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Robert

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Everything posted by Robert

  1. Get the source here --> http://mamedev.org/updates.html MAMEUI -> http://www.mameui.info/ Ash-build -> http://ashura.altervista.org/ MAMEinfo.dat -> http://mameinfo.mameworld.info/ renameSET.dat -> http://www.progettos.../renset_en.html MAMEplus! -> http://www.emucr.com/search/label/MAME-Plus 0.144u4 ------- MAMETesters Bugs Fixed ---------------------- - 04556: [interface] Changing INC and DEC inputs, results in .cfg file issue (hap) - 04569: [interface] Changing INC in UI menu changes DEC instead (Olivier Galibert) - 04575: [interface] [uI] Box no longer drawn around physical DIP locations (Olivier Galibert) - 04574: [speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese) - 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson) - 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese) - 04536: [sound] flicky, flickys2: Z80 PIO issues causing missing music (hap) - 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap) - 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap) - 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap) - 04570: [Crash/Freeze] wof: Black screen (Brian Troha) - 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese) - 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese) - 04566: [sound] rockragej, rockrage, rockragea: Stereo output is not implemented. (Angelo Salese) - 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese) - 03538: [sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix) - 04565: [sound] salamand, lifefrce: Reversed Stereo (Angelo Salese) - 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)". - 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)". Source Changes -------------- Forte Card improvements: [Roberto Fresca] * A lot of work on inputs. * Added DIP locations. * Lamps documentation and support. * Added Lamps layout. * Fixed and simplified inputs. Now Owner, Rental and Credits are proper toggled service keys. * Improved the button-lamps layout with the half and double addition for betting in the gamble stage. * Reverse engineering and partially documented the serial EEPROM data. * Added a clean default NVRAM and serial EEPROM. * Added company and year notes. * Added technical notes. Adjusted volume levels in nemesis.c to mirror observed levels from PCB recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538 [Fujix] Various fixes to California Chase, it currently completes the POST [Grull Osgo] Fix to CD-I video code [fgs] Preliminary save state support to Naomi / AW / DC driver [Angelo Salese] Improved SN76477 interface. [Curt Coder] vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic [Alex Jackson] Modernized MSM6242 RTC device [Angelo Salese] Added incrementing time to MSM6242 device [Angelo Salese] Added preliminary IRQ generation to the MSM6242, updated drivers that uses it accordingly and removed various related kludges [Angelo Salese] Capcom ZN-1, ZN-2 updates [Team CPS-1]: * Confirmed and documented game board # for every set * Properly fixed ROMs labels and locations to match real pcbs * Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't match real pcbs, added a note * Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump to match real pcb, 2nd half was cutted out * Added a more accurate title description to some games * Added some documentation notes to various sets * Reordered all sets per release date * Minor cleanups and fixes Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo Salese] Various avt.c progresses, it now properly shows some gfxs [Angelo Salese] Removed PC-based sound hack from Mirax [Angelo Salese] Fix for 8042kbc.c irq generation, now California Chase correctly accept keyboard inputs [Grull Osgo] Softlist support cleanup and addition of compatibility filtering [Miodrag Milanovic] Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core bug [Angelo Salese] Some progresses with atamanot, got a garbled title screen and realized that the game is heavily protected [Angelo Salese] Added, and made Mr. Do! use the U8106 soundchip, which as far as I can tell is 100% identical to the sn76489 non-a, pending further testing. [Lord Nightmare, plgDavid] Added a note about pins held high on the Raiden 2 sound Z80. [Lord Nightmare, balrog] Converted gamtor.c to use the RAMDAC device [Angelo Salese] Hooked up VGA device to Photo Play [Angelo Salese] eeprom.c: Changed the 'erase' function to force all data bits of the specified address to 1s. [Wilbert Pol] Other improvements to California Chase, it shows Windows 98 logo [Grull Osgo] Fixed VGA line compare register masking, makes Windows 98 logo to display correctly [Angelo Salese] Fixed irq ack in Itazura Tenshi [Angelo Salese] Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y positions in Dacholer and Kick Boy [Angelo Salese] Added proper ROM labels for Taxi Driver [f205v] Various changes for Neo-Geo driver [Johnboy]: * Marked quizkof MVS AND AES VERSION * Cleaned up all labels (consistent for all protos now) for prototype sets (in 99.9% of the cases the correct labels are not known) to: proto_ID-XX.XX * Identified product codes for viewpoint, savager and blazstar * kotm2p m1/s1 parent/clone fix * Documentation update * Reflected changes in internal db to xml (except /* Plane x */ ) New games added or promoted from NOT_WORKING status --------------------------------------------------- Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon] Itazura Tenshi [Team Japump!!!, Hau, Yohji] New games marked as GAME_NOT_WORKING ------------------------------------ Special Criminal Investigation (Tourvision PCE bootleg) [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP]
  2. This emulates the Atari 800. Get it here --> http://virtualdub.org/altirra.html Version 2.00 [December 24, 2011]: Debugger: The step over command has been changed from s to o. [features] UI: Added OS Screen size setting. UI: Added support for gzip compressed images (*.gz, *.atz). UI: Arrow key behavior is now configurable. UI: Added speed options. UI: Added option to control whether emulation sees the Shift key pressed after a Shift+F5 cold reset. UI: Added MRU list for booted images. UI: Color settings can now be exported as a palette file (*.pal). UI: Display API options can now be changed through the GUI (not just cmdline). UI: Added full screen resolution options. UI: Added single instance option. UI: Request 1ms system timer precision only when unpaused. UI: Added option to bind file associations in Windows for image types. UI: Added /run, /disk, /tape, and /cart switches to force load types on the command line. UI: Added mute option. Debugger: Added command aliases (ac, al, as, a8). Debugger: Added watch expression (wx) command. Debugger: Added multiple memory panes. Debugger: Added watch panes. Debugger: Initial version of debug display. Debugger: Disassembler can now display offsets from symbols. Debugger: Profiler now distinguishes between VBIs and DLIs in function sampling mode. Debugger: Profiler now shows unhalted cycle counts and DMA contention rates. Debugger: Added call graph profiling support. Debugger: Mouse wheel is now position-based instead of focus-based. Debugger: Address range breakpoints can now trigger commands. Debugger: Added log output filter commands (lfd/lfe/lfl/lft). Debugger: Added .ide command. Debugger: Enter (e) command now takes expressions. Debugger: Added bitwise/low-byte/high-byte operators and address/value variables to expression evaluator. Debugger: Break on expression command (bx) can now include address ranges. Debugger: Added dump double words (dd) command. Debugger: Go (g) command now has options to preserve and force source mode. Debugger: Added batch (.batch) command. Debugger: Added source mode control (.sourcemode) command. Debugger: Commands can now be queued to run when an EXE loads or runs. Debugger: Source line breakpoints can now be set prior to line debug information being available. Debugger: A matching .atdbg file is now processed when an executable loads. Debugger: startup.atdbg in the program directory is now processed on startup if present. Debugger: Ctrl+Up/Down from output window command line now scrolls log pane by single lines. Debugger: Added fill (f), search (s), and move (m) commands. Debugger: Register ® command can now set individual flags. Debugger: Improved output of .pia command. Debugger: Call, loop, and interrupt collapsing in history window can now be toggled. Debugger: History window can now show timestamps in cycles, unhalted cycles, and microseconds from an anchor point. Debugger: Extended memory syntax now allows access to hidden RAM (r: prefix). Debugger: Added .tape and .tapedata commands. Disk: Added support for Write PERCOM Block command. Disk: Added option to auto-detect firmware overrides of disk accesses and automatically disable SIO patch for those drives. Disk: Live disk images can now be explored directly from the disk drive entry rather than requiring an unmount and remount. Disk: Disk explorer shows timestamps. Disk: .ARC compressed archives can now be explored. Disk: Fixed a couple of bugs with DCM disk image decoding. Cartridge: Added another Atrax 128K cartridge variant used for SpartaDOS X. Cartridge: Added support for OSS 8K, Blizzard 4K, AST 32K, Atrax SDX 64K, Turbosoft 64K, and Turbosoft 128K types. Cartridge: Added support for newer MaxFlash 1MB cartridges that power up in bank 0 instead of bank 127. Cartridge: Added support for 1M Megacart (different type with similar name). Cartridge: Added support for a 5200 64K cartridge with 32K banks. Input: MultiJoy8 support. Input: CX-80 and 5200 trackball support. Input: 1200XL F1-F4 keys can now be enabled in keyboard options. Input: ~ key is now an alternate mapping for the inverse key. IDE: KMK/JZ IDE / IDEPlus 2.0 emulation support. IDE: Initial SIDE emulation support. IDE: Solid-state mode supports up through PIO mode 6. IDE: Read-only physical disk access. GTIA: SECAM support. GTIA: Optimizations to mode 9 and mode 10 rendering. MMU: Added 800 8K/24K/32K/40K configurations. MMU: Added 320K and 576K Compy Shop configurations. MMU: Sped up extended bank switching. Simulator: Added XEGS support. SoundBoard: Multiplier support. POKEY: Rewrote sound core to defer repeating events whenever possible for extra speed. [bugs fixed] ANTIC: Added emulation of bus data displaying at the very right border of a wide scrolled playfield. ANTIC: Improved accuracy of mid scan line changes to HSCROL and DMACTL. ANTIC: Fixed phantom DMA data during WSYNC. ANTIC: Implemented phantom DMA artifacts along right side of wide playfield. ANTIC: Fixed NMIs not being reactivated after a write to NMIRES on cycle 7. Disk: PERCOM block is now initialized for a drive without a disk. Disk: Fixed errors in PERCOM block track and sectors per track counts. Disk: Switching a disk from R/W to VirtRW mode now clears pending flush errors. Disk: Fixed incorrect serial transfer rates for XF551 high speed Put/Write and Write PERCOM commands. Disk: Fixed H: device not handling zero-byte get/puts properly with burst I/O enabled (affected GET/PUT from BASIC). Disk: H: device now supports OPEN with AUX1=7 to fix directory listing from DOS 2.5. Disk: Disk explorer now properly increments volume sequence number when modifying SpartaDOS X images. Disk: DSKINV hook now supports writes to sectors bigger than 128 bytes. Disk: Fixed crash with very short disk images. CPU: Fixed undocumented $BB opcode using abs instead of abs,Y addressing mode. CPU: Undocumented $6B opcode now supports decimal mode. Debugger: Profiler sometimes lost track of intermediate call frames during function sampling. Debugger: Mouse wheel now uses system wheel scroll setting. Debugger: Improved parsing of MADS listings. Debugger: Fixed command escaping so that escapes are no longer processed unless enabled, i.e. \"foo\nbar". Debugger: Register ® can no longer clear bits 4 and 5 of P when unsupported by current CPU mode. Debugger: _ and . are now accepted as part of symbol names in expressions. Debugger: Fixed crash when attempting to load empty file as symbol file. Debugger: Source path matching now allows partial path matches both ways and has improved behavior with duplicate filenames in different directories. Debugger: Fixed wrapping of frame counter in history window. Debugger: Built-in kernel symbols now take priority over loaded symbols. Debugger: Fixed page scrolling in history window after enabling CPU history tracking. IDE: Added mandatory Recalibrate, Read Verify, Read Multiple, Write Multiple, Seek, Set Multiple Mode, and Initialize Device Parameters commands. IDE: Fixed response from device 1 status register. IDE: Improved response from Identify Drive command. IDE: Set transfer mode command is now supported. Cartridge: Reverted OSS 034M mapper back to original bank order and added OSS 043M mapper mode for alternate bank layout. Input: Fixed crash when activating triggers to unavailable controllers. PIA: Implemented IRQB and control bit 6. HLE: Fixed escape handling in display handler. HLE: Screen setup now matches the display list and playfield addressing of the stock OS ROM. HLE: Fixed cartridge handling so that cartridges are run after disk boot completes. HLE: Added known RTS instruction at $E4C0. HLE: CIO now allows SPECIAL commands to be issued on a closed IOCB. HLE: Boot loader now sets DBYTLO/DBYTHI to $0400 before launching. HLE: Fixed crash in CIO on OPEN command with unknown device. HLE: S: now supports the Get Status, line, and fill commands. UI: Disk sector display was incorrect for accelerated writes. UI: Fixed crash if DirectX 9 is not installed. UI: Display window can no longer be undocked in full screen mode. UI: Adjusted default NTSC color preset. The old preset is still available. UI: Command-line processing now better matches standard VC++ escaping rules. UI: Direct3D9/OpenGL rendering now works over Remote Desktop with Windows Vista/7. SoundBoard: Restricted $D5/D6xx mapping to $D500-D53F and $D600-D63F. POKEY: Fixed incorrect latching on IRQST bit 4 (serial output ready IRQ). POKEY: Fixed deassert timing for IRQST bit 3 (serial output complete IRQ). POKEY: Added partial emulation of SKSTAT bit 4 (direct input) during disk transfers. Cassette: Fixed data blocks being silently dropped when reading some .cas files. Cassette: Fixed inaccuracy in data rate produced from loading .cas files. GTIA: Fixed incorrect color for %%1000 pattern in mode 10 with lores ANTIC input. VBXE: Warm reset no longer resets all registers like a cold reset.
  3. Get it here --> http://www.geocities.jp/pasofami77/download.htm
  4. Welcome back Dr. Gryph!
  5. I've heard it comes with some roms (the ones that Mamedev distribute legally). But it was done without permission. Don't know if it's actually any good though.
  6. Thanks, now we know why.
  7. You have to buy the compilation environment (with a licence) to build xbox executables. Stolen means it was pirated, not paid for. Most forums will not allow links to anything built with a pirated copy. Now if it was built with the free environment available on sourceforge, that would be ok. But for some reason it hasn't been. Also I'm splitting this offtopic stuff to a new thread.
  8. http://en.wikipedia.org/wiki/Dingoo_A320
  9. I know zero about dingoo, but when you say none have worked, what happens?
  10. What does it say is missing? Whatever it is, make sure you have the roms with the correct crc.
  11. This emulates various early PC hardwares. Get it here --> http://www.tommowalker.co.uk/pcem.html This new version is able to run Windows 95. Changes since v0.5: - FPU emulation (486DX). Quake now works. - Fixed page fault issue, GTA now works. - Fixed CD-ROM Read sub-channel command, music on Quake and GTA works properly. - Fixed MOV exx,sreg - X-Com Apocalypse now works. - Fixed IO port trapping - Win 3.x enhanced mode now works - Fixed LAR instruction - Win 95 now works - Implemented MMU permissions for Win 95 - Timer fixes. - Fixed VGA address register reads. - Fixed Trident banking registers - among other things, Microprose installers now work - Implemented trap flag and fixed interrupt behaviour, Second Reality now works - Fixed numerous bugs with PPI & PIT. - Added new BIOSes - Dell System 200, Acer 386SX/25N, WinBIOS 486 - Floppy controller fixes. - SoundBlaster Pro & 16 mixers now emulated. - Memory limit increased from 16mb to 64mb. - Hard disc limit increased from 512mb to 2gb. - Some other stuff.
  12. Unfortunately, voting is compulsory here. Doesn't mean it has to be a valid vote though.
  13. I see this has rules specifically to allow the hijacking of foreign websites, anything that offends the corporations that run/own America is fair bait. I wonder if any of this has appeared on U.S. media?
  14. If they can make a deal with Malaysian government on the asylum refygees exchange, then current Aussie government is shit They failed at that.. after the deal was signed, a judge here said it was unlawful, you'd think someone would have read the rulebook first.
  15. Get it here --> http://www.barryharr...view.php?id=169 This version features mostly localisation fixes, kindly reported by Benjamin Siskoo. Fixed various localisation issues [barry, reported by Benjamin Siskoo] Fixed some dipswitch descriptions in Boogie Wings and Major Title 2 [doomking] Fixed CRC error in CPS Changer version of Warriors of Fate [pmc2] Fixed Unicode title for Japanese versions of Dynasty Wars [kof2112] Fixed Unicode title for Japanese versions of Warriors of Fate [DsNo] Version 16 was released yesterday, here's the changelog: Added driver for Super Locomotive [iq_132] Added clone of Warriors of Fate to the CPS-1 driver [barry] Added Bygone to the Legend of Kage driver [iq_132] Added colour PROMs to Birdiy in Pacman driver [iq_132] Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [barry] Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132] Added clone of kovsgqyz to the PGM driver [iq_132] Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132] Improved PGM sprite rendering [iq_132] Added PGM sprite generator to makefiles [barry] Made V3021 RTC an external device, seperate from the PGM driver [iq_132] Removed Street Fighter II' - champion edition (street fighter 2' 920803 USA, alt) as it is a bad dump [barry] Fixed some input and dip switch issues in the Bank Panic driver [barry] Added a debug device tracking module and updated all device, sound and CPU modules to support it [barry] Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [barry] Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132] Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132] Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [barry] Added option to DirectDraw blitter to force flipping as it isn't usually detected as available, see help file for more information [barry] Fixed issue with string translation in localisation templates [barry, doomking] Fixed issue with exporting localisation templates in GCC builds [barry, doomking] Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [barry] Tidied the string resource ids to minimise future impact on translators [barry] Updated help file [barry] Matched all sets to MAME 0.144u3 [barry] Matched the Megadrive sets to MESS 0.144u3 [barry] Updated the libpng library to v1.5.6 [barry]
  16. Get it here --> http://www.winehq.org/ Wine 1.3.35 Released December 16, 2011 What's new in this release: Triangular gradients and cosmetic wide pens support in the DIB engine. Many more scripts added to UniScribe. JScript using bytecode throughout now. General MSXML improvements. Various bug fixes.
  17. Get it here --> http://www.geocities.jp/pasofami77/download.htm
  18. Very good. You know that a new FB Alpha just got released?
  19. Hey, you can't ask for roms here! +T+ will not be supplying rom packs at all, so don't ask. I've removed the name of the rom site you spoke of, do not mention that place again..
  20. I think also add some fitness/stamina things like running / cycling or even just walking or swimming. Not sure if your gymwork includes chinups, I'd certainly add them (sets of 10). as for myself, due to my fucked-up knees i cannot run anymore, walking up/down stairs is problematic too. also i have a bad back, so i just do a few exercises at home while laying on my back, so some chest presses and so on. But I can still do a few chinups, so i'm not entirely ruined just yet. Need to lose some weight too.
  21. This is MESS with a Windows GUI interface. Get it here --> http://messui.the-chronicles.org/ Here is the changelog: MESSUI - The creation of corrupt ini files has been tracked down and patched in the core. The same core problem is still responsible for the erratic operation of the Reset and Default buttons in a system's properties. MESSUI - Fixed the filters, where Mechanical would turn into Consoles when the mouse was moved over it. MESSUI - In the Directories dropdown, added the option to set the Folders directory.
  22. This emulates most computers and consoles. Get it here --> http://mess.redump.net/downloads
  23. This is a Front End. Get it here --> http://emuloader.mameworld.info/ Version 6.3 change log - December 15, 2011 Fixed Average FPS was not being shown after exiting a MAME game, if "Show Error Messages" was also checked (main menu "View" / "Command Line") The -listxml output file is no longer deleted after creating a MAME games list. It is now a fixed file: "elfolder\arcade\mame_listxml.xml" It will only be updated if a new MAME build is used. It takes way too long for this file to be created Avoid deleting this file manually... New screens for Delete/Rename image files Improved New rename/delete images dialog Removed No more true color icons (24-bits) support. EL was built for XP icons from day one (32-bits, alpha blend) Support for Win9x / WinMe is gone Setting "Force Quotes (XP/Win7)" (main menu "View" / "Command Line"). It has been disabled for many builds Setting "Disable Icon Stretch (48x48)". Not needed anymore (MAMu_ icons) Support for the new control tags format in -listxml output (MAME 0.144 and newer). Games with dual joysticks are displayed correctly at "Game Details" screen. File "ini_files\control_type.ini" updated (MAME Plus! also supported) Old MAME builds are still supported (minimum 0.84) Support 48x48 icons for MAMu_ icons (alpha blend-32 bits, true color-24 bits and 256 colors 8-bits) Only when using tiles view mode or standard/grouped views with "extra large icons" settings enabled
  24. I've heard of Newt (what a stupid name), but not the other two. The only political stuff we hear is about Obama, he seems to be ok from the reports we get. As for our own politicians, they are totally, I mean TOTALLY hopeless. I do not know who to vote for, they are all useless.
  25. Thanks for your hard work
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