) - [shinobint] Shinobi Test1 point
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HBMAME and HBMAMEUI 0.245.22 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP1 point
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I got hold of the "Double Dragon One" demo and added it to hbmame. It looks a little bit like the Taito version, but not really. I also got the Shadow Gang demo, but it's a disappointment. You only get a few seconds play before being killed. When that happens the screen goes black and the sound stops, and it seems to be game over.1 point
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There's a golden axe conversion happening too.1 point
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The missing strings : apparently the files in locale need to be updated too, 1st time I see that, usually this format is very stable, sorry but it will have to wait for next time. I have this for french too, the same strings. The default english : no, because it's supposed to be available to any dummy who doesn't know a single english word The missing 0.97.3 : I didn't do it on a a whim : I needed to update libintl-8.dll, but also recompile any file using it. Which meant dlls-0.97.3 became already outdated, + the 0.97.3 needed to be recompiled when 0.97.4 was just released. Useless, it's just easier to delete everything and just keep 0.97.4. Those who can compile their version can compile 0.97.3 if they want to. precision : if you don't recompile the binary which uses this dll, it's not just the translation functions which don't work, you get a cryptic message from windows on launch and immediate return to desktop ! That's also why 0.97. 3 became useless after updating this dll if it's not recompiled.1 point
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And I had to make a new dlls-0.97.4 package because gettext got broken in the last one creating many problems with the translations. So you'll need to donwload the new dlls-0.97.4 package, and if you downloaded raine 0.97.4 before this new dll package was available, you'll need to update it too ! Sorry for the inconvenience, it was worse for me, windows is really a nightmare to maintain lately. No wonder nobody wants to do it ! At least I took the opportunity to update to the very latest sdl2 version...1 point
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Ok, it's fixed for good this time, could reproduce it in linux and in french. You need to download the new dlls-0.97.4 and redownload the latest raine version too ! Sorry for the inconvenience, it was worse for me, I had to rebuild a few packages manually, windows is really a nightmare lately. All 0.97.3 is removed, dlls and raine versions. A few more details : apparently the gcc libs became incompatible with the gettext version I had installed. In a normal system all of this is updated at the same time so you never see incompatibilities like that, except that since I cross compile, that is I prefer to build raine from linux instead of from windows, some of the packages are not in binary form but in source form only, and I need to recompile them when i want to update them, gettext is in this category, and it's very long to compile, so I avoid to compile it as much as possible. Except there is no warning about incompatibilities, and they are easily missed in such a setup ! I would really need someone to take care of the windows version from windows, it would be easier for everyone, but I don't want to do it because rebooting all the time would be longer. Anyway I hope this mess will be over for quite a while !1 point
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I'm having trouble making save states with the Arcade64 (0.264.0 / 2024-03-27). When I try to save state I get error: "Error: Load state file [romname]\quick.sta not found" Never had this problem with the previous version and wondering if I've forgot a setup option or something else at fault?1 point
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