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Everything posted by Robert
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This emulates the Atari 800. Get it here --> http://virtualdub.org/altirra.html Version 2.00 [December 24, 2011]: Debugger: The step over command has been changed from s to o. [features] UI: Added OS Screen size setting. UI: Added support for gzip compressed images (*.gz, *.atz). UI: Arrow key behavior is now configurable. UI: Added speed options. UI: Added option to control whether emulation sees the Shift key pressed after a Shift+F5 cold reset. UI: Added MRU list for booted images. UI: Color settings can now be exported as a palette file (*.pal). UI: Display API options can now be changed through the GUI (not just cmdline). UI: Added full screen resolution options. UI: Added single instance option. UI: Request 1ms system timer precision only when unpaused. UI: Added option to bind file associations in Windows for image types. UI: Added /run, /disk, /tape, and /cart switches to force load types on the command line. UI: Added mute option. Debugger: Added command aliases (ac, al, as, a8). Debugger: Added watch expression (wx) command. Debugger: Added multiple memory panes. Debugger: Added watch panes. Debugger: Initial version of debug display. Debugger: Disassembler can now display offsets from symbols. Debugger: Profiler now distinguishes between VBIs and DLIs in function sampling mode. Debugger: Profiler now shows unhalted cycle counts and DMA contention rates. Debugger: Added call graph profiling support. Debugger: Mouse wheel is now position-based instead of focus-based. Debugger: Address range breakpoints can now trigger commands. Debugger: Added log output filter commands (lfd/lfe/lfl/lft). Debugger: Added .ide command. Debugger: Enter (e) command now takes expressions. Debugger: Added bitwise/low-byte/high-byte operators and address/value variables to expression evaluator. Debugger: Break on expression command (bx) can now include address ranges. Debugger: Added dump double words (dd) command. Debugger: Go (g) command now has options to preserve and force source mode. Debugger: Added batch (.batch) command. Debugger: Added source mode control (.sourcemode) command. Debugger: Commands can now be queued to run when an EXE loads or runs. Debugger: Source line breakpoints can now be set prior to line debug information being available. Debugger: A matching .atdbg file is now processed when an executable loads. Debugger: startup.atdbg in the program directory is now processed on startup if present. Debugger: Ctrl+Up/Down from output window command line now scrolls log pane by single lines. Debugger: Added fill (f), search (s), and move (m) commands. Debugger: Register ® command can now set individual flags. Debugger: Improved output of .pia command. Debugger: Call, loop, and interrupt collapsing in history window can now be toggled. Debugger: History window can now show timestamps in cycles, unhalted cycles, and microseconds from an anchor point. Debugger: Extended memory syntax now allows access to hidden RAM (r: prefix). Debugger: Added .tape and .tapedata commands. Disk: Added support for Write PERCOM Block command. Disk: Added option to auto-detect firmware overrides of disk accesses and automatically disable SIO patch for those drives. Disk: Live disk images can now be explored directly from the disk drive entry rather than requiring an unmount and remount. Disk: Disk explorer shows timestamps. Disk: .ARC compressed archives can now be explored. Disk: Fixed a couple of bugs with DCM disk image decoding. Cartridge: Added another Atrax 128K cartridge variant used for SpartaDOS X. Cartridge: Added support for OSS 8K, Blizzard 4K, AST 32K, Atrax SDX 64K, Turbosoft 64K, and Turbosoft 128K types. Cartridge: Added support for newer MaxFlash 1MB cartridges that power up in bank 0 instead of bank 127. Cartridge: Added support for 1M Megacart (different type with similar name). Cartridge: Added support for a 5200 64K cartridge with 32K banks. Input: MultiJoy8 support. Input: CX-80 and 5200 trackball support. Input: 1200XL F1-F4 keys can now be enabled in keyboard options. Input: ~ key is now an alternate mapping for the inverse key. IDE: KMK/JZ IDE / IDEPlus 2.0 emulation support. IDE: Initial SIDE emulation support. IDE: Solid-state mode supports up through PIO mode 6. IDE: Read-only physical disk access. GTIA: SECAM support. GTIA: Optimizations to mode 9 and mode 10 rendering. MMU: Added 800 8K/24K/32K/40K configurations. MMU: Added 320K and 576K Compy Shop configurations. MMU: Sped up extended bank switching. Simulator: Added XEGS support. SoundBoard: Multiplier support. POKEY: Rewrote sound core to defer repeating events whenever possible for extra speed. [bugs fixed] ANTIC: Added emulation of bus data displaying at the very right border of a wide scrolled playfield. ANTIC: Improved accuracy of mid scan line changes to HSCROL and DMACTL. ANTIC: Fixed phantom DMA data during WSYNC. ANTIC: Implemented phantom DMA artifacts along right side of wide playfield. ANTIC: Fixed NMIs not being reactivated after a write to NMIRES on cycle 7. Disk: PERCOM block is now initialized for a drive without a disk. Disk: Fixed errors in PERCOM block track and sectors per track counts. Disk: Switching a disk from R/W to VirtRW mode now clears pending flush errors. Disk: Fixed incorrect serial transfer rates for XF551 high speed Put/Write and Write PERCOM commands. Disk: Fixed H: device not handling zero-byte get/puts properly with burst I/O enabled (affected GET/PUT from BASIC). Disk: H: device now supports OPEN with AUX1=7 to fix directory listing from DOS 2.5. Disk: Disk explorer now properly increments volume sequence number when modifying SpartaDOS X images. Disk: DSKINV hook now supports writes to sectors bigger than 128 bytes. Disk: Fixed crash with very short disk images. CPU: Fixed undocumented $BB opcode using abs instead of abs,Y addressing mode. CPU: Undocumented $6B opcode now supports decimal mode. Debugger: Profiler sometimes lost track of intermediate call frames during function sampling. Debugger: Mouse wheel now uses system wheel scroll setting. Debugger: Improved parsing of MADS listings. Debugger: Fixed command escaping so that escapes are no longer processed unless enabled, i.e. \"foo\nbar". Debugger: Register ® can no longer clear bits 4 and 5 of P when unsupported by current CPU mode. Debugger: _ and . are now accepted as part of symbol names in expressions. Debugger: Fixed crash when attempting to load empty file as symbol file. Debugger: Source path matching now allows partial path matches both ways and has improved behavior with duplicate filenames in different directories. Debugger: Fixed wrapping of frame counter in history window. Debugger: Built-in kernel symbols now take priority over loaded symbols. Debugger: Fixed page scrolling in history window after enabling CPU history tracking. IDE: Added mandatory Recalibrate, Read Verify, Read Multiple, Write Multiple, Seek, Set Multiple Mode, and Initialize Device Parameters commands. IDE: Fixed response from device 1 status register. IDE: Improved response from Identify Drive command. IDE: Set transfer mode command is now supported. Cartridge: Reverted OSS 034M mapper back to original bank order and added OSS 043M mapper mode for alternate bank layout. Input: Fixed crash when activating triggers to unavailable controllers. PIA: Implemented IRQB and control bit 6. HLE: Fixed escape handling in display handler. HLE: Screen setup now matches the display list and playfield addressing of the stock OS ROM. HLE: Fixed cartridge handling so that cartridges are run after disk boot completes. HLE: Added known RTS instruction at $E4C0. HLE: CIO now allows SPECIAL commands to be issued on a closed IOCB. HLE: Boot loader now sets DBYTLO/DBYTHI to $0400 before launching. HLE: Fixed crash in CIO on OPEN command with unknown device. HLE: S: now supports the Get Status, line, and fill commands. UI: Disk sector display was incorrect for accelerated writes. UI: Fixed crash if DirectX 9 is not installed. UI: Display window can no longer be undocked in full screen mode. UI: Adjusted default NTSC color preset. The old preset is still available. UI: Command-line processing now better matches standard VC++ escaping rules. UI: Direct3D9/OpenGL rendering now works over Remote Desktop with Windows Vista/7. SoundBoard: Restricted $D5/D6xx mapping to $D500-D53F and $D600-D63F. POKEY: Fixed incorrect latching on IRQST bit 4 (serial output ready IRQ). POKEY: Fixed deassert timing for IRQST bit 3 (serial output complete IRQ). POKEY: Added partial emulation of SKSTAT bit 4 (direct input) during disk transfers. Cassette: Fixed data blocks being silently dropped when reading some .cas files. Cassette: Fixed inaccuracy in data rate produced from loading .cas files. GTIA: Fixed incorrect color for %%1000 pattern in mode 10 with lores ANTIC input. VBXE: Warm reset no longer resets all registers like a cold reset.
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Get it here --> http://www.geocities.jp/pasofami77/download.htm
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Thanks, now we know why.
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You have to buy the compilation environment (with a licence) to build xbox executables. Stolen means it was pirated, not paid for. Most forums will not allow links to anything built with a pirated copy. Now if it was built with the free environment available on sourceforge, that would be ok. But for some reason it hasn't been. Also I'm splitting this offtopic stuff to a new thread.
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dingoo a320 how do you get neogeo games to run?
Robert replied to wlinck's topic in Arcade Emulators [/pc/arcade]
http://en.wikipedia.org/wiki/Dingoo_A320 -
dingoo a320 how do you get neogeo games to run?
Robert replied to wlinck's topic in Arcade Emulators [/pc/arcade]
I know zero about dingoo, but when you say none have worked, what happens? -
Need help! new to final burn how to run on PC
Robert replied to wlinck's topic in Arcade Emulators [/pc/arcade]
What does it say is missing? Whatever it is, make sure you have the roms with the correct crc. -
This emulates various early PC hardwares. Get it here --> http://www.tommowalker.co.uk/pcem.html This new version is able to run Windows 95. Changes since v0.5: - FPU emulation (486DX). Quake now works. - Fixed page fault issue, GTA now works. - Fixed CD-ROM Read sub-channel command, music on Quake and GTA works properly. - Fixed MOV exx,sreg - X-Com Apocalypse now works. - Fixed IO port trapping - Win 3.x enhanced mode now works - Fixed LAR instruction - Win 95 now works - Implemented MMU permissions for Win 95 - Timer fixes. - Fixed VGA address register reads. - Fixed Trident banking registers - among other things, Microprose installers now work - Implemented trap flag and fixed interrupt behaviour, Second Reality now works - Fixed numerous bugs with PPI & PIT. - Added new BIOSes - Dell System 200, Acer 386SX/25N, WinBIOS 486 - Floppy controller fixes. - SoundBlaster Pro & 16 mixers now emulated. - Memory limit increased from 16mb to 64mb. - Hard disc limit increased from 512mb to 2gb. - Some other stuff.
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Republican Presidential Debates = Total Media Bullshit
Robert replied to Alpha's topic in Gossip Café [/offtopic]
Unfortunately, voting is compulsory here. Doesn't mean it has to be a valid vote though. -
How would SOPA effect a site like this one?
Robert replied to Lucandrake's topic in Gossip Café [/offtopic]
I see this has rules specifically to allow the hijacking of foreign websites, anything that offends the corporations that run/own America is fair bait. I wonder if any of this has appeared on U.S. media? -
Republican Presidential Debates = Total Media Bullshit
Robert replied to Alpha's topic in Gossip Café [/offtopic]
If they can make a deal with Malaysian government on the asylum refygees exchange, then current Aussie government is shit They failed at that.. after the deal was signed, a judge here said it was unlawful, you'd think someone would have read the rulebook first. -
Get it here --> http://www.barryharr...view.php?id=169 This version features mostly localisation fixes, kindly reported by Benjamin Siskoo. Fixed various localisation issues [barry, reported by Benjamin Siskoo] Fixed some dipswitch descriptions in Boogie Wings and Major Title 2 [doomking] Fixed CRC error in CPS Changer version of Warriors of Fate [pmc2] Fixed Unicode title for Japanese versions of Dynasty Wars [kof2112] Fixed Unicode title for Japanese versions of Warriors of Fate [DsNo] Version 16 was released yesterday, here's the changelog: Added driver for Super Locomotive [iq_132] Added clone of Warriors of Fate to the CPS-1 driver [barry] Added Bygone to the Legend of Kage driver [iq_132] Added colour PROMs to Birdiy in Pacman driver [iq_132] Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [barry] Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132] Added clone of kovsgqyz to the PGM driver [iq_132] Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132] Improved PGM sprite rendering [iq_132] Added PGM sprite generator to makefiles [barry] Made V3021 RTC an external device, seperate from the PGM driver [iq_132] Removed Street Fighter II' - champion edition (street fighter 2' 920803 USA, alt) as it is a bad dump [barry] Fixed some input and dip switch issues in the Bank Panic driver [barry] Added a debug device tracking module and updated all device, sound and CPU modules to support it [barry] Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [barry] Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132] Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132] Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [barry] Added option to DirectDraw blitter to force flipping as it isn't usually detected as available, see help file for more information [barry] Fixed issue with string translation in localisation templates [barry, doomking] Fixed issue with exporting localisation templates in GCC builds [barry, doomking] Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [barry] Tidied the string resource ids to minimise future impact on translators [barry] Updated help file [barry] Matched all sets to MAME 0.144u3 [barry] Matched the Megadrive sets to MESS 0.144u3 [barry] Updated the libpng library to v1.5.6 [barry]
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Get it here --> http://www.winehq.org/ Wine 1.3.35 Released December 16, 2011 What's new in this release: Triangular gradients and cosmetic wide pens support in the DIB engine. Many more scripts added to UniScribe. JScript using bytecode throughout now. General MSXML improvements. Various bug fixes.
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Get it here --> http://www.geocities.jp/pasofami77/download.htm
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Very good. You know that a new FB Alpha just got released?
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Hey, you can't ask for roms here! +T+ will not be supplying rom packs at all, so don't ask. I've removed the name of the rom site you spoke of, do not mention that place again..
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I think also add some fitness/stamina things like running / cycling or even just walking or swimming. Not sure if your gymwork includes chinups, I'd certainly add them (sets of 10). as for myself, due to my fucked-up knees i cannot run anymore, walking up/down stairs is problematic too. also i have a bad back, so i just do a few exercises at home while laying on my back, so some chest presses and so on. But I can still do a few chinups, so i'm not entirely ruined just yet. Need to lose some weight too.
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This is MESS with a Windows GUI interface. Get it here --> http://messui.the-chronicles.org/ Here is the changelog: MESSUI - The creation of corrupt ini files has been tracked down and patched in the core. The same core problem is still responsible for the erratic operation of the Reset and Default buttons in a system's properties. MESSUI - Fixed the filters, where Mechanical would turn into Consoles when the mouse was moved over it. MESSUI - In the Directories dropdown, added the option to set the Folders directory.
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This emulates most computers and consoles. Get it here --> http://mess.redump.net/downloads
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This is a Front End. Get it here --> http://emuloader.mameworld.info/ Version 6.3 change log - December 15, 2011 Fixed Average FPS was not being shown after exiting a MAME game, if "Show Error Messages" was also checked (main menu "View" / "Command Line") The -listxml output file is no longer deleted after creating a MAME games list. It is now a fixed file: "elfolder\arcade\mame_listxml.xml" It will only be updated if a new MAME build is used. It takes way too long for this file to be created Avoid deleting this file manually... New screens for Delete/Rename image files Improved New rename/delete images dialog Removed No more true color icons (24-bits) support. EL was built for XP icons from day one (32-bits, alpha blend) Support for Win9x / WinMe is gone Setting "Force Quotes (XP/Win7)" (main menu "View" / "Command Line"). It has been disabled for many builds Setting "Disable Icon Stretch (48x48)". Not needed anymore (MAMu_ icons) Support for the new control tags format in -listxml output (MAME 0.144 and newer). Games with dual joysticks are displayed correctly at "Game Details" screen. File "ini_files\control_type.ini" updated (MAME Plus! also supported) Old MAME builds are still supported (minimum 0.84) Support 48x48 icons for MAMu_ icons (alpha blend-32 bits, true color-24 bits and 256 colors 8-bits) Only when using tiles view mode or standard/grouped views with "extra large icons" settings enabled
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Republican Presidential Debates = Total Media Bullshit
Robert replied to Alpha's topic in Gossip Café [/offtopic]
I've heard of Newt (what a stupid name), but not the other two. The only political stuff we hear is about Obama, he seems to be ok from the reports we get. As for our own politicians, they are totally, I mean TOTALLY hopeless. I do not know who to vote for, they are all useless. -
Thanks for your hard work
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This is source update only, you must compile it yourself. Get it here --> http://mamedev.org/updates.html Precompiled MAMEUI 0.144.3 --> http://www.mameui.info/
