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Final Burn Legends 1.9


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are there different versions of SDK?

Last SDK out there :

 

XBOX.XDK.5933.UNOFFICIAL-WAM

			  .						   .
			  :						   :
		  ____|_ __ ______________________|_____
  _ ___ _____\	 /  /	 /\___	/   \	/   /_____ _
   _ _____/			 // __	 \			\___ _____ _
	______\___________________________/____\____\______
	\		 |						   |		   /
	 )		:						   |		  (
   _/		 '						   '		   \_
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_\/__			XBOX.XDK.5933.UNOFFICIAL-WAM				_\/_
\/\  /______________ ___ _		   _ ___ ________________\  /\/
\/													   \/
	Company........:Microsoft  File Count.:40X15MB
	Released..:March,22 2005   Media Type.....:N/A
	Origin..............:N/A   Media Type.....:N/A
	Language.:En/De/Fr/It/Sp   Genre.......:Development
								_________
__				  _________  /		/				 __
___\/_ ________________\________\/________/________________ _\/___
\  /\/				R E L E A S E  I N F O				\/\  /
 \/____________________________________________________________\/
				   /		 /\________\
				  /_________/
  WAM is proud to present XBOX XDK 5933. Digital signatures removed
  to protect the guilty.  This release is for all the great xbox homebrew
  developers out there. WAM loves you all !!
  Notes:
  ~~~~~~
  So Whats this? a new xdk? but microsoft said 5849 was the last one..
  Well they straight out lied. This xdk was produced for Microsoft's
  in house developers (Think Halo 2). What they tweaked is unknown
  but rest assured it must be good.

  -We've included the remote recovery exe for those
  who have an official debug kit.
  WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING
  If you have a retail modded xbox do not use the remote
  recovery executable. it can and will flash your bios, overwrite your
  harddrive, and blank your eeprom. Unless of course you know what your doing.
  do not blame us if you hose your xbox!
  WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING

  Greets to the individuals who made this release possible.

								_________
__				  _________  /		/				 __
___\/_ ________________\________\/________/________________ _\/___
\  /\/				  G R O U P  I N F O				  \/\  /
 \/____________________________________________________________\/
				   /		 /\________\
				  /_________/

		Dont find us, we'll find you.

								_________
__				  _________  /		/				 __
___\/_ ________________\________\/________/________________ _\/___
\  /\/					  G R E E T Z					 \/\  /
 \/____________________________________________________________\/
				   /		 /\________\
				  /_________/



				 BAM - WpR - WjR

 

Previous one : XBOX.XDK.5849.16-WAM

Best is to setup a virtualbox xp image with Visual Studio 2003.

Good time to dig an old Kenshiro's post, back from 2008 for people who were interested to compile 'FBA-XXX Pro' at that time and how to set stuff needed.

Here's a small description :

- First install Visual Studio.net 2003 (which takes ages lol).

- Then you have to install the XDK, and perform a full installation on the set up wizard (if Visual STudio is not installated, you can only perform a normal installation, watch out!)

- Now you have to download NASM (available on Sourceforg.net) and put the executable "nasmw.exe" in WINDOWS\system32

 

- Download latest FBA-XXX Pro source, and launch fba.sln which is in FBA-XXX root directory. That will launch Visual Studio, on the bottom click on "Build" and then "Build Solution". A bit less than 5 minutes, you will find default.xbe in the directory named "old".

 

Hope it will help

And i wish you great courage and perseverance if you are willing to do this.
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