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Showing content with the highest reputation since 09/28/2022 in all areas

  1. ARCADE64 0.248.0 is released. Download location: https://arcade.mameworld.info/ * Another change to shortcut keys - the key to scan roms has been removed. Alt-A will scan just the selected game. Scanning the entire collection of roms is something that's generally only done at release time, so there's no need for a shortcut key. * I've noticed that there's barely any development work done on arcade games these days, therefore the decision has been taken to release new versions of ARCADE64 only when there's been a noticeable improvement to arcade emulation. * While we wait for such an improvement, all the existing hacks will be identified, we'll find out what they do, and if they're still needed. There will be a new thread created for this, so that we all know exactly what's in this build. * Fixed: MT08368: phantasm: Game speed is always half * jumpbug: added back the shooting and explosion sounds that were lost to MAME years ago in some rewrite. * Proper sounds for zerohour, redclash, and ozmawars. (These are in MAME but not publicised)
    2 points
  2. ARCADE32 0.248 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    2 points
  3. So, that's it - another monumental task out of the way. Unless something wonderful happens in the arcade side of MAME, the next release is planned for Christmas, and then every 6 months thereafter.
    2 points
  4. The intention is that HBMAMEUI and ARCADEui will continue. If not, there will still be a command-line version, and you can choose some other front-end.
    1 point
  5. @HyperscorpioYellow means there's something not quite working, such as graphics, sound, etc. Is there anything wrong with it? Otherwise it should be made green. @gamez fanI don't know anything about it. Sounds like an artwork thing?
    1 point
  6. MAMEUI + MESSUI are ended, it was good back in the ages when arcade was great. But now HBMAMEUI and ARCADEUI will continue? I hope so, because it still need a few versions left to make Naomi, NeoGeo64, Alek 64, Konami games, Namco Games, Sega Model, and a few from Kaneko and others need to be fixed in the future. Total 876 games in total doesn´t work yet, but a few are not Arcade eventually, it could be less. Thanks. 😀
    1 point
  7. Love this Robert as there out in the world anyway. pmsl Hack #24 we will keep for now. If the holder wishes to send a request (friendly or C&D) then it will be removed. I like official paperwork.
    1 point
  8. HBMAME and HBMAMEUI 0.245.6 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    1 point
  9. Hack #3 has resolved itself - it seems it was some kind of git problem. Hack #15 has been checked - kept about half of them. Hack #23 has been removed. It uses a CHD which I never had, so no idea how that got in there. Hack #24 we will keep for now. If the holder wishes to send a request (friendly or C&D) then it will be removed. I like official paperwork.
    1 point
  10. MAME 0.248 was released * Official - https://mamedev.org/release.html * ARCADE64 - https://arcade.mameworld.info/ * MESS, MESSUI - https://messui.1emulation.com/ * MAMEUI - http://www.mameui.info/ * NegaMAME - http://babelsoft.net/products/negamame.htm Other * Applewin 1.30.12.0 [Apple II] - https://github.com/AppleWin/AppleWin/releases * Xebra/Arbex (2022-09-24) [PSX] - http://drhell.web.fc2.com/ps1/index.html * Q-emuLator 3.5 [Sinclair] - http://www.terdina.net/ql/winql.html * Rom Properties 2.0 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases * GameEx 18.25 [Front-end] - https://www.gameex.com/news/
    1 point
  11. Nope. The never-ending series of clone dumps is boring. Wait for something interesting to happen.
    1 point
  12. Thank you for fixing the bug. Sorry that I did’t update to the latest version before test.
    1 point
  13. And I can confirm it's already fixed in git, just update your git. The sequence is here : cmd 14 mode 0 cmd 5e mode 2 cmd 1c mode 0 cmd 25 mode 2 Before command 14h was taking 2 bytes as argument, so they were 5eh and 1ch here, leaving 25h alone, so it was taken as a song number. Except now 14h takes only 1 byte in the last version.
    1 point
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