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Robert

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Posts posted by Robert

  1. Cinder made a partition for his pagefile for his own reasons. I wouldn't bother, just leave it on your C drive. On my win95 pc, the defragger even defrags the page file.

     

    You don't have to make a pagefile, you can let windows manage it for you. I decided to set mine to 800mb on the win95 pc because it does a lot of work.

     

    On this machine I just use the internet so the pagefile is only 100mb. There is 512mb of ram which is heaps.

     

    The purpose of the pagefile is to be an extension of your ram. If you ran out of memory your system could crash; so windows uses some hard drive space as extra "memory". It swaps out unneeded running programs to the pagefile so it can work on whatever you are doing now.

     

    To set it up, go your control panel, system, advanced, performance options, and you can set the min and max sizes. Depending on your ram and what you use the pc for, choose something between 300mb and 1024mb.

     

    If you're using the computer some time, and you get a message saying that windows needs to increase the page file size, you'll know you didn't give it enough.

  2. iDeaS 1.0.0.4 is the first DS emulator to produce sound.

     

    I have 85 demos to test.

     

    BIN

    ----

    2d_emu : problem - top screen is brown

    2dexample_arm9a : works

    4sprites : this does something (may be working) - each click changes colour of top screen, and moves position of smilies in bottom screen

    4tiles : works

    armwrestler : problem - screen is corrupted - demo not working

    balltest : freeze at start

    battleshipds : works - touchscreen calibration can be off target sometimes

    birds_arm9 : corrupted screen - demo not working

    birslip : works - the mouse pointer works without having to press the button - unusual ?

    bug : works - clipping problem on the left

    calc_arm9 : picture of calculator missing off bottom screen

    carre : works - at end it says press L to start again - this doesn't work

    cube_emu : works - wrong colours

    davr1, davr2, davr3 : works the same as the other emus - assumed correct

    draw_arm9 : white screens

    drops_arm9 : no touchscreen

    dsmode4dc : works except small square area is plain weird

    dsmode4ep : corrupt not working

    dspaint : works - palette selection off target towards the bottom

    dspaint_r4 : same comments as for dspaint - use left/right arrows to select style

    dspaint2 : corrupt not working

    earth : sprites missing on bottom screen

    first1 : works

    frogger : black

    hello_world, hello_paint : no touchscreen

    joats_template : this does something (may be working) - click on bottom screen changes the colour. Does things without mouse button down?

    maptiles : black

    mcommand : works - caibration off a bit

    mines_arm9 : no touchscreen

    mines-arm9a : works - opening screen corrupt - calibration off a bit

    mode6 : black

    nibbles10 : works - it runs fast!

    pandaforth : no touchscreen

    pongDS : works - leaves half-balls about the place

    rotshape : works - wrong colours

    ship_emu : works

    sman : works

    smantouch : works

    smeal_arm9 : black

    snakes : works - this is a wip french translation of nibbles11

    sponge_arm9 : brown

    tetris-1p : works

    tetris-2p : works - needs X and Y keys to be fixed

    texture_emu : crashes emu

    tile02 : works

    tri_emu : v-e-r-y slow and eventually freezes the emu

    under_pressure : works - and it responds to pressure (or something)!

     

    NDS

    ----

    nibbles11 : works

    shootds : works

    sphere : works

    sprite : works

    tetris10 : works

    tetris11 : works

    carre, fearog3d, hello_world, metroid, polarium, supermario64, wiewer : black - after about 5 mins the emu crashes

     

    PME

    ----

    audio_sampler : works WITH SOUND!

    balltest : black

    calc : see calc_arm9.bin - also, no touchscreen

    carre : see carre.bin

    davr : black

    draw : white

    drops : see drop_arm9.bin

    dsbonga : works WITH SOUND!

    dspaint2 : see dspaint2.bin

    frogger : black

    mcommand : see mcommand.bin

    nibbles10, nibbles11 : working

    rotshape : see rotshape.bin

    shootds : works

    smantouch : works

    sphere : black

    sprite : works

    tetris11 : works

    tile02 : works

     

    Many demos are working better with this release. The touchscreen works on most demos now. A worthwhile improvement! :thumbsup1:

  3. I did a quick test b4 going to work, and I got some very choppy sound from audio_sampler and dsbonga. You have to wait a few secs b4 sound starts. I'm going to do a complete test on the emu when I get back home.

  4. iDeaS is a current work in progress to be a Nintendo DS emulator.

    Version 1.0.0.4 release notes:

     

        * Fixed some errors in GXFIFO

        * Added sound capabilities (DSBONGA, AUDIO SAMPLER...)

        * Fixed some errors in TEXGEN_NORMAL

        * Fixed some errors in OAMs and added bitmap sprite management

        * Added default load arm7 binary

    »» Download Now!

    »» http://ideasemu.altervista.org

    »» Download it Now! [1Emulation Server]

  5. Weirdy here is your text translated (if you can work out what it means)

     

    ASA - You do not know your own parent sibling. The origin when with the English port, matter and mind being attached, had lived alone. In the town which hits to the base of the Atlantic Ocean trade route, with the vagrancy child and the sufficient change income which passes that day one day was possible with a lot of. At the time of eight years old, being invited in the sailor who becomes intimate, he rode in the boat. The everyday life which lives on the sea as a chore person in charge of the merchant ship was pleasant. But loved in the sailors as an emblem of the boat, the traveling which is related to in the world informed end in only 2 years. When the country of distant east - - the golden island and Japan which is praised visiting, pulling you took the Sakai wealthy merchant who is the partner of transaction him as an adopted child. That merchant when the article of the West the collection is done as a proof of wealth, pulling took him in the same feeling, but whim and the like of such an adult there is no reason which you can understand in the child of only ten years old. For the first time, he who obtains the person who can be called the father was ecstasy. In order to be liked even a little in the foster father, you remembered Japanese and manners and the hand habit eagerly. The Japanese as "the child of the stranger who like the Japanese behaves" the り, as for the foster father was begged unusually eventually, him presented to the thane who is the customer in the form of the manners learning. At the battlefield, that figure was the target of the appearance. The arrow, the blade, the bullet of the lead attacks to him. To survive, only it fought recklessly. The time which and the sutra, self-confidence has the numerous battlefield in the arm and is, a certain day he became aware suddenly. Being here in Japanese, also being the stranger it is one timber chute which does not have the foundation, that. The Japanese do not see simply you just look by your with the good odd eye, never the alone China (with densely) as. Therefore with saying, he whom already word of the home you forget, there is no either technique which returns to the western person. Absurd insecurity and irritation, attacked him. If how it does, whether it is recognized as the person - - - the fact that it conceives was the け which is to fight. The feat is raised and reputation is increased, the important matter which which it cannot do in anyone is achieved! Without understanding whether what should have been achieved, he was present of the master's residence and 奔 did, scampered the battlefield. Because it becomes strong, the dead wire it dived and passed through many degrees. As a result when the people seem like the glass ball, you praise any which are lost and, the そ palm are one side of the blue eye, as for those which are obtained the redlight destrict being brought up which draw close to your own shadow quietly are dear the woman where the self-confidence that and the countless scar and, it is not defeated by anyone. The time where the mixed race baby increased birth cry, one rumor reached in that ear. Suspicious looking horseman of the West. And the Seoul edge. Now is, for him whom it should form, that seemed like one revelation is not discovering. That soldier is pushed down and the sword which if is called hit and miss is obtained, very this time perhaps the people it recognizes their own capability. So, if it does, the sweetheart and celebration word can be listed and, probably there are no either times when the child can look strange. The woman and the milk drinking child were left, he rode in the boat after 20 years. The instant where the canvas is filled the wind of departure, to that the scenery of the birthplace which has been forgotten completely, in the inner part of the eye like vision it revived.
  6. No forum for site feedback so hopefully this will do.

     

     

    On the main page, down the bottom right is some links for affiate sites. When i try them, 3 don't work properly.

     

    www.gamikaze.org, www.retrogaming-universe.com : server not found or dns error

     

    chaos.miskie.net : displays Apache setup page.

     

     

    Does anyone else get these problems?

  7. I'd agree with that. If you look at the last piece, about Homeless Emus, you will see a lovely typo. But who really cares? I'm sure the person responsible would have better things to do, rather than criticising hard-working admins.

  8. I think it extremely unlikely that the crc matches and the sha1 doesn't. I know it's remotely possible, but unlikely.

     

    I've looked through my collection, found 2 copies of that file. They both have the same size / crc / sha1 as yours.

     

    EDIT: i've downloaded your file, extracted the relevant part and added carriage returns so its readable.

    ROM_START( samsh5sp )

            ROM_REGION( 0x800000, REGION_CPU1, 0 )

            ROM_LOAD16_WORD_SWAP( "272-p1.bin", 0x000000, 0x400000, CRC(9291794d) SHA1(66588ff9b00ffad6508b03423548984e28a3209d) )

    ROM_LOAD16_WORD_SWAP( "272-p2.bin", 0x400000, 0x400000, CRC(fa1a7dd8) SHA1(62443dad76d6c1e18f515d7d4ef8e1295a4b7f1d) )

     

            ROM_REGION( 0x80000, REGION_GFX1, 0 )

    ROM_FILL(                                0x000000, 0x20000, 0 )

    ROM_REGION( 0x20000, REGION_GFX2, 0 )

    ROM_LOAD( "sfix.sfx",  0x000000, 0x20000, CRC(354029fc) SHA1(4ae4bf23b4c2acff875775d4cbff5583893ce2a1) )

           

    ROM_REGION( 0x80000, REGION_USER4, 0 )

    ROM_LOAD( "272-m1.bin", 0x00000, 0x80000, CRC(adeebf40) SHA1(8cbd63dda3fff4de38060405bf70cd9308c9e66e) ) /* encrypted, we load it here for reference and replace with decrypted ROM */

            NEO_BIOS_SOUND_128K( "272-m1d.bin", CRC(3CA75C37) SHA1(c92ae5b8f2ed6755be8b7bc0506f93711ce2199f) ) /* decrypted */

     

            ROM_REGION( 0X1000000, REGION_SOUND1, ROMREGION_SOUNDONLY )

            /* encrypted, we load these here for reference and replace with decrypted ROMs */

    ROM_LOAD( "272-v1.bin", 0x000000, 0x800000, CRC(76a94127) SHA1(c3affd7ff1eb02345cfb755962ec173a8ec34acd) )

    ROM_LOAD( "272-v2.bin", 0x800000, 0x800000, CRC(4ba507f1) SHA1(728d139da3fe8a391fd8be4d24bb7fdd4bf9548a) )

           

            NO_DELTAT_REGION

     

            ROM_REGION( 0x4000000, REGION_GFX3, 0 )

    /* Encrypted */

            ROM_LOAD16_BYTE( "272-c1.bin", 0x0000000, 0x800000, CRC(4f97661a) SHA1(87f1721bae5ef16bc23c06b05e64686c396413df) ) /* Plane 0,1 */

            ROM_LOAD16_BYTE( "272-c2.bin", 0x0000001, 0x800000, CRC(a3afda4f) SHA1(86b475fce0bc0aa04d34e31324e8c7c7c847df19) ) /* Plane 2,3 */

            ROM_LOAD16_BYTE( "272-c3.bin", 0x1000000, 0x800000, CRC(8c3c7502) SHA1(6639020a8860d2400308e110d7277cbaf6eccc2a) ) /* Plane 0,1 */

            ROM_LOAD16_BYTE( "272-c4.bin", 0x1000001, 0x800000, CRC(32d5e2e2) SHA1(2b5612017152afd7433aaf99951a084ef5ad6bf0) ) /* Plane 2,3 */

            ROM_LOAD16_BYTE( "272-c5.bin", 0x2000000, 0x800000, CRC(6ce085bc) SHA1(0432b04a2265c649bba1bbd934dfb425c5d80fb1) ) /* Plane 0,1 */

            ROM_LOAD16_BYTE( "272-c6.bin", 0x2000001, 0x800000, CRC(05c8dc8e) SHA1(da45c222893f25495a66bdb302f9b0b1de3c8ae0) ) /* Plane 2,3 */

            ROM_LOAD16_BYTE( "272-c7.bin", 0x3000000, 0x800000, CRC(1417b742) SHA1(dfe35eb4bcd022d2f2dc544ccbbb77078f08c0aa) ) /* Plane 0,1 */

            ROM_LOAD16_BYTE( "272-c8.bin", 0x3000001, 0x800000, CRC(d49773cd) SHA1(cd8cf3b762d381c1f8f12919579c84a7ef7efb3f) ) /* Plane 2,3 */

    ROM_END

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