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sypherce

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Everything posted by sypherce

  1. sypherce

    DS2Key 0.5

    Here it is, finally a version with touch screen buttons. Hopefully there aren't many bugs in this version, if you find some, please respond here. It's late so I probably forgot a few things... anyways.. ask questions if I missed something. DS2Key.rar
  2. I actually started the on screen buttons last night (good timing I guess), I need to polish it a bit before releasing (add an option for where the buttons lay).
  3. @Djohie: Are you meaning just through the usb charger? Or are you asking about through the wifi with a special driver as well? It is technically possible to fake the ds as a joystick/gamepad, not using the keyboard for input, but actual joystick functions. Although I havn't fully taken the time to implement that.
  4. sypherce

    DS2Key 0.5b3

    First thing that come to mind is: Did you change the IP on the final screen to your PC's IP?
  5. sypherce

    Mac apps

    This might be interesting for me to play with in about a month or so. My cousin is giving me her old mac so I should be able to play around with this. =3
  6. sypherce

    DS2Key 0.5b3

    Can I ask what device your using to boot up DS2Key? With my Supercard CF I've gotten that freeze only when first turning on DS2Key, but loading the wrong format. Supercard's require homebrew to use the .ds.gba renamed to .nds...
  7. sypherce

    Rumble Pack

    It has been requested, and it is planned to happen at some time. Problem is I'm not sure how to do it off the top of my head. I'm thinking I might have to make a virtual device, since the rumble feature is received, and not sent.
  8. I think your using the normal .nds file, and supercard requires you to use the .ds.gba, but renamed to .nds.
  9. sypherce

    DS2Key 0.5b3

    Just making sure everyone notices the new beta. Here's what I added into the original post: Grab the download in the original post! Feedback is greatly apreciated!
  10. Sorry for taking so long to respond, I've partially been busy, and the other half lazy. If you haven't noticed already the current build is pinned in this forum as a beta. About the multiple DS's for one server, I'll be updating the build on the site shortly with a version that can run multiple DS's (I haven't tested it thoroughly since I only have one DS). I've tested it with a friend that connected to my IP at his place, and it worked fine with 2 people. Bugs are most likely in it so please. TEST, TEST, TEST! It's a very nice idea and it's completely possible, although I don't know if it will end up in DS2Key. I will keep a note, and try to implement it, as I myself wouldn't mind having that feature.
  11. sypherce

    DS2Key 0.5b3

    Attached below is a test version of DS2Key. This version is similar to 0.3 except I've used the wifi_lib version 0.3 which means it has DHCP, WEP, etc. Hopefully in a day or two I get a test version of the server made, I'll update here until I'm ready to release a completed version. For now, those of you that want to test, please tell me of your troubles getting this version to work. Tell me if anything is working better or worse then in previous versions. Also feel free to contact me privately. Edit: I finished a pc server similar to the 0.11 (its console based), except it has mouse support. Edit #2: Added support for multiple DS Clients for one Server. Depends on profiles, which are named DS2Key.p#.ini, and the port # is stored in DS2Key.ini. Since everything is in a.ini file you don't need to run the.bat file, just the.exe. ds2keyBeta1.zip ds2keyBeta2.zip ds2key0.5b3.zip Note: If anyone would like to make a external GUI for the pc side, preferably in perl, please contact me (Nxg, would you be able to?)
  12. I use Petes plugins, depending on which system yours supports, use OpenGL or DirectX... DirectX works best on my system, and I think it's the same for you, at least my friends laptop, which is similar, had less problems with DirectX... You might give the software based one a shot too... Plugins ::edit:: I didnt play suikoden on the laptop....
  13. From my experience with my laptop (933 mhz, pentium 3, 256MB ram, ati 8MB video ram) I can run some games quite well, others not so well. Considering yours is a BIT better then mine, you should be able play things as long as you don't boost up the settings..
  14. sypherce

    DS2Key 0.4

    This is a known problem with DS2Key 0.4, it will be fixed in the next release, although I have no idea when this will come out, I'm hard at work at it, but I'm not sure when I can make a release.
  15. DS2Key communicates with a pc application, so it will only control the computer the server app is ran on. You should be fine, just remember not to use wep encryption.
  16. sypherce

    DS2Key 0.4

    It seems to not be communicating with the pc/server, only the router. Try DS2Key 0.3 and see if it's a problem with this version if you can't connect with 0.3 its probably a configuration problem. Also, if you can post your ip numbers for the ds/client please do.
  17. sypherce

    DS2Key 0.4

    After long hours of rewriting all of the code, version 0.4 of DS2Key has finally been released! In this version... >>DS: Complete rewrite of all code. >>DS: GUI finally added!! >>DS: No more lag when using the mouse and buttons simultaneously. >>DS: Wardriving merged into initial connection. >>DS: CF save/load support. >>SRC: Finally! The source code is released!(SO THIS TIME WE CAN'T LOSE IT!) »»ds2key04_031606_.zip »»DS2Key04src.zip »»DS2Key Archives Also Bookmark our site: http://ds2key.1emulation.com/.
  18. No, not in this version, I'll try to do is when I have the time, I think I'm just gonna add in the old text version on this one, not even bother with a window for it. The text and such will look more like the current ds2key though.
  19. DS2Key 0.4 is almost ready to be released, not sure how long this will take but it shouldn't be long. The following is what needs to be touched up. 1. Disable menu and buttons when in input-mode. 2. Add Disconnect Button 3. Add Icons to Menus 4. Enable Tools, and re-implement Wardriving 5. Adjust some of the graphics Also, here's a screen shot
  20. LOL, wow... Wish I could get a copy of the issue to rub in my friend's noses! lol.. Lets hope I get the new version out (should be this weekend) mabey it'll appear some time in other mags...
  21. Just a heads up, 0.4 will now only be a update to the ds side, no feature enhancements other then a new gui, a complete remake of the ds side actually. 0.41 will be a release of the new PC/Server side GUI. Again, just a remake and source code release, then 0.42+ will be feature enhancements. Source will have to be released this time, so this time I won't lose it
  22. This looks and works nice, and I'll probably make use of it. One thing I noticed is you need cygwin1.dll, heres a link to a version that doesn't need it. udp_example.gcc.zip
  23. I would have used GMail for storing my files, but theres no autoupdate feature, and I can't really store the whole thing in the folder, as it doesn't cache it. But I got a cheap service yesterday that basically does what I want, for $10 a year for 1GB. So it should update what needs updated every 15 minutes, and I'm trying to make a copy every once in a while in there so I have backups from earlier dates as well. Only reason I got this is because I'm really just too lazy for backing up stuff manually, I know I would never do it enough, now I know I'm covered.
  24. Something unfortunate happened on sunday. My harddrive got corrupt and I was force to format. The result is everything i erased, including all my source code. Good News though, I've started reprogramming DS2Key and all is going smoothly, I'm implementing the GUI on the ds side still, it's going quite well though. This should only be a little speed bump, although I can't promise new features except the GUI on the DS for now. 0.4 will be a DS Side release, everything should be back to normal and better. 0.5 will contain new features, and improved mouse support. Also, I will be making sure to release source code with every version so this doesn't happen again.
  25. The gbamp problem will be fixed, if possible could you help test it before I release it, as I do not own one.
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